Player Matchup

Bacchus
Bacchus
CritterFaps
Bacchus
Level 3
God Stats
1W - 4L
1,376 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 1
Kukulkan
Kukulkan
Nnightwing3
Kukulkan
Level 2
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Tyr
Tyr
SmokeySuxx
Tyr
Level 63
God Stats
1W - 4L
1,201 SR
Queue Stats
28W - 29L
1,408 Elo+
Party 1
Team Averages
Level 23
1,299 SR
1,279 Elo+

VS

Team Averages
Level 134
1,498 SR
1,444 Elo+
Olorun
Olorun
LookAtThaGOAT
Olorun
Level 146
God Stats
4W - 0L
1,545 SR
Queue Stats
21W - 21L
1,412 Elo+
Party 2
Bacchus
Bacchus
SMOKEXBLACKOUT
Bacchus
Level 109
God Stats
3W - 4L
1,393 SR
Queue Stats
33W - 26L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
SkubaSteve71
Heimdallr
Level 147
God Stats
3W - 2L
1,556 SR
Queue Stats
52W - 60L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CritterFaps
Bacchus
13
1 / 1 / 6
7,598
760
4,144
8,553
6,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Nnightwing3
Kukulkan
13
1 / 4 / 4
7,472
747
3,759
5,232
1,933
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 5 / 1
8,900
890
6,867
10,892
9,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
8,572
857
5,457
6,528
2,365
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

15
3 / 2 / 7
9,297
930
6,592
8,005
8,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
SkubaSteve71
Heimdallr
14
3 / 3 / 6
8,683
868
5,749
6,465
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
10
10
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CritterFaps
Bacchus
1
1
6
4
W
4
4
3
1.38
L
Kukulkan
Nnightwing3
Kukulkan
1
4
4
0.75
W
3
2
7
3.25
W
Heimdallr
SkubaSteve71
Heimdallr
3
3
6
2
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
17,798
24,677
Taken
20,998
17,917
Mitigated
13,742
3,235
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CritterFaps
Bacchus
4,144
651
0
1,674
8,553
6,624
0
3,607
4,765
13,651
0
W
5,457
1,951
1,564
1,168
6,528
2,365
806
2,553
3,969
14,396
0
L
Kukulkan
Nnightwing3
Kukulkan
3,759
556
0
392
5,232
1,933
0
2,740
2,284
14,214
0
W
6,592
668
0
1,469
8,005
8,393
210
1,952
6,048
24,842
2,171
W
Heimdallr
SkubaSteve71
Heimdallr
5,749
2,756
0
1,211
6,465
2,984
544
3,404
3,055
0
19,389
L
6,867
792
0
1,169
10,892
9,360
0
5,016
5,634
0
22,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
26,552
70
Minions Killed
102
0
Camps Cleared
0
575,392
Distance Traveled
477,689
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,598
760
10
1
0
199,605
0
W
Olorun
8,572
857
29
3
0
153,152
0
L
Kukulkan
7,472
747
26
3
0
183,780
0
W
Bacchus
9,297
930
44
4
0
174,323
0
W
Heimdallr
8,683
868
29
3
0
150,214
1
L
Tyr
8,900
890
34
3
0
192,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role