Player Matchup

Achilles
Achilles
 
Achilles
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fanistu
Morgan Le Fay
Level 155
God Stats
2W - 1L
1,682 SR
Queue Stats
44W - 44L
1,558 Elo+
Solo
Olorun
Olorun
Leones_2015
Olorun
Level 183
God Stats
1W - 4L
1,357 SR
Queue Stats
832W - 783L
1,541 Elo+
Solo
King Arthur
King Arthur
eagleeye0701
King Arthur
Level 127
God Stats
16W - 16L
1,559 SR
Queue Stats
214W - 193L
1,505 Elo+
Solo
Chaac
Chaac
namechanged8353
Chaac
Level 45
God Stats
8W - 5L
1,752 SR
Queue Stats
58W - 64L
1,483 Elo+
Solo
Team Averages
Level 142
1,570 SR
1,517 Elo+

VS

Team Averages
Level 166
1,611 SR
1,499 Elo+
He Bo
He Bo
Parovka
He Bo
Level 229
God Stats
11W - 8L
1,570 SR
Queue Stats
1,548W - 1,345L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SocialSamuel
Cthulhu
Level 125
God Stats
19W - 12L
1,562 SR
Queue Stats
220W - 220L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Twincamm
Ah Muzen Cab
Level 126
God Stats
35W - 31L
1,606 SR
Queue Stats
58W - 56L
1,442 Elo+
Party 1
Awilix
Awilix
Vilarda
Awilix
Level 167
God Stats
4W - 1L
1,727 SR
Queue Stats
169W - 157L
1,511 Elo+
Solo
Tyr
Tyr
donHaize
Tyr
Level 181
God Stats
14W - 13L
1,589 SR
Queue Stats
277W - 254L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
2,727
455
0
0
0
Morgan Le Fay
Fanistu
Morgan Le Fay
7
0 / 1 / 1
3,889
648
1,357
2,983
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Olorun
8
0 / 2 / 1
3,843
641
2,346
4,265
1,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
eagleeye0701
King Arthur
7
0 / 2 / 0
4,052
675
4,289
6,885
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
2 / 1 / 0
4,091
682
2,473
4,192
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Parovka
He Bo
9
0 / 0 / 3
4,478
746
2,391
2,166
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SocialSamuel
Cthulhu
7
3 / 0 / 0
4,749
792
1,883
3,490
1,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Twincamm
Ah Muzen Cab
7
0 / 1 / 2
3,995
666
1,141
3,149
899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Awilix
Vilarda
Awilix
9
1 / 1 / 2
4,483
747
1,689
4,962
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 0
5,026
838
4,147
7,945
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
0
0
L
Morgan Le Fay
Fanistu
Morgan Le Fay
0
1
1
0.5
L
Olorun
0
2
1
0.25
W
He Bo
Parovka
He Bo
0
0
3
1.5
W
Cthulhu
SocialSamuel
Cthulhu
3
0
0
3
W
Ah Muzen Cab
Twincamm
Ah Muzen Cab
0
1
2
1
W
Awilix
Vilarda
Awilix
1
1
2
2
W
2
0
0
2
L
King Arthur
eagleeye0701
King Arthur
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,465
Damage
11,251
18,325
Taken
21,712
9,534
Mitigated
8,482
5,986
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Fanistu
Morgan Le Fay
1,357
0
0
500
2,983
683
0
1,241
1,512
15,187
0
L
Olorun
2,346
813
40
1,753
4,265
1,293
0
1,384
2,841
22,649
0
W
He Bo
Parovka
He Bo
2,391
0
0
664
2,166
563
0
989
1,177
18,239
507
W
Cthulhu
SocialSamuel
Cthulhu
1,883
34
769
1,321
3,490
1,591
144
790
2,700
14,026
0
W
Ah Muzen Cab
Twincamm
Ah Muzen Cab
1,141
138
0
505
3,149
899
301
1,406
1,743
0
20,983
W
Awilix
Vilarda
Awilix
1,689
499
0
3,107
4,962
1,414
0
518
4,444
0
32,239
W
4,147
718
0
3,616
7,945
4,015
0
180
7,765
0
30,510
L
King Arthur
eagleeye0701
King Arthur
4,289
496
0
2,155
6,885
5,018
0
0
6,885
239
23,995
L
2,473
150
0
1,538
4,192
2,540
0
1,080
2,980
0
18,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,602
Gold Earned
22,731
173
Minions Killed
235
0
Camps Cleared
0
534,582
Distance Traveled
723,337
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,727
455
0
0
0
0
0
L
Morgan Le Fay
3,889
648
34
6
0
132,371
0
L
Olorun
3,843
641
47
8
0
113,098
0
W
He Bo
4,478
746
49
8
0
150,514
0
W
Cthulhu
4,749
792
14
2
0
137,467
0
W
Ah Muzen Cab
3,995
666
46
8
0
129,563
0
W
Awilix
4,483
747
63
11
0
169,974
1
W
Tyr
5,026
838
63
11
0
135,819
1
L
King Arthur
4,052
675
45
8
0
136,182
0
L
Chaac
4,091
682
47
8
0
152,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role