Player Matchup

Ullr
Ullr
Silver I
Bümii
Ullr
Silver I
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,554 MMR
Solo
Cabrakan
Cabrakan
Gold II
ChristianXDLOL
Cabrakan
Gold II
Level 159
God Stats
2W - 0L
1,748 SR
Queue Stats
61W - 60L
1,528 MMR
Solo
Janus
Janus
Gold I
TheP0r3nstar
Janus
Gold I
Level 191
God Stats
17W - 8L
1,656 SR
Queue Stats
687W - 713L
1,581 MMR
Solo
Artio
Artio
Platinum V
shabangshabloom
Artio
Platinum V
Level 176
God Stats
8W - 5L
1,562 SR
Queue Stats
248W - 248L
1,567 MMR
Solo
Loki
Loki
Gold II
sneakybaIIs
Loki
Gold II
Level 65
God Stats
1W - 2L
1,736 SR
Queue Stats
76W - 75L
1,597 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,640 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,728 SR
1,552 MMR
Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
PingMeForAWayOut
Charybdis
Gold III
Level 101
God Stats
5W - 3L
1,839 SR
Queue Stats
141W - 144L
1,530 MMR
Solo
Ra
Ra
Gold IV
PrimeDfence
Ra
Gold IV
Level 106
God Stats
2W - 4L
1,942 SR
Queue Stats
128W - 129L
1,532 MMR
Solo
Fenrir
Fenrir
Platinum V
YoTeDoyDuro
Fenrir
Platinum V
Level 201
God Stats
14W - 15L
1,631 SR
Queue Stats
129W - 115L
1,670 MMR
Solo
Tyr
Tyr
Silver I
paralaje
Tyr
Silver I
Level 127
God Stats
0W - 2L
1,729 SR
Queue Stats
16W - 13L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bümii
Ullr
13
6 / 2 / 0
7,544
686
7,639
7,780
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
9
1 / 1 / 2
5,962
542
2,664
7,626
5,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 2
6,148
559
3,821
6,644
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 1
6,933
630
7,430
8,759
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 3 / 4
6,016
547
3,370
9,375
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
SurtrMedusaGebHachiman

VS

Bans
He BoSerqetCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 2 / 1
5,151
468
4,773
7,550
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
11
2 / 4 / 1
6,287
572
6,600
8,265
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 2
6,494
590
3,019
2,194
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
11
2 / 4 / 2
5,929
539
7,437
10,767
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 0
6,584
599
2,943
7,706
4,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
1
0.75
W
Ullr
Bümii
Ullr
6
2
0
3
W
Cabrakan
1
1
2
2
L
Charybdis
2
4
1
0.63
L
1
0
2
2
W
1
1
2
2
L
Fenrir
2
4
2
0.75
L
1
1
0
1
W
3
0
1
3.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,924
Damage
24,772
40,184
Taken
36,482
18,115
Mitigated
14,281
15,467
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,773
1,841
0
2,141
7,550
2,163
0
3,715
3,755
26,430
0
W
Ullr
Bümii
Ullr
7,639
3,713
0
1,929
7,780
2,759
0
828
6,912
0
55,716
W
Cabrakan
2,664
495
0
2,309
7,626
5,541
0
1,507
6,024
16,114
1,182
L
Charybdis
6,600
3,123
0
3,368
8,265
2,894
0
1,841
6,424
0
44,723
L
3,019
569
300
1,377
2,194
777
0
220
1,974
49,672
870
W
3,821
350
0
1,994
6,644
1,870
116
2,220
4,185
43,521
900
L
Fenrir
7,437
2,444
0
2,760
10,767
3,801
0
3,387
7,152
0
39,394
L
2,943
421
0
3,573
7,706
4,646
0
3,302
3,694
0
44,541
W
7,430
865
140
5,763
8,759
5,350
0
1,068
7,611
36,250
1,801
W
3,370
1,210
0
3,332
9,375
2,595
133
1,763
7,562
0
42,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
30,445
373
Minions Killed
395
0
Camps Cleared
0
1,255,715
Distance Traveled
1,186,222
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,151
468
35
3
0
240,672
0
W
Ullr
7,544
686
97
9
0
227,862
3
W
Cabrakan
5,962
542
32
3
0
242,957
2
L
Charybdis
6,287
572
90
8
0
199,645
2
L
Ra
6,494
590
105
10
0
243,877
2
W
Janus
6,148
559
93
8
0
292,952
0
L
Fenrir
5,929
539
68
6
0
255,966
0
L
Tyr
6,584
599
97
9
0
246,062
4
W
Artio
6,933
630
82
7
0
227,810
0
W
Loki
6,016
547
69
6
0
264,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role