Player Matchup

Chang'e
Chang'e
Bokertov861684
Chang'e
Level 69
God Stats
10W - 9L
1,536 SR
Queue Stats
533W - 541L
1,386 Elo+
Solo
Amaterasu
Amaterasu
GotBoostWRX
Amaterasu
Level 65
God Stats
31W - 34L
1,462 SR
Queue Stats
184W - 189L
1,388 Elo+
Solo
Skadi
Skadi
SmileB4Death255
Skadi
Level 49
God Stats
7W - 5L
1,410 SR
Queue Stats
63W - 74L
1,313 Elo+
Solo
Team Averages
Level 61
1,469 SR
1,362 Elo+

VS

Team Averages
Level 38
1,475 SR
1,435 Elo+
Nike
Nike
ACEtheOG4912
Nike
Level 56
God Stats
6W - 10L
1,499 SR
Queue Stats
137W - 132L
1,417 Elo+
Party 1
Cerberus
Cerberus
MasterSARGE5935
Cerberus
Level 6
God Stats
4W - 3L
1,449 SR
Queue Stats
13W - 10L
1,488 Elo+
Party 1
Scylla
Scylla
Williamss15
Scylla
Level 53
God Stats
18W - 22L
1,479 SR
Queue Stats
126W - 127L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 13
7,838
784
4,135
8,209
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
GotBoostWRX
Amaterasu
15
7 / 1 / 8
9,390
939
8,335
8,593
4,365
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 0 / 7
9,988
999
11,512
6,942
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,238
724
8,162
10,998
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
11
0 / 6 / 2
6,747
675
4,035
12,891
9,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
12
0 / 4 / 2
7,042
704
4,491
6,027
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
0
1
13
6.5
W
Amaterasu
GotBoostWRX
Amaterasu
7
1
8
11
L
Cerberus
0
6
2
0.17
W
8
0
7
11.5
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
16,688
23,744
Taken
29,916
8,641
Mitigated
15,711
9,846
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,162
565
0
1,000
10,998
4,402
0
1,728
9,248
234
22,970
W
4,135
380
1,481
4,318
8,209
2,126
712
3,050
5,159
16,376
0
W
Amaterasu
GotBoostWRX
Amaterasu
8,335
3,382
0
3,057
8,593
4,365
1,773
3,740
4,853
0
22,750
L
Cerberus
4,035
119
0
1,749
12,891
9,316
0
1,648
11,194
14,087
0
W
11,512
6,095
0
990
6,942
2,150
324
2,064
4,878
0
47,455
L
Scylla
4,491
372
0
797
6,027
1,993
0
811
5,195
18,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
21,027
142
Minions Killed
84
0
Camps Cleared
0
582,559
Distance Traveled
495,968
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,238
724
22
2
0
169,556
0
W
Chang'e
7,838
784
23
2
0
194,457
3
W
Amaterasu
9,390
939
26
3
0
204,613
0
L
Cerberus
6,747
675
22
2
0
171,176
3
W
Skadi
9,988
999
93
9
0
183,489
0
L
Scylla
7,042
704
40
4
0
155,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role