Player Matchup

Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlessedGuero
Nu Wa
Level 47
God Stats
21W - 10L
1,611 SR
Queue Stats
155W - 186L
1,436 Elo+
Party 1
Nox
Nox
DeathsTears4405
Nox
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 107L
1,432 Elo+
Party 1
Izanami
Izanami
Lethal9Squirrel
Izanami
Level 49
God Stats
4W - 2L
1,275 SR
Queue Stats
45W - 51L
1,356 Elo+
Solo
Team Averages
Level 66
1,477 SR
1,445 Elo+

VS

Team Averages
Level 92
1,526 SR
1,488 Elo+
Ah Puch
Ah Puch
Cptbluntman-
Ah Puch
Level 48
God Stats
136W - 147L
1,476 SR
Queue Stats
156W - 183L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Dead_Lucky65
Nu Wa
Level 121
God Stats
74W - 63L
1,553 SR
Queue Stats
1,100W - 1,142L
1,488 Elo+
Solo
Arachne
Arachne
GrinZen
Arachne
Level 101
God Stats
33W - 38L
1,511 SR
Queue Stats
809W - 893L
1,513 Elo+
Solo
Izanami
Izanami
agentmontana
Izanami
Level 116
God Stats
3W - 3L
1,572 SR
Queue Stats
19W - 13L
1,527 Elo+
Solo
Charybdis
Charybdis
ferret07
Charybdis
Level 75
God Stats
73W - 68L
1,518 SR
Queue Stats
361W - 351L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
6 / 0 / 11
8,149
1,630
10,595
6,438
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
 
Kali
12
2 / 4 / 12
7,128
1,426
3,029
7,363
2,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 1 / 11
7,759
1,552
9,269
4,184
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 10
6,802
1,360
4,825
5,221
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 6
7,096
1,419
3,995
4,850
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cptbluntman-
Ah Puch
11
1 / 1 / 3
6,451
1,290
4,124
3,355
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 2 / 6
6,820
1,364
6,164
5,791
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
GrinZen
Arachne
12
2 / 6 / 4
6,778
1,356
6,170
10,813
4,303
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
agentmontana
Izanami
11
2 / 4 / 2
6,501
1,300
2,884
7,088
2,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
ferret07
Charybdis
12
2 / 5 / 3
6,925
1,385
5,323
8,020
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
18
Kills
8
8
Deaths
18
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
0
11
11.5
W
Kali
 
Kali
2
4
12
2
W
4
1
11
9.5
L
Ah Puch
Cptbluntman-
Ah Puch
1
1
3
2.5
L
1
2
6
2
W
2
2
10
3.5
L
Arachne
GrinZen
Arachne
2
6
4
0.67
W
4
1
6
7
L
Izanami
agentmontana
Izanami
2
4
2
0.75
L
Charybdis
ferret07
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,713
Damage
24,665
28,056
Taken
35,067
13,630
Mitigated
10,695
3,194
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,595
1,109
0
852
6,438
5,928
0
2,071
4,367
0
17,383
W
Kali
 
Kali
3,029
1,272
0
820
7,363
2,847
0
2,299
5,064
0
14,578
W
9,269
2,240
0
0
4,184
1,355
0
1,664
2,520
22,730
2,079
L
Ah Puch
Cptbluntman-
Ah Puch
4,124
157
0
135
3,355
945
0
2,188
1,167
9,189
0
L
6,164
1,985
0
590
5,791
1,353
0
2,242
3,513
21,197
0
W
4,825
839
0
78
5,221
1,973
0
2,365
2,856
11,216
0
L
Arachne
GrinZen
Arachne
6,170
4,618
0
515
10,813
4,303
0
3,648
6,862
0
11,234
W
3,995
2,495
0
1,444
4,850
1,527
0
1,889
2,961
0
14,150
L
Izanami
agentmontana
Izanami
2,884
1,568
0
67
7,088
2,076
0
2,693
4,233
0
11,183
L
Charybdis
ferret07
Charybdis
5,323
2,302
0
650
8,020
2,018
0
3,213
4,628
0
18,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
33,475
137
Minions Killed
99
2
Camps Cleared
4
572,017
Distance Traveled
477,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,149
1,630
15
3
0
125,756
0
W
Kali
7,128
1,426
21
4
0
116,798
0
W
Nu Wa
7,759
1,552
55
11
2
116,762
0
L
Ah Puch
6,451
1,290
16
3
1
69,776
0
L
Nu Wa
6,820
1,364
30
6
1
97,521
0
W
Nox
6,802
1,360
16
3
0
102,362
0
L
Arachne
6,778
1,356
9
2
1
119,084
0
W
Izanami
7,096
1,419
30
6
0
110,339
0
L
Izanami
6,501
1,300
16
3
1
101,873
0
L
Charybdis
6,925
1,385
28
6
0
89,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role