Player Matchup

Geb
Geb
Adriano641121
Geb
Level 129
God Stats
2W - 3L
1,688 SR
Queue Stats
30W - 23L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
Mini-Majin
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,520 Elo+
Party 2
Chang'e
Chang'e
RaySouls-
Chang'e
Level 93
God Stats
4W - 5L
1,383 SR
Queue Stats
50W - 51L
1,515 Elo+
Party 2
Team Averages
Level 110
1,524 SR
1,540 Elo+

VS

Team Averages
Level 168
1,634 SR
1,615 Elo+
Charybdis
Charybdis
Beerbely
Charybdis
Level 185
God Stats
6W - 12L
1,598 SR
Queue Stats
408W - 353L
1,632 Elo+
Party 1
Kuzenbo
Kuzenbo
Yaewi
Kuzenbo
Level 170
God Stats
7W - 6L
1,568 SR
Queue Stats
200W - 203L
1,624 Elo+
Party 1
Scylla
Scylla
jowi1
Scylla
Level 150
God Stats
11W - 3L
1,737 SR
Queue Stats
586W - 484L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,547
686
4,940
13,844
11,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ne Zha
Mini-Majin
Ne Zha
14
1 / 1 / 0
8,107
737
6,333
7,074
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RaySouls-
Chang'e
15
1 / 3 / 1
8,200
745
5,405
10,206
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beerbely
Charybdis
16
5 / 0 / 1
10,014
910
9,315
7,739
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Yaewi
Kuzenbo
15
1 / 1 / 6
8,943
813
7,273
9,627
9,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
jowi1
Scylla
15
1 / 1 / 5
9,313
847
9,196
6,867
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Charybdis
Beerbely
Charybdis
5
0
1
5.5
L
Ne Zha
Mini-Majin
Ne Zha
1
1
0
1
L
Chang'e
RaySouls-
Chang'e
1
3
1
0.5
W
Kuzenbo
Yaewi
Kuzenbo
1
1
6
4
W
Scylla
jowi1
Scylla
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,678
Damage
25,784
31,124
Taken
24,233
16,939
Mitigated
15,321
11,443
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,940
514
0
3,158
13,844
11,367
0
4,989
7,987
21,859
775
W
Charybdis
Beerbely
Charybdis
9,315
5,978
0
4,093
7,739
2,995
2,764
2,958
4,767
0
53,568
L
Ne Zha
Mini-Majin
Ne Zha
6,333
303
0
609
7,074
2,095
0
3,368
3,264
0
27,439
L
Chang'e
RaySouls-
Chang'e
5,405
125
2,444
5,232
10,206
3,477
0
5,857
3,639
27,764
0
W
Kuzenbo
Yaewi
Kuzenbo
7,273
2,379
0
1,060
9,627
9,999
300
4,573
5,042
13,916
794
W
Scylla
jowi1
Scylla
9,196
513
0
1,490
6,867
2,327
574
2,693
4,167
36,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
28,270
131
Minions Killed
166
0
Camps Cleared
0
629,459
Distance Traveled
610,978
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,547
686
33
3
0
204,822
2
W
Charybdis
10,014
910
80
7
0
189,036
0
L
Ne Zha
8,107
737
45
4
0
218,801
0
L
Chang'e
8,200
745
53
5
0
205,836
0
W
Kuzenbo
8,943
813
19
2
0
213,753
0
W
Scylla
9,313
847
67
6
0
208,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role