Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarkWraxp
Cerberus
Level 133
God Stats
1W - 1L
1,780 SR
Queue Stats
112W - 111L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
KanDaVasi
Danzaburou
Level 140
God Stats
7W - 13L
1,475 SR
Queue Stats
502W - 493L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Unknown48131
Ao Kuang
Level 128
God Stats
37W - 44L
1,445 SR
Queue Stats
220W - 218L
1,427 Elo+
Party 1
Bakasura
Bakasura
underdog83
Bakasura
Level 159
God Stats
2W - 5L
1,397 SR
Queue Stats
989W - 965L
1,532 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,481 Elo+

VS

Team Averages
Level 155
1,596 SR
1,505 Elo+
Hercules
Hercules
AlexKUNGI
Hercules
Level 205
God Stats
4W - 2L
1,502 SR
Queue Stats
537W - 518L
1,530 Elo+
Solo
Nu Wa
Nu Wa
CHOPPA863
Nu Wa
Level 174
God Stats
93W - 67L
1,607 SR
Queue Stats
296W - 279L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Gambit594
Danzaburou
Level 153
God Stats
14W - 5L
1,713 SR
Queue Stats
130W - 148L
1,429 Elo+
Solo
Ah Puch
Ah Puch
ICTARNISH
Ah Puch
Level 102
God Stats
15W - 6L
1,656 SR
Queue Stats
36W - 31L
1,522 Elo+
Solo
Fenrir
Fenrir
Therianz
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 2 / 4
6,063
606
4,714
9,280
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
DarkWraxp
Cerberus
10
1 / 1 / 7
5,982
598
4,340
9,571
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KanDaVasi
Danzaburou
10
4 / 5 / 2
6,231
623
6,836
8,690
2,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Unknown48131
Ao Kuang
11
0 / 3 / 1
5,705
571
2,307
10,288
5,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
underdog83
Bakasura
11
5 / 2 / 1
6,632
663
6,173
9,717
3,690
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlexKUNGI
Hercules
9
0 / 5 / 3
5,616
562
5,762
11,927
5,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
CHOPPA863
Nu Wa
11
1 / 4 / 3
6,220
622
7,184
4,939
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Gambit594
Danzaburou
11
3 / 1 / 2
6,783
678
5,188
5,577
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ICTARNISH
Ah Puch
12
3 / 1 / 0
6,802
680
5,681
5,025
1,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Therianz
Fenrir
11
6 / 3 / 2
6,923
692
5,646
8,544
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
13
Kills
13
13
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
4
2.5
W
Hercules
AlexKUNGI
Hercules
0
5
3
0.3
W
Nu Wa
CHOPPA863
Nu Wa
1
4
3
0.63
L
Cerberus
DarkWraxp
Cerberus
1
1
7
4.5
W
Danzaburou
Gambit594
Danzaburou
3
1
2
4
W
Ah Puch
ICTARNISH
Ah Puch
3
1
0
3
L
Danzaburou
KanDaVasi
Danzaburou
4
5
2
1
W
Fenrir
Therianz
Fenrir
6
3
2
2.33
L
Ao Kuang
Unknown48131
Ao Kuang
0
3
1
0.17
L
Bakasura
underdog83
Bakasura
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,370
Damage
29,461
47,546
Taken
36,012
21,103
Mitigated
12,809
14,752
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,714
1,584
0
1,179
9,280
3,356
0
1,034
8,138
0
42,369
W
Hercules
AlexKUNGI
Hercules
5,762
2,020
72
3,195
11,927
5,558
0
2,499
9,428
0
23,863
W
Nu Wa
CHOPPA863
Nu Wa
7,184
2,524
163
174
4,939
952
0
311
4,086
34,793
650
L
Cerberus
DarkWraxp
Cerberus
4,340
880
0
2,881
9,571
6,353
0
1,918
7,470
22,159
791
W
Danzaburou
Gambit594
Danzaburou
5,188
2,653
56
2,742
5,577
1,656
0
197
5,380
0
44,203
W
Ah Puch
ICTARNISH
Ah Puch
5,681
793
0
1,992
5,025
1,836
195
2,040
2,985
46,554
0
L
Danzaburou
KanDaVasi
Danzaburou
6,836
3,420
0
3,268
8,690
2,681
0
278
8,336
0
34,763
W
Fenrir
Therianz
Fenrir
5,646
2,155
0
1,300
8,544
2,807
364
1,229
7,255
0
34,675
L
Ao Kuang
Unknown48131
Ao Kuang
2,307
340
0
3,705
10,288
5,023
0
5,860
4,328
31,559
550
L
Bakasura
underdog83
Bakasura
6,173
4,776
0
3,719
9,717
3,690
36
2,862
6,513
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
32,344
331
Minions Killed
315
0
Camps Cleared
0
1,111,805
Distance Traveled
1,041,141
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,063
606
70
7
0
250,455
0
W
Hercules
5,616
562
39
4
0
231,062
0
W
Nu Wa
6,220
622
70
7
0
189,413
0
L
Cerberus
5,982
598
30
3
0
214,255
0
W
Danzaburou
6,783
678
80
8
0
202,573
0
W
Ah Puch
6,802
680
71
7
0
182,442
2
L
Danzaburou
6,231
623
61
6
0
206,715
0
W
Fenrir
6,923
692
55
6
0
235,651
1
L
Ao Kuang
5,705
571
79
8
0
200,304
0
L
Bakasura
6,632
663
91
9
0
240,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role