Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MKudi
Cerberus
Level 105
God Stats
1W - 3L
1,405 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 2
Baba Yaga
Baba Yaga
RaG3_Schioedtei
Baba Yaga
Level 116
God Stats
0W - 1L
1,499 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Team Averages
Level 118
1,468 SR
1,433 Elo+

VS

Team Averages
Level 66
1,391 SR
1,424 Elo+
Sun Wukong
Sun Wukong
DrSziszko
Sun Wukong
Level 65
God Stats
4W - 7L
1,384 SR
Queue Stats
43W - 52L
1,448 Elo+
Solo
Chiron
Chiron
Ginecoloco
Chiron
Level 86
God Stats
8W - 4L
1,468 SR
Queue Stats
54W - 60L
1,415 Elo+
Party 1
Discordia
Discordia
IIIIFliPaNtEII
Discordia
Level 48
God Stats
10W - 10L
1,319 SR
Queue Stats
133W - 139L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 3 / 0
9,469
631
4,540
11,326
3,528
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
MKudi
Cerberus
16
0 / 4 / 0
9,364
624
6,215
25,400
26,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
RaG3_Schioedtei
Baba Yaga
15
0 / 5 / 0
9,441
629
9,290
14,146
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrSziszko
Sun Wukong
16
1 / 0 / 9
10,824
722
7,779
11,742
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Ginecoloco
Chiron
19
8 / 0 / 3
13,111
874
23,210
11,594
4,353
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
IIIIFliPaNtEII
Discordia
19
3 / 0 / 7
12,023
802
15,914
6,084
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Sun Wukong
DrSziszko
Sun Wukong
1
0
9
5.5
W
Chiron
Ginecoloco
Chiron
8
0
3
9.5
W
Discordia
IIIIFliPaNtEII
Discordia
3
0
7
6.5
L
Cerberus
MKudi
Cerberus
0
4
0
0
L
Baba Yaga
RaG3_Schioedtei
Baba Yaga
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
46,903
50,872
Taken
29,420
34,631
Mitigated
17,207
4,942
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,540
3,544
0
370
11,326
3,528
0
3,589
7,709
0
24,404
W
Sun Wukong
DrSziszko
Sun Wukong
7,779
1,328
0
1,247
11,742
10,563
25
6,065
5,677
0
35,471
W
Chiron
Ginecoloco
Chiron
23,210
7,501
779
3,206
11,594
4,353
3,928
5,600
5,994
0
70,486
W
Discordia
IIIIFliPaNtEII
Discordia
15,914
322
0
734
6,084
2,291
183
3,341
2,743
48,035
0
L
Cerberus
MKudi
Cerberus
6,215
159
0
1,084
25,400
26,135
0
6,638
18,628
29,436
593
L
Baba Yaga
RaG3_Schioedtei
Baba Yaga
9,290
636
205
3,283
14,146
4,968
0
5,761
8,271
34,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,274
Gold Earned
35,958
154
Minions Killed
215
0
Camps Cleared
0
822,974
Distance Traveled
923,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,469
631
46
3
0
270,115
0
W
Sun Wukong
10,824
722
39
3
0
296,311
0
W
Chiron
13,111
874
102
7
0
306,545
0
W
Discordia
12,023
802
74
5
0
320,157
0
L
Cerberus
9,364
624
68
5
0
290,959
0
L
Baba Yaga
9,441
629
40
3
0
261,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role