Player Matchup

Baron Samedi
Baron Samedi
Ismacube
Baron Samedi
Level 127
God Stats
8W - 3L
1,603 SR
Queue Stats
178W - 189L
1,446 Elo+
Party 1
Hera
Hera
Tsunemorii
Hera
Level 135
God Stats
4W - 5L
1,395 SR
Queue Stats
277W - 278L
1,463 Elo+
Party 1
Hercules
Hercules
guesx
Hercules
Level 69
God Stats
2W - 0L
1,426 SR
Queue Stats
61W - 53L
1,399 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,436 Elo+

VS

Team Averages
Level 98
1,540 SR
1,523 Elo+
Hades
Hades
 
Hades
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Eoroboros
Nut
Level 105
God Stats
58W - 65L
1,452 SR
Queue Stats
194W - 223L
1,436 Elo+
Solo
Cerberus
Cerberus
ObeyMeStupit
Cerberus
Level 126
God Stats
8W - 3L
1,667 SR
Queue Stats
198W - 126L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ismacube
Baron Samedi
15
1 / 1 / 8
9,187
835
10,976
9,294
4,058
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 5
9,863
897
11,712
6,573
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
guesx
Hercules
15
5 / 1 / 4
9,344
849
8,219
10,574
10,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 5 / 0
8,207
746
5,141
12,768
6,397
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 5
8,471
770
5,449
9,030
3,427
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ObeyMeStupit
Cerberus
15
3 / 1 / 0
9,112
828
7,051
13,893
12,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
5
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
0
0.2
L
0
4
5
0.63
W
Baron Samedi
Ismacube
Baron Samedi
1
1
8
5
L
Cerberus
ObeyMeStupit
Cerberus
3
1
0
3
W
4
3
5
2.17
W
Hercules
guesx
Hercules
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
17,641
26,441
Taken
35,691
16,504
Mitigated
22,209
7,946
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,141
254
264
3,053
12,768
6,397
0
8,291
4,128
26,758
0
L
5,449
2,252
0
1,860
9,030
3,427
0
6,969
1,947
0
26,244
W
Baron Samedi
Ismacube
Baron Samedi
10,976
1,241
1,408
2,666
9,294
4,058
380
3,417
5,591
35,908
689
L
Cerberus
ObeyMeStupit
Cerberus
7,051
308
0
3,255
13,893
12,385
0
7,026
6,460
26,551
108
W
11,712
2,010
0
1,485
6,573
2,423
399
4,207
2,216
42,288
558
W
Hercules
guesx
Hercules
8,219
2,995
57
2,330
10,574
10,023
357
3,846
6,437
0
17,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
25,790
158
Minions Killed
148
0
Camps Cleared
0
627,581
Distance Traveled
617,189
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,207
746
52
5
0
189,873
0
L
Nut
8,471
770
38
3
0
204,843
6
W
Baron Samedi
9,187
835
52
5
0
197,576
0
L
Cerberus
9,112
828
58
5
0
222,473
0
W
Hera
9,863
897
80
7
0
204,326
0
W
Hercules
9,344
849
26
2
0
225,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role