Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Chapeletada
Skadi
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 119L
1,461 Elo+
Solo
Ymir
Ymir
Drususs
Ymir
Level 124
God Stats
365W - 343L
1,512 SR
Queue Stats
405W - 382L
1,496 Elo+
Solo
Anubis
Anubis
Mr_Fugazzetta
Anubis
Level 126
God Stats
4W - 3L
1,515 SR
Queue Stats
173W - 176L
1,414 Elo+
Party 2
Team Averages
Level 124
1,505 SR
1,474 Elo+

VS

Team Averages
Level 132
1,676 SR
1,537 Elo+
Ymir
Ymir
 
Ymir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chuucheee
Anubis
Level 155
God Stats
10W - 14L
1,480 SR
Queue Stats
224W - 211L
1,634 Elo+
Solo
Cernunnos
Cernunnos
Excalivur
Cernunnos
Level 108
God Stats
1W - 2L
2,027 SR
Queue Stats
207W - 177L
1,559 Elo+
Solo
Bastet
Bastet
Kiiyotto
Bastet
Level 108
God Stats
4W - 2L
1,602 SR
Queue Stats
107W - 108L
1,504 Elo+
Party 1
Hel
Hel
kevin4232
Hel
Level 140
God Stats
0W - 1L
1,770 SR
Queue Stats
131W - 130L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
10 / 0 / 2
7,276
728
5,967
6,380
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
 
Hou Yi
12
0 / 2 / 7
6,582
658
4,939
6,432
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
5,740
574
4,131
1,759
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Drususs
Ymir
10
2 / 0 / 4
6,188
619
4,027
6,083
3,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

10
1 / 3 / 1
6,433
643
2,118
5,956
1,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 4 / 0
4,824
482
1,126
8,678
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Chuucheee
Anubis
6
1 / 3 / 0
4,626
463
1,964
4,588
1,337
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Excalivur
Cernunnos
10
1 / 2 / 0
5,533
553
3,879
6,762
1,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Kiiyotto
Bastet
10
1 / 0 / 1
5,114
511
2,635
5,195
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
5,922
592
3,723
7,386
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
5
5
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
0
2
11
W
Hou Yi
 
Hou Yi
0
2
7
1.75
L
Ymir
 
Ymir
1
4
0
0.25
W
1
0
4
3
L
Anubis
Chuucheee
Anubis
1
3
0
0.33
W
Ymir
Drususs
Ymir
2
0
4
4
L
Cernunnos
Excalivur
Cernunnos
1
2
0
0.5
L
Bastet
Kiiyotto
Bastet
1
0
1
1.5
W
1
3
1
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,182
Damage
13,327
26,610
Taken
32,609
10,078
Mitigated
10,965
10,874
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,967
1,126
0
3,194
6,380
2,022
0
1,028
5,352
0
38,394
W
Hou Yi
 
Hou Yi
4,939
1,977
0
1,637
6,432
2,217
0
3,007
3,425
0
50,663
L
Ymir
 
Ymir
1,126
407
0
1,534
8,678
4,640
0
2,283
6,395
7,654
0
W
4,131
1,755
0
1,020
1,759
517
860
298
1,461
0
36,718
L
Anubis
Chuucheee
Anubis
1,964
380
0
1,544
4,588
1,337
0
931
3,657
18,971
0
W
Ymir
Drususs
Ymir
4,027
1,363
0
2,134
6,083
3,655
0
1,212
4,871
22,588
1,627
L
Cernunnos
Excalivur
Cernunnos
3,879
1,960
0
3,118
6,762
1,895
0
1,601
5,161
0
41,098
L
Bastet
Kiiyotto
Bastet
2,635
762
0
2,771
5,195
1,381
0
989
4,206
0
22,241
W
2,118
329
0
2,889
5,956
1,667
0
1,268
4,688
36,800
2,002
L
3,723
299
0
2,034
7,386
1,712
0
308
7,078
43,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
26,019
353
Minions Killed
279
0
Camps Cleared
0
1,023,922
Distance Traveled
891,739
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,276
728
71
7
0
237,481
0
W
Hou Yi
6,582
658
86
9
0
196,951
0
L
Ymir
4,824
482
16
2
0
169,003
4
W
Skadi
5,740
574
82
8
0
207,950
0
L
Anubis
4,626
463
36
4
0
104,952
4
W
Ymir
6,188
619
28
3
0
208,213
4
L
Cernunnos
5,533
553
79
8
0
190,386
2
L
Bastet
5,114
511
59
6
0
239,432
0
W
Anubis
6,433
643
86
9
0
173,327
2
L
Hel
5,922
592
89
9
0
187,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role