Player Matchup

Nut
Nut
BrunoCPropp
Nut
Level 80
God Stats
0W - 2L
1,233 SR
Queue Stats
8W - 10L
1,682 Elo+
Solo
Nu Wa
Nu Wa
Mithrandir1987
Nu Wa
Level 140
God Stats
283W - 248L
1,502 SR
Queue Stats
1,338W - 1,300L
1,419 Elo+
Solo
Hachiman
Hachiman
SenjuRonin19
Hachiman
Level 35
God Stats
2W - 2L
1,816 SR
Queue Stats
3W - 3L
1,603 Elo+
Solo
Mercury
Mercury
TYRWarHammer13
Mercury
Level 104
God Stats
0W - 3L
1,264 SR
Queue Stats
352W - 371L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
VipeDiap
Ao Kuang
Level 34
God Stats
4W - 4L
1,590 SR
Queue Stats
33W - 34L
1,528 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,533 Elo+

VS

Team Averages
Level 120
1,555 SR
1,429 Elo+
Rama
Rama
Apenzive1
Rama
Level 146
God Stats
2W - 0L
1,603 SR
Queue Stats
26W - 23L
1,492 Elo+
Solo
Set
Set
TheLittleGamer64
Set
Level 50
God Stats
1W - 1L
1,305 SR
Queue Stats
5W - 6L
1,423 Elo+
Solo
Eset
Eset
Tsoyushi
Eset
Level 207
God Stats
1W - 1L
1,775 SR
Queue Stats
56W - 77L
1,382 Elo+
Solo
Achilles
Achilles
hugaahugaa
Achilles
Level 66
God Stats
74W - 56L
1,507 SR
Queue Stats
210W - 191L
1,412 Elo+
Solo
Discordia
Discordia
rohithb966
Discordia
Level 133
God Stats
43W - 40L
1,587 SR
Queue Stats
1,143W - 1,157L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,126
1,225
2,889
4,795
1,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 0
5,501
1,100
3,192
1,631
416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SenjuRonin19
Hachiman
10
0 / 1 / 0
5,698
1,140
2,118
3,885
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 6 / 0
5,905
1,181
2,503
7,549
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
VipeDiap
Ao Kuang
11
2 / 4 / 1
6,368
1,274
5,366
7,848
2,633
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Team 1 Tickets

314

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
7 / 1 / 3
7,683
1,537
5,984
3,052
961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 6
6,842
1,368
2,862
3,736
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
11
0 / 2 / 7
6,412
1,282
1,973
4,872
2,452
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
hugaahugaa
Achilles
12
3 / 0 / 9
7,001
1,400
4,965
4,439
3,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
rohithb966
Discordia
11
2 / 0 / 6
6,588
1,318
6,700
3,388
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
14
14
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
7
1
3
8.5
L
1
2
2
1
L
0
1
0
0
L
Hachiman
SenjuRonin19
Hachiman
0
1
0
0
L
1
6
0
0.17
W
2
1
6
5
W
Eset
0
2
7
1.75
L
Ao Kuang
VipeDiap
Ao Kuang
2
4
1
0.63
W
Achilles
hugaahugaa
Achilles
3
0
9
7.5
W
Discordia
rohithb966
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
22,484
25,708
Taken
19,487
8,192
Mitigated
9,925
1,639
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,984
4,218
0
543
3,052
961
0
1,832
1,220
0
18,476
L
2,889
1,183
0
368
4,795
1,424
0
2,261
2,534
0
15,580
L
3,192
1,688
0
41
1,631
416
0
336
1,295
7,953
0
L
Hachiman
SenjuRonin19
Hachiman
2,118
835
0
513
3,885
1,162
0
2,190
1,695
0
13,533
L
2,503
735
0
0
7,549
2,557
0
1,005
6,544
0
7,940
W
2,862
821
0
120
3,736
1,605
0
1,198
2,538
0
16,286
W
Eset
1,973
131
302
1,197
4,872
2,452
0
2,238
2,634
8,397
0
L
Ao Kuang
VipeDiap
Ao Kuang
5,366
1,531
0
717
7,848
2,633
0
2,881
4,967
11,987
0
W
Achilles
hugaahugaa
Achilles
4,965
1,272
0
1,802
4,439
3,818
0
1,286
3,153
0
11,500
W
Discordia
rohithb966
Discordia
6,700
332
0
1,250
3,388
1,089
0
2,004
1,384
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
34,526
75
Minions Killed
102
4
Camps Cleared
5
470,644
Distance Traveled
525,791
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,683
1,537
31
6
1
91,339
0
L
Nut
6,126
1,225
32
6
1
103,482
0
L
Nu Wa
5,501
1,100
8
2
0
69,384
1
L
Hachiman
5,698
1,140
20
4
0
84,972
0
L
Mercury
5,905
1,181
6
1
0
101,623
0
W
Set
6,842
1,368
36
7
4
106,527
0
W
Eset
6,412
1,282
7
1
0
101,719
0
L
Ao Kuang
6,368
1,274
9
2
3
111,183
0
W
Achilles
7,001
1,400
10
2
0
106,152
0
W
Discordia
6,588
1,318
18
4
0
120,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role