Player Matchup

Artemis
Artemis
BugBytezz
Artemis
Level 59
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 34L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
GirliReaper
Baron Samedi
Level 88
God Stats
1W - 4L
1,331 SR
Queue Stats
95W - 89L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
P for Pendetta
Kuzenbo
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
102W - 90L
1,527 Elo+
Party 2
Team Averages
Level 90
1,449 SR
1,478 Elo+

VS

Team Averages
Level 74
1,628 SR
1,425 Elo+
Nox
Nox
AngelDustXb
Nox
Level 104
God Stats
2W - 3L
1,487 SR
Queue Stats
29W - 32L
1,449 Elo+
Party 1
Atlas
Atlas
DreamerTheRam
Atlas
Level 49
God Stats
3W - 4L
1,460 SR
Queue Stats
31W - 42L
1,428 Elo+
Party 1
Chernobog
Chernobog
Snide124
Chernobog
Level 68
God Stats
18W - 8L
1,937 SR
Queue Stats
138W - 124L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BugBytezz
Artemis
13
0 / 5 / 3
7,927
721
7,785
9,395
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
GirliReaper
Baron Samedi
14
0 / 5 / 3
8,271
752
6,209
9,106
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,581
780
8,517
14,946
18,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,745
886
8,667
8,025
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 10
9,697
882
11,691
14,095
15,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Snide124
Chernobog
18
7 / 0 / 4
11,401
1,036
8,967
7,375
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
2
Kills
13
13
Deaths
3
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Artemis
BugBytezz
Artemis
0
5
3
0.3
W
2
1
10
7
L
Baron Samedi
GirliReaper
Baron Samedi
0
5
3
0.3
L
2
3
1
0.83
W
Chernobog
Snide124
Chernobog
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
29,325
33,447
Taken
29,495
26,218
Mitigated
21,367
6,313
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,667
332
0
514
8,025
3,240
310
4,170
3,850
27,021
0
L
Artemis
BugBytezz
Artemis
7,785
2,235
0
752
9,395
3,645
0
5,031
4,271
0
21,724
W
11,691
2,159
0
806
14,095
15,113
401
6,342
7,753
16,237
2,651
L
Baron Samedi
GirliReaper
Baron Samedi
6,209
1,272
1,237
1,942
9,106
3,798
0
6,012
3,042
32,340
0
L
8,517
3,209
40
2,342
14,946
18,775
0
7,335
7,521
16,388
1,176
W
Chernobog
Snide124
Chernobog
8,967
5,266
0
3,211
7,375
3,014
2,672
3,436
3,939
0
59,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,779
Gold Earned
30,843
108
Minions Killed
169
0
Camps Cleared
0
586,421
Distance Traveled
610,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,745
886
39
4
0
189,572
0
L
Artemis
7,927
721
26
2
0
185,379
0
W
Atlas
9,697
882
24
2
0
205,784
0
L
Baron Samedi
8,271
752
61
6
0
180,806
0
L
Kuzenbo
8,581
780
21
2
0
220,236
0
W
Chernobog
11,401
1,036
106
10
0
214,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role