Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Glissoni03
Heimdallr
Level 42
God Stats
2W - 6L
1,304 SR
Queue Stats
63W - 83L
1,461 Elo+
Solo
Merlin
Merlin
TRUMP24VOTE
Merlin
Level 42
God Stats
0W - 2L
1,314 SR
Queue Stats
89W - 104L
1,381 Elo+
Solo
Thanatos
Thanatos
blackthyssen
Thanatos
Level 68
God Stats
9W - 8L
1,750 SR
Queue Stats
22W - 19L
1,479 Elo+
Solo
Nu Wa
Nu Wa
sstrenge1
Nu Wa
Level 102
God Stats
2W - 5L
1,411 SR
Queue Stats
277W - 276L
1,414 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,447 Elo+

VS

Team Averages
Level 72
1,596 SR
1,484 Elo+
Ao Kuang
Ao Kuang
DarthSidiousss
Ao Kuang
Level 129
God Stats
5W - 2L
1,416 SR
Queue Stats
257W - 231L
1,478 Elo+
Solo
Cernunnos
Cernunnos
JeremiahsTree
Cernunnos
Level 33
God Stats
2W - 0L
1,633 SR
Queue Stats
11W - 9L
1,519 Elo+
Solo
Horus
Horus
OrionMortuis
Horus
Level 69
God Stats
12W - 5L
1,708 SR
Queue Stats
90W - 85L
1,498 Elo+
Solo
Chaac
Chaac
Quintzel
Chaac
Level 67
God Stats
179W - 155L
1,539 SR
Queue Stats
262W - 257L
1,460 Elo+
Solo
Ah Puch
Ah Puch
drakonia7274
Ah Puch
Level 63
God Stats
8W - 3L
1,683 SR
Queue Stats
90W - 106L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
1 / 1 / 9
8,621
479
7,681
14,079
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Glissoni03
Heimdallr
11
4 / 1 / 2
7,631
424
9,488
8,713
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
0 / 1 / 5
8,448
469
6,760
6,811
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
blackthyssen
Thanatos
15
6 / 5 / 2
8,795
489
8,307
14,217
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
sstrenge1
Nu Wa
15
2 / 5 / 3
9,222
512
14,876
8,729
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 2 / 3
9,798
544
9,083
15,841
7,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
JeremiahsTree
Cernunnos
15
1 / 6 / 3
8,610
478
10,726
14,699
4,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 3 / 3
8,552
475
5,692
18,726
13,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Quintzel
Chaac
16
3 / 0 / 2
9,851
547
4,141
11,656
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
drakonia7274
Ah Puch
14
2 / 2 / 3
9,255
514
6,545
8,841
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
13
13
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
9
5.5
W
Ao Kuang
6
2
3
3.75
L
Heimdallr
Glissoni03
Heimdallr
4
1
2
5
W
Cernunnos
JeremiahsTree
Cernunnos
1
6
3
0.42
W
1
3
3
0.83
W
Chaac
Quintzel
Chaac
3
0
2
4
L
Merlin
0
1
5
2.5
L
Thanatos
blackthyssen
Thanatos
6
5
2
1.4
W
Ah Puch
drakonia7274
Ah Puch
2
2
3
1.75
L
Nu Wa
sstrenge1
Nu Wa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
36,187
52,549
Taken
69,763
24,446
Mitigated
33,590
18,039
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,681
265
0
5,455
14,079
10,819
0
2,412
11,667
24,118
1,900
W
Ao Kuang
9,083
2,555
0
3,560
15,841
7,007
0
5,115
10,548
79,633
6,397
L
Heimdallr
Glissoni03
Heimdallr
9,488
4,601
0
3,520
8,713
2,837
703
545
8,168
0
45,064
W
Cernunnos
JeremiahsTree
Cernunnos
10,726
5,335
0
4,854
14,699
4,646
1,785
4,883
9,650
0
74,396
W
5,692
2,430
1,426
8,186
18,726
13,929
301
6,537
11,892
0
37,633
W
Chaac
Quintzel
Chaac
4,141
75
129
5,431
11,656
5,596
0
7,120
4,037
0
70,984
L
Merlin
6,760
44
0
410
6,811
2,601
0
3,863
2,948
65,117
0
L
Thanatos
blackthyssen
Thanatos
8,307
1,326
0
7,725
14,217
5,421
0
5,682
8,535
0
57,782
W
Ah Puch
drakonia7274
Ah Puch
6,545
0
0
1,471
8,841
2,412
365
3,852
4,778
57,676
901
L
Nu Wa
sstrenge1
Nu Wa
14,876
4,761
158
771
8,729
2,768
0
3,112
5,617
59,337
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
46,066
419
Minions Killed
515
0
Camps Cleared
0
1,546,579
Distance Traveled
1,731,604
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,621
479
17
1
0
337,737
0
W
Ao Kuang
9,798
544
127
7
0
373,195
0
L
Heimdallr
7,631
424
71
4
0
185,961
0
W
Cernunnos
8,610
478
102
6
0
312,359
5
W
Horus
8,552
475
51
3
0
334,325
1
W
Chaac
9,851
547
116
6
0
367,009
0
L
Merlin
8,448
469
125
7
0
352,456
4
L
Thanatos
8,795
489
94
5
0
362,835
0
W
Ah Puch
9,255
514
119
7
0
344,716
0
L
Nu Wa
9,222
512
112
6
0
307,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role