Player Matchup

Athena
Athena
Banesa99
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Chuckyy2x_
Amaterasu
Level 151
God Stats
13W - 6L
1,674 SR
Queue Stats
211W - 208L
1,461 Elo+
Party 2
Izanami
Izanami
X_Sanemi_
Izanami
Level 147
God Stats
7W - 4L
1,520 SR
Queue Stats
51W - 62L
1,451 Elo+
Party 1
Merlin
Merlin
XfBlu3
Merlin
Level 154
God Stats
11W - 12L
1,380 SR
Queue Stats
268W - 258L
1,525 Elo+
Solo
Pele
Pele
x-LilDorito-x
Pele
Level 106
God Stats
11W - 3L
1,627 SR
Queue Stats
136W - 128L
1,434 Elo+
Party 2
Team Averages
Level 132
1,540 SR
1,487 Elo+

VS

Team Averages
Level 118
1,451 SR
1,501 Elo+
Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
NovaAngel
Sobek
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 19L
1,580 Elo+
Solo
Charybdis
Charybdis
joshua2124
Charybdis
Level 159
God Stats
5W - 4L
1,537 SR
Queue Stats
53W - 48L
1,455 Elo+
Solo
Janus
Janus
splashy_kazoo92
Janus
Level 121
God Stats
19W - 34L
1,418 SR
Queue Stats
584W - 590L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Banesa99
Athena
9
0 / 0 / 6
5,793
579
2,053
5,645
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
Chuckyy2x_
Amaterasu
12
5 / 0 / 3
7,154
715
5,349
9,319
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
X_Sanemi_
Izanami
11
7 / 0 / 0
7,068
707
7,407
6,065
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
XfBlu3
Merlin
11
3 / 3 / 3
6,086
609
4,724
4,500
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 2 / 3
6,268
627
5,960
7,322
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
3 / 3 / 0
5,278
528
4,450
8,624
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
8
1 / 6 / 0
5,074
507
5,168
9,907
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
NovaAngel
Sobek
7
0 / 1 / 1
4,593
459
2,914
8,349
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
joshua2124
Charybdis
8
0 / 7 / 0
4,354
435
3,708
8,484
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 4 / 2
5,278
528
3,665
5,684
1,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
5
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
3
0
1
L
Gilgamesh
 
Gilgamesh
1
6
0
0.17
W
Athena
Banesa99
Athena
0
0
6
3
W
Amaterasu
Chuckyy2x_
Amaterasu
5
0
3
6.5
L
Sobek
NovaAngel
Sobek
0
1
1
0.5
W
Izanami
X_Sanemi_
Izanami
7
0
0
7
W
Merlin
XfBlu3
Merlin
3
3
3
1.5
L
Charybdis
joshua2124
Charybdis
0
7
0
0
L
1
4
2
0.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,493
Damage
19,905
32,851
Taken
41,048
13,488
Mitigated
18,105
12,056
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,450
1,544
0
3,364
8,624
2,505
0
810
7,814
0
30,864
L
Gilgamesh
 
Gilgamesh
5,168
1,813
0
1,112
9,907
6,587
0
1,385
8,522
0
23,331
W
Athena
Banesa99
Athena
2,053
662
145
1,758
5,645
3,633
0
1,967
3,642
10,523
859
W
Amaterasu
Chuckyy2x_
Amaterasu
5,349
3,375
0
5,574
9,319
4,367
246
1,142
7,853
0
43,500
L
Sobek
NovaAngel
Sobek
2,914
183
0
2,497
8,349
5,482
0
1,259
7,090
13,279
0
W
Izanami
X_Sanemi_
Izanami
7,407
5,366
0
2,400
6,065
1,603
722
685
5,380
0
53,001
W
Merlin
XfBlu3
Merlin
4,724
136
0
489
4,500
1,325
0
1,377
3,087
27,546
416
L
Charybdis
joshua2124
Charybdis
3,708
1,776
86
1,565
8,484
2,021
0
547
7,937
0
25,881
L
3,665
140
61
852
5,684
1,510
0
2,411
3,273
24,982
0
W
5,960
826
0
1,690
7,322
2,560
0
1,408
5,914
0
36,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
24,577
291
Minions Killed
207
0
Camps Cleared
0
1,015,152
Distance Traveled
960,505
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,278
528
51
5
0
210,147
0
L
Gilgamesh
5,074
507
38
4
0
194,809
0
W
Athena
5,793
579
25
3
0
221,165
2
W
Amaterasu
7,154
715
76
8
0
211,349
0
L
Sobek
4,593
459
17
2
0
201,451
2
W
Izanami
7,068
707
88
9
0
177,320
0
W
Merlin
6,086
609
50
5
0
186,419
2
L
Charybdis
4,354
435
46
5
0
149,999
0
L
Janus
5,278
528
55
6
0
204,099
0
W
Pele
6,268
627
52
5
0
218,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role