Player Matchup

Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Shînjî
Rama
Level 124
God Stats
0W - 2L
1,556 SR
Queue Stats
59W - 53L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
Shîrô
Amaterasu
Level 144
God Stats
0W - 2L
1,265 SR
Queue Stats
60W - 53L
1,491 Elo+
Party 2
Thanatos
Thanatos
SpG_ZeTeXiii
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,517 Elo+
Party 1
Scylla
Scylla
wilverine
Scylla
Level 121
God Stats
4W - 4L
1,644 SR
Queue Stats
125W - 113L
1,576 Elo+
Party 1
Team Averages
Level 131
1,493 SR
1,515 Elo+

VS

Team Averages
Level 110
1,555 SR
1,510 Elo+
Ymir
Ymir
Lightbringer_07
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
MiellyttäväMies
Baron Samedi
Level 130
God Stats
3W - 3L
1,486 SR
Queue Stats
158W - 155L
1,439 Elo+
Party 3
Chaac
Chaac
Schuzon
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,668 Elo+
Solo
Cabrakan
Cabrakan
SpikeeSpiegel
Cabrakan
Level 106
God Stats
7W - 5L
1,634 SR
Queue Stats
80W - 64L
1,610 Elo+
Solo
Nut
Nut
venomace93
Nut
Level 143
God Stats
9W - 5L
1,653 SR
Queue Stats
265W - 276L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 3 / 1
6,140
472
4,603
12,311
9,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
10
0 / 3 / 0
6,064
466
4,803
8,502
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Shîrô
Amaterasu
13
1 / 2 / 0
7,029
541
3,672
17,204
14,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SpG_ZeTeXiii
Thanatos
12
2 / 6 / 0
6,392
492
2,879
13,121
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
wilverine
Scylla
12
2 / 4 / 0
6,812
524
7,175
7,239
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
7,257
558
5,846
8,347
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MiellyttäväMies
Baron Samedi
12
2 / 4 / 4
7,138
549
7,460
9,132
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chaac
Schuzon
Chaac
14
4 / 1 / 2
8,526
656
11,246
9,284
8,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
SpikeeSpiegel
Cabrakan
13
8 / 0 / 4
7,899
608
10,238
9,201
5,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 0 / 3
7,892
607
6,607
6,609
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
17
18
Deaths
5
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
1
0.17
W
0
0
8
4
W
Baron Samedi
MiellyttäväMies
Baron Samedi
2
4
4
1
W
Chaac
Schuzon
Chaac
4
1
2
5
L
Rama
0
3
0
0
L
Amaterasu
Shîrô
Amaterasu
1
2
0
0.5
L
Thanatos
SpG_ZeTeXiii
Thanatos
2
6
0
0.33
W
Cabrakan
SpikeeSpiegel
Cabrakan
8
0
4
10
W
3
0
3
4.5
L
Scylla
wilverine
Scylla
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,132
Damage
41,397
58,377
Taken
42,573
34,560
Mitigated
26,930
25,235
Healing
18,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,603
163
730
4,267
12,311
9,805
0
6,617
5,694
0
27,450
W
5,846
647
0
2,660
8,347
7,134
229
945
7,332
29,129
1,602
W
Baron Samedi
MiellyttäväMies
Baron Samedi
7,460
480
774
2,072
9,132
4,021
84
2,611
6,417
39,839
716
W
Chaac
Schuzon
Chaac
11,246
2,408
0
3,282
9,284
8,402
22
0
9,284
0
59,865
L
Rama
4,803
4,238
0
2,218
8,502
2,945
0
2,216
6,286
0
36,643
L
Amaterasu
Shîrô
Amaterasu
3,672
2,607
0
9,280
17,204
14,433
0
2,026
15,178
0
42,061
L
Thanatos
SpG_ZeTeXiii
Thanatos
2,879
834
0
7,927
13,121
4,700
0
6,284
6,837
0
42,120
W
Cabrakan
SpikeeSpiegel
Cabrakan
10,238
1,524
0
5,907
9,201
5,133
0
2,517
6,406
54,642
0
W
6,607
4,166
0
3,561
6,609
2,240
2,689
515
6,072
0
60,204
L
Scylla
wilverine
Scylla
7,175
918
0
813
7,239
2,677
0
6,173
1,066
41,207
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
38,712
360
Minions Killed
420
0
Camps Cleared
0
1,272,607
Distance Traveled
1,311,756
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,140
472
36
3
0
283,343
4
W
Ymir
7,257
558
40
3
0
250,346
2
W
Baron Samedi
7,138
549
77
6
0
245,519
2
W
Chaac
8,526
656
104
8
0
296,850
4
L
Rama
6,064
466
71
5
0
236,405
0
L
Amaterasu
7,029
541
93
7
0
245,634
5
L
Thanatos
6,392
492
77
6
0
256,857
0
W
Cabrakan
7,899
608
84
6
0
277,920
2
W
Nut
7,892
607
115
9
0
241,121
0
L
Scylla
6,812
524
83
6
0
250,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role