Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Jeeenooots
Anubis
Level 67
God Stats
12W - 28L
1,291 SR
Queue Stats
236W - 273L
1,347 Elo+
Solo
Jormungandr
Jormungandr
Pr0teK2S
Jormungandr
Level 79
God Stats
2W - 3L
1,476 SR
Queue Stats
62W - 62L
1,404 Elo+
Solo
Team Averages
Level 60
1,422 SR
1,417 Elo+

VS

Team Averages
Level 57
1,413 SR
1,398 Elo+
Janus
Janus
Eliels
Janus
Level 82
God Stats
89W - 99L
1,454 SR
Queue Stats
460W - 493L
1,416 Elo+
Solo
Bacchus
Bacchus
Mrityunjaya
Bacchus
Level 40
God Stats
1W - 3L
1,242 SR
Queue Stats
39W - 72L
1,386 Elo+
Solo
Danzaburou
Danzaburou
TheBartax
Danzaburou
Level 48
God Stats
19W - 17L
1,543 SR
Queue Stats
76W - 88L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 4 / 3
7,561
756
1,900
5,895
3,090
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Jeeenooots
Anubis
12
1 / 7 / 1
7,423
742
3,510
8,388
3,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
Pr0teK2S
Jormungandr
13
3 / 3 / 1
7,887
789
6,016
10,138
5,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eliels
Janus
15
8 / 3 / 3
9,805
981
4,837
6,221
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Mrityunjaya
Bacchus
15
3 / 0 / 8
8,902
890
6,519
5,580
4,908
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
TheBartax
Danzaburou
14
3 / 1 / 7
9,009
901
7,969
4,689
1,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
3
0.38
W
Janus
Eliels
Janus
8
3
3
3.17
L
Anubis
Jeeenooots
Anubis
1
7
1
0.21
W
Bacchus
Mrityunjaya
Bacchus
3
0
8
7
L
Jormungandr
Pr0teK2S
Jormungandr
3
3
1
1.17
W
Danzaburou
TheBartax
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
19,325
24,421
Taken
16,490
12,358
Mitigated
7,798
2,951
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,900
214
0
343
5,895
3,090
0
1,633
4,244
16,022
0
W
Janus
Eliels
Janus
4,837
432
0
1,100
6,221
1,604
332
5,025
1,191
29,762
0
L
Anubis
Jeeenooots
Anubis
3,510
222
0
681
8,388
3,318
0
4,777
3,554
12,963
0
W
Bacchus
Mrityunjaya
Bacchus
6,519
1,124
0
578
5,580
4,908
144
2,842
2,727
15,615
2,822
L
Jormungandr
Pr0teK2S
Jormungandr
6,016
2,173
0
1,927
10,138
5,950
0
4,028
6,058
16,301
1,391
W
Danzaburou
TheBartax
Danzaburou
7,969
3,169
138
1,554
4,689
1,286
699
3,135
1,554
0
30,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,871
Gold Earned
27,716
86
Minions Killed
133
0
Camps Cleared
0
459,415
Distance Traveled
558,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,561
756
30
3
0
125,782
0
W
Janus
9,805
981
71
7
0
175,944
0
L
Anubis
7,423
742
29
3
0
164,989
0
W
Bacchus
8,902
890
19
2
0
199,686
0
L
Jormungandr
7,887
789
27
3
0
168,644
2
W
Danzaburou
9,009
901
43
4
0
182,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role