Player Matchup

Izanami
Izanami
bibizinzo
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,382 Elo+
Party 1
Aphrodite
Aphrodite
iFastLife
Aphrodite
Level 154
God Stats
2W - 3L
1,703 SR
Queue Stats
468W - 450L
1,493 Elo+
Solo
Scylla
Scylla
snailtale
Scylla
Level 126
God Stats
21W - 21L
1,519 SR
Queue Stats
515W - 481L
1,500 Elo+
Solo
Pele
Pele
stêllâ
Pele
Level 84
God Stats
70W - 69L
1,526 SR
Queue Stats
135W - 134L
1,416 Elo+
Solo
Nemesis
Nemesis
temp-82306608155
Nemesis
Level 69
God Stats
2W - 4L
1,435 SR
Queue Stats
324W - 367L
1,405 Elo+
Party 1
Team Averages
Level 88
1,537 SR
1,439 Elo+

VS

Team Averages
Level 119
1,611 SR
1,526 Elo+
Danzaburou
Danzaburou
BrokenYokai
Danzaburou
Level 123
God Stats
7W - 6L
1,533 SR
Queue Stats
286W - 275L
1,528 Elo+
Solo
Anubis
Anubis
N3T3RxKRYTUS
Anubis
Level 125
God Stats
16W - 8L
1,599 SR
Queue Stats
24W - 10L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 128
God Stats
56W - 39L
1,641 SR
Queue Stats
691W - 671L
1,484 Elo+
Solo
Fenrir
Fenrir
PabloStokes
Fenrir
Level 67
God Stats
40W - 17L
1,693 SR
Queue Stats
138W - 121L
1,593 Elo+
Solo
Skadi
Skadi
ThxtGuyMike
Skadi
Level 153
God Stats
45W - 28L
1,591 SR
Queue Stats
238W - 231L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
bibizinzo
Izanami
7
0 / 4 / 0
4,296
430
1,432
6,651
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
iFastLife
Aphrodite
8
0 / 5 / 2
4,388
439
4,837
8,619
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
snailtale
Scylla
11
3 / 1 / 0
5,985
599
3,091
4,009
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
0 / 4 / 1
5,139
514
2,460
8,780
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
4,263
426
2,090
6,054
1,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrokenYokai
Danzaburou
11
3 / 0 / 1
6,487
649
6,067
4,910
1,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
12
2 / 3 / 1
6,378
638
3,073
5,864
2,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
Ohio_CIe
Zhong Kui
11
3 / 0 / 3
6,550
655
3,831
6,101
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
10
4 / 0 / 1
5,897
590
3,422
5,397
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 2
7,231
723
5,996
4,491
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
14
15
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrokenYokai
Danzaburou
3
0
1
3.5
W
Anubis
2
3
1
0.83
W
Zhong Kui
Ohio_CIe
Zhong Kui
3
0
3
4.5
W
Fenrir
4
0
1
4.5
W
2
0
2
3
L
Izanami
bibizinzo
Izanami
0
4
0
0
L
Aphrodite
iFastLife
Aphrodite
0
5
2
0.2
L
Scylla
snailtale
Scylla
3
1
0
3
L
Pele
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
22,389
34,113
Taken
26,763
9,442
Mitigated
10,367
12,579
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrokenYokai
Danzaburou
6,067
2,364
0
1,359
4,910
1,402
0
160
4,720
0
36,169
W
Anubis
3,073
0
0
2,717
5,864
2,162
0
2,863
2,721
37,627
0
W
Zhong Kui
Ohio_CIe
Zhong Kui
3,831
1,021
108
3,674
6,101
3,748
1,567
2,430
3,201
35,355
7,384
W
Fenrir
3,422
591
0
1,030
5,397
1,860
0
967
4,291
0
28,306
W
5,996
2,550
0
1,433
4,491
1,195
1,726
509
3,681
0
53,343
L
Izanami
bibizinzo
Izanami
1,432
1,256
0
1,464
6,651
1,485
0
252
6,399
0
19,169
L
Aphrodite
iFastLife
Aphrodite
4,837
267
1,093
3,184
8,619
2,520
0
3,036
5,583
15,125
0
L
Scylla
snailtale
Scylla
3,091
0
0
566
4,009
1,029
0
1,796
2,213
34,921
606
L
Pele
2,460
761
0
4,023
8,780
2,467
0
1,564
7,216
0
39,762
L
2,090
214
0
2,249
6,054
1,941
0
0
6,054
0
14,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
32,543
230
Minions Killed
348
0
Camps Cleared
0
994,615
Distance Traveled
949,420
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,487
649
57
6
0
194,416
3
W
Anubis
6,378
638
70
7
0
149,505
0
W
Zhong Kui
6,550
655
74
7
0
193,722
0
W
Fenrir
5,897
590
49
5
0
240,949
0
W
Skadi
7,231
723
98
10
0
170,828
0
L
Izanami
4,296
430
34
3
0
179,984
0
L
Aphrodite
4,388
439
20
2
0
190,385
0
L
Scylla
5,985
599
83
8
0
176,891
0
L
Pele
5,139
514
67
7
0
252,841
0
L
Nemesis
4,263
426
26
3
0
194,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role