Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Gelus722
Ix Chel
Level 128
God Stats
8W - 9L
1,500 SR
Queue Stats
24W - 40L
1,320 Elo+
Solo
Medusa
Medusa
bigoletimmy
Medusa
Level 105
God Stats
2W - 1L
1,635 SR
Queue Stats
20W - 11L
1,658 Elo+
Solo
Surtr
Surtr
termanator127
Surtr
Level 49
God Stats
52W - 56L
1,469 SR
Queue Stats
123W - 118L
1,518 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,499 Elo+

VS

Team Averages
Level 129
1,492 SR
1,446 Elo+
Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DECADEGANG35
Skadi
Level 87
God Stats
2W - 1L
1,638 SR
Queue Stats
12W - 10L
1,403 Elo+
Solo
Kukulkan
Kukulkan
NaturalHigh8175
Kukulkan
Level 158
God Stats
13W - 10L
1,565 SR
Queue Stats
66W - 79L
1,455 Elo+
Solo
Sylvanus
Sylvanus
Sir0liro
Sylvanus
Level 149
God Stats
6W - 7L
1,534 SR
Queue Stats
19W - 20L
1,475 Elo+
Solo
Fenrir
Fenrir
ViciousHippo7
Fenrir
Level 128
God Stats
4W - 6L
1,225 SR
Queue Stats
28W - 34L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 1 / 0
4,890
978
2,694
1,507
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
8
0 / 4 / 0
4,553
911
2,528
5,420
2,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ix Chel
Gelus722
Ix Chel
8
0 / 3 / 0
4,516
903
1,184
2,860
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
0 / 1 / 0
5,089
1,018
1,726
2,776
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,305
1,061
4,586
5,173
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 1
5,186
1,037
4,672
4,458
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 3
5,434
1,087
2,840
2,565
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
1 / 0 / 1
5,106
1,021
2,657
2,051
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Sir0liro
Sylvanus
9
0 / 0 / 4
5,328
1,066
1,499
4,390
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
5 / 0 / 1
6,021
1,204
3,395
3,181
1,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Achilles
 
Achilles
0
4
0
0
W
Chronos
 
Chronos
2
1
1
2.5
W
1
0
3
2.5
L
Ix Chel
Gelus722
Ix Chel
0
3
0
0
W
Kukulkan
1
0
1
1.5
W
Sylvanus
Sir0liro
Sylvanus
0
0
4
2
W
5
0
1
5.5
L
Medusa
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,718
Damage
15,063
17,736
Taken
16,645
6,916
Mitigated
7,321
1,518
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,694
31
0
0
1,507
309
0
75
1,432
7,924
0
L
Achilles
 
Achilles
2,528
1,037
0
126
5,420
2,654
0
2,244
3,082
0
4,885
W
Chronos
 
Chronos
4,672
1,852
0
698
4,458
1,439
0
1,060
3,206
12,726
425
W
2,840
1,023
0
245
2,565
831
0
407
2,106
0
15,283
L
Ix Chel
Gelus722
Ix Chel
1,184
123
0
146
2,860
732
0
1,795
985
2,929
0
W
Kukulkan
2,657
189
0
0
2,051
639
0
241
1,658
13,112
381
W
Sylvanus
Sir0liro
Sylvanus
1,499
474
954
1,724
4,390
3,344
108
1,020
3,136
6,102
878
W
3,395
703
0
268
3,181
1,068
0
918
2,168
0
7,366
L
Medusa
1,726
398
0
0
2,776
985
0
0
2,776
0
14,678
L
4,586
2,073
0
1,246
5,173
2,236
4
3,983
1,062
399
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
27,075
93
Minions Killed
108
0
Camps Cleared
0
466,853
Distance Traveled
491,705
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,890
978
20
4
0
77,836
0
L
Achilles
4,553
911
3
1
0
101,486
0
W
Chronos
5,186
1,037
16
3
0
120,010
1
W
Skadi
5,434
1,087
29
6
0
79,565
0
L
Ix Chel
4,516
903
7
1
0
55,775
1
W
Kukulkan
5,106
1,021
36
7
0
76,621
2
W
Sylvanus
5,328
1,066
15
3
0
107,498
0
W
Fenrir
6,021
1,204
12
2
0
108,011
0
L
Medusa
5,089
1,018
24
5
0
114,868
0
L
Surtr
5,305
1,061
39
8
0
116,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role