Player Matchup

Ra
Ra
Killnaytor
Ra
Level 148
God Stats
2W - 0L
1,737 SR
Queue Stats
434W - 233L
1,588 Elo+
Party 1
Shiva
Shiva
L_-In-_Connu
Shiva
Level 94
God Stats
5W - 1L
1,968 SR
Queue Stats
281W - 218L
1,574 Elo+
Solo
Sol
Sol
RunzelRosine
Sol
Level 140
God Stats
35W - 21L
1,675 SR
Queue Stats
1,041W - 636L
1,681 Elo+
Party 1
Bastet
Bastet
antonyisgayrat
Bastet
Level 48
God Stats
8W - 2L
1,782 SR
Queue Stats
338W - 135L
1,685 Elo+
Party 1
Kumbhakarna
Kumbhakarna
łSh4dowł
Kumbhakarna
Level 28
God Stats
2W - 3L
1,275 SR
Queue Stats
65W - 32L
1,750 Elo+
Party 1
Team Averages
Level 92
1,688 SR
1,655 Elo+

VS

Team Averages
Level 113
1,467 SR
1,505 Elo+
Scylla
Scylla
Beardo91
Scylla
Level 105
God Stats
1W - 2L
1,566 SR
Queue Stats
104W - 106L
1,551 Elo+
Solo
Jing Wei
Jing Wei
LordSusar
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
ROSKOXXX
Sun Wukong
Level 107
God Stats
4W - 6L
1,607 SR
Queue Stats
316W - 338L
1,439 Elo+
Solo
Ganesha
Ganesha
SASsniper21
Ganesha
Level 144
God Stats
7W - 14L
1,380 SR
Queue Stats
243W - 248L
1,485 Elo+
Party 2
Ix Chel
Ix Chel
xX_Mamb_Xx
Ix Chel
Level 119
God Stats
0W - 3L
1,284 SR
Queue Stats
379W - 344L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 21
9,722
972
12,437
9,555
4,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 12
9,149
915
11,203
9,077
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
11 / 2 / 11
10,264
1,026
15,625
8,972
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 5 / 10
8,919
892
11,074
10,549
4,496
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
łSh4dowł
Kumbhakarna
15
3 / 1 / 18
9,506
951
5,104
12,998
8,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beardo91
Scylla
14
1 / 7 / 5
7,834
783
6,897
9,221
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
LordSusar
Jing Wei
13
2 / 7 / 2
7,484
748
7,266
10,824
3,765
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ROSKOXXX
Sun Wukong
15
4 / 3 / 3
8,837
884
4,454
8,080
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
SASsniper21
Ganesha
13
0 / 5 / 7
7,574
757
4,565
14,463
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
xX_Mamb_Xx
Ix Chel
14
2 / 5 / 4
7,585
759
7,022
15,529
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
27
Kills
9
11
Deaths
27
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Beardo91
Scylla
1
7
5
0.5
W
3
2
21
6.75
W
4
1
12
10
L
Jing Wei
LordSusar
Jing Wei
2
7
2
0.43
L
Sun Wukong
ROSKOXXX
Sun Wukong
4
3
3
1.83
W
11
2
11
8.25
L
Ganesha
SASsniper21
Ganesha
0
5
7
0.7
W
6
5
10
2.2
L
Ix Chel
xX_Mamb_Xx
Ix Chel
2
5
4
0.8
W
Kumbhakarna
łSh4dowł
Kumbhakarna
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,443
Damage
30,204
51,151
Taken
58,117
31,587
Mitigated
32,666
25,922
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Beardo91
Scylla
6,897
72
442
496
9,221
2,959
0
5,288
3,815
21,534
0
W
12,437
755
8,975
3,735
9,555
4,377
1,577
4,628
4,927
31,662
0
W
11,203
1,018
921
1,802
9,077
9,506
0
2,751
6,326
199
16,411
L
Jing Wei
LordSusar
Jing Wei
7,266
5,844
264
704
10,824
3,765
0
6,267
4,313
0
13,234
L
Sun Wukong
ROSKOXXX
Sun Wukong
4,454
67
659
1,129
8,080
6,655
0
4,509
3,322
0
9,395
W
15,625
4,761
0
2,647
8,972
4,279
4,099
4,096
4,876
33,447
1,110
L
Ganesha
SASsniper21
Ganesha
4,565
149
767
2,007
14,463
13,733
0
6,556
7,689
12,045
0
W
11,074
1,349
0
1,301
10,549
4,496
467
3,469
7,080
0
14,861
L
Ix Chel
xX_Mamb_Xx
Ix Chel
7,022
433
3,770
6,766
15,529
5,554
0
9,963
5,315
17,607
618
W
Kumbhakarna
łSh4dowł
Kumbhakarna
5,104
372
3,267
3,274
12,998
8,929
327
3,163
9,835
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
39,314
114
Minions Killed
105
0
Camps Cleared
0
948,914
Distance Traveled
775,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,834
783
37
4
0
180,693
0
W
Ra
9,722
972
40
4
0
194,875
0
W
Shiva
9,149
915
15
2
0
203,440
0
L
Jing Wei
7,484
748
20
2
0
144,586
0
L
Sun Wukong
8,837
884
22
2
0
165,765
0
W
Sol
10,264
1,026
29
3
0
147,658
0
L
Ganesha
7,574
757
0
0
0
106,882
0
W
Bastet
8,919
892
11
1
0
192,282
0
L
Ix Chel
7,585
759
26
3
0
177,292
0
W
Kumbhakarna
9,506
951
19
2
0
210,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role