Player Matchup

Sobek
Sobek
Diamond IV
 
Sobek
Diamond IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond II
DavyOBITO
Xbalanque
Diamond II
Level 247
God Stats
12W - 11L
1,709 SR
Queue Stats
407W - 393L
2,288 MMR
Solo
Nike
Nike
Platinum III
SuperTiçao
Nike
Platinum III
Level 269
God Stats
1W - 6L
1,068 SR
Queue Stats
345W - 366L
1,904 MMR
Party 3
Loki
Loki
Diamond V
TðMŸ
Loki
Diamond V
Level 173
God Stats
5W - 2L
1,839 SR
Queue Stats
232W - 218L
2,114 MMR
Party 3
Raijin
Raijin
Diamond III
spielmeister
Raijin
Diamond III
Level 201
God Stats
22W - 28L
1,510 SR
Queue Stats
471W - 451L
2,130 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 210
1,525 SR
1,987 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,529 SR
2,133 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum II
CaptainVanchu
Bacchus
Platinum II
Level 225
God Stats
5W - 4L
1,701 SR
Queue Stats
209W - 208L
1,917 MMR
Solo
Serqet
Serqet
Masters
DDNow
Serqet
Masters
Level 132
God Stats
43W - 25L
1,777 SR
Queue Stats
357W - 301L
2,598 MMR
Party 2
Kali
Kali
Platinum I
Tiburoncín
Kali
Platinum I
Level 106
God Stats
4W - 6L
1,157 SR
Queue Stats
53W - 44L
1,871 MMR
Party 1
Janus
Janus
Masters
zJhoon
Janus
Masters
Level 182
God Stats
28W - 26L
1,511 SR
Queue Stats
176W - 146L
2,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
1 / 0 / 0
3,823
765
1,807
4,016
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
DavyOBITO
Xbalanque
7
0 / 0 / 1
3,655
731
2,401
2,385
614
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
3 / 0 / 0
4,524
905
3,010
4,033
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
TðMŸ
Loki
5
0 / 4 / 0
3,120
624
1,221
3,852
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
6
0 / 3 / 0
3,518
704
1,762
3,994
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
MedusaMauiAo KuangKhepri

VS

Bans
Ix ChelAwilixVamanaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 1
3,589
718
1,367
2,646
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
6
0 / 0 / 0
3,674
735
1,763
4,004
2,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
DDNow
Serqet
8
3 / 0 / 2
4,172
834
1,850
3,767
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 3 / 0
3,352
670
1,914
5,209
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
zJhoon
Janus
8
3 / 0 / 2
4,514
903
2,889
2,496
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
7
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
0
0
1
W
Neith
 
Neith
0
1
1
0.5
W
Bacchus
0
0
0
0
W
Serqet
DDNow
Serqet
3
0
2
4
L
Xbalanque
DavyOBITO
Xbalanque
0
0
1
0.5
L
3
0
0
3
W
1
3
0
0.33
L
Loki
TðMŸ
Loki
0
4
0
0
L
Raijin
0
3
0
0
W
Janus
zJhoon
Janus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
9,783
18,280
Taken
18,122
5,524
Mitigated
6,713
7,543
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,807
383
0
2,285
4,016
2,136
0
1,207
2,719
8,173
0
W
Neith
 
Neith
1,367
554
0
1,035
2,646
628
0
591
2,055
0
21,741
W
Bacchus
1,763
353
0
2,290
4,004
2,742
0
1,037
2,960
10,806
0
W
Serqet
DDNow
Serqet
1,850
769
0
3,013
3,767
935
0
306
3,395
0
20,059
L
Xbalanque
DavyOBITO
Xbalanque
2,401
1,144
0
1,748
2,385
614
0
949
1,436
0
25,673
L
3,010
424
0
1,393
4,033
1,040
0
0
3,884
0
24,160
W
1,914
649
0
2,568
5,209
1,811
0
0
5,209
0
13,411
L
Loki
TðMŸ
Loki
1,221
241
0
967
3,852
766
0
877
2,868
0
9,793
L
Raijin
1,762
155
0
1,150
3,994
968
0
1,348
2,463
17,860
394
W
Janus
zJhoon
Janus
2,889
156
0
1,408
2,496
597
0
1,184
1,030
22,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
19,301
157
Minions Killed
168
0
Camps Cleared
0
540,185
Distance Traveled
660,460
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,823
765
11
2
0
114,692
1
W
Neith
3,589
718
53
11
0
112,023
0
W
Bacchus
3,674
735
9
2
0
124,694
0
W
Serqet
4,172
834
43
9
0
154,006
0
L
Xbalanque
3,655
731
40
8
0
106,055
1
L
Nike
4,524
905
46
9
0
122,074
0
W
Kali
3,352
670
19
4
0
122,878
0
L
Loki
3,120
624
23
5
0
97,200
0
L
Raijin
3,518
704
37
7
0
100,164
0
W
Janus
4,514
903
44
9
0
146,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role