Player Matchup

Cthulhu
Cthulhu
MadAngel2
Cthulhu
Level 61
God Stats
42W - 17L
1,905 SR
Queue Stats
74W - 76L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
soggybog_TTV
Nu Wa
Level 69
God Stats
36W - 29L
1,566 SR
Queue Stats
164W - 165L
1,449 Elo+
Solo
Nemesis
Nemesis
tehczz
Nemesis
Level 23
God Stats
7W - 4L
1,524 SR
Queue Stats
74W - 73L
1,510 Elo+
Party 1
Team Averages
Level 51
1,665 SR
1,489 Elo+

VS

Team Averages
Level 108
1,446 SR
1,478 Elo+
Nu Wa
Nu Wa
HomicidalMeat
Nu Wa
Level 101
God Stats
79W - 89L
1,461 SR
Queue Stats
550W - 574L
1,561 Elo+
Solo
Bacchus
Bacchus
Luizttad2406
Bacchus
Level 75
God Stats
3W - 6L
1,522 SR
Queue Stats
377W - 418L
1,446 Elo+
Solo
Odin
Odin
waffle3ater43
Odin
Level 148
God Stats
5W - 7L
1,355 SR
Queue Stats
176W - 204L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MadAngel2
Cthulhu
13
1 / 0 / 7
7,655
766
5,929
7,158
5,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 5
8,172
817
9,578
5,231
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
tehczz
Nemesis
15
4 / 0 / 3
8,872
887
6,363
6,159
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,439
744
7,711
5,622
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Luizttad2406
Bacchus
11
0 / 5 / 0
6,684
668
5,591
13,803
9,928
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 0
6,632
663
1,232
7,397
5,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bacchus
Luizttad2406
Bacchus
0
5
0
0
W
Cthulhu
MadAngel2
Cthulhu
1
0
7
4.5
W
3
0
5
5.5
W
Nemesis
tehczz
Nemesis
4
0
3
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
14,534
18,548
Taken
26,822
9,145
Mitigated
17,199
2,217
Healing
2,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,711
3,168
0
1,330
5,622
1,794
0
2,468
2,888
32,901
523
L
Bacchus
Luizttad2406
Bacchus
5,591
383
0
847
13,803
9,928
0
7,481
5,887
13,938
688
W
Cthulhu
MadAngel2
Cthulhu
5,929
633
189
206
7,158
5,124
0
4,839
2,126
30,056
312
W
9,578
3,257
83
686
5,231
1,731
682
3,817
1,094
27,552
0
W
Nemesis
tehczz
Nemesis
6,363
1,273
0
1,053
6,159
2,290
0
3,455
2,476
0
37,722
L
1,232
164
0
665
7,397
5,477
0
4,176
2,782
0
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
20,755
165
Minions Killed
111
0
Camps Cleared
0
626,616
Distance Traveled
484,972
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,439
744
51
5
0
154,315
0
L
Bacchus
6,684
668
24
2
0
163,319
0
W
Cthulhu
7,655
766
35
4
0
211,175
2
W
Nu Wa
8,172
817
55
6
0
183,446
0
W
Nemesis
8,872
887
75
8
0
231,995
0
L
Odin
6,632
663
36
4
0
167,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role