Player Matchup

Aphrodite
Aphrodite
AngelDustXb
Aphrodite
Level 104
God Stats
0W - 3L
1,133 SR
Queue Stats
29W - 32L
1,442 Elo+
Party 1
Ares
Ares
DreamerTheRam
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,459 Elo+
Party 1
Cupid
Cupid
buwan151
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,439 Elo+
Party 1
Team Averages
Level 74
1,378 SR
1,447 Elo+

VS

Team Averages
Level 99
1,563 SR
1,570 Elo+
Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
STUNTMAN74GD
Baron Samedi
Level 129
God Stats
47W - 26L
1,657 SR
Queue Stats
517W - 537L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Supp3rdu
Cu Chulainn
Level 32
God Stats
1W - 0L
1,531 SR
Queue Stats
39W - 13L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngelDustXb
Aphrodite
13
0 / 5 / 0
8,303
692
6,736
11,221
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 5 / 0
8,029
669
5,754
14,354
13,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
buwan151
Cupid
12
0 / 5 / 0
7,962
664
5,219
10,730
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 0 / 9
10,397
866
7,631
7,027
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
STUNTMAN74GD
Baron Samedi
18
7 / 0 / 8
11,011
918
11,293
7,309
3,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Supp3rdu
Cu Chulainn
17
2 / 0 / 13
10,154
846
12,379
13,264
10,419
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
15
15
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
9
10.5
L
Aphrodite
AngelDustXb
Aphrodite
0
5
0
0
L
0
5
0
0
W
Baron Samedi
STUNTMAN74GD
Baron Samedi
7
0
8
11
W
Cu Chulainn
Supp3rdu
Cu Chulainn
2
0
13
8.5
L
Cupid
buwan151
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
31,303
36,305
Taken
27,600
23,273
Mitigated
16,423
8,925
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,631
4,202
0
2,987
7,027
2,472
2,002
3,785
3,242
0
27,296
L
Aphrodite
AngelDustXb
Aphrodite
6,736
79
2,297
3,195
11,221
6,168
217
4,781
6,431
27,496
0
L
5,754
317
0
420
14,354
13,011
187
3,826
10,507
17,512
551
W
Baron Samedi
STUNTMAN74GD
Baron Samedi
11,293
535
2,448
4,211
7,309
3,532
1,100
4,668
2,641
39,850
138
W
Cu Chulainn
Supp3rdu
Cu Chulainn
12,379
1,644
0
2,968
13,264
10,419
562
3,886
9,378
0
57,048
L
Cupid
buwan151
Cupid
5,219
2,310
298
2,715
10,730
4,094
0
2,694
8,018
0
27,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
31,562
121
Minions Killed
184
0
Camps Cleared
0
595,113
Distance Traveled
664,575
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,397
866
40
3
0
207,926
0
L
Aphrodite
8,303
692
48
4
0
204,574
0
L
Ares
8,029
669
24
2
0
202,074
0
W
Baron Samedi
11,011
918
76
6
0
224,218
4
W
Cu Chulainn
10,154
846
68
6
0
232,431
0
L
Cupid
7,962
664
49
4
0
188,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role