Player Matchup

Cerberus
Cerberus
BelerenZ
Cerberus
Level 67
God Stats
16W - 19L
1,473 SR
Queue Stats
107W - 101L
1,431 Elo+
Party 3
Hachiman
Hachiman
FelipeSeldry
Hachiman
Level 140
God Stats
0W - 2L
1,296 SR
Queue Stats
181W - 167L
1,474 Elo+
Party 1
Serqet
Serqet
HUNT3RM45T3R
Serqet
Level 80
God Stats
3W - 4L
1,522 SR
Queue Stats
116W - 95L
1,527 Elo+
Party 1
Hades
Hades
KingTurk_62
Hades
Level 85
God Stats
32W - 19L
1,628 SR
Queue Stats
162W - 155L
1,436 Elo+
Party 3
Anubis
Anubis
MrMarawana
Anubis
Level 133
God Stats
0W - 1L
1,325 SR
Queue Stats
68W - 77L
1,443 Elo+
Solo
Team Averages
Level 101
1,449 SR
1,462 Elo+

VS

Team Averages
Level 106
1,574 SR
1,461 Elo+
Hou Yi
Hou Yi
Gleb0212
Hou Yi
Level 101
God Stats
104W - 89L
1,570 SR
Queue Stats
417W - 413L
1,474 Elo+
Solo
Poseidon
Poseidon
I SLAPPED A COP
Poseidon
Level 104
God Stats
1W - 1L
1,654 SR
Queue Stats
13W - 11L
1,529 Elo+
Solo
Aphrodite
Aphrodite
XxKitty69xXTTV
Aphrodite
Level 117
God Stats
18W - 17L
1,454 SR
Queue Stats
92W - 124L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
isle_ikepie
Tsukuyomi
Level 85
God Stats
2W - 1L
1,542 SR
Queue Stats
38W - 46L
1,465 Elo+
Party 2
Hades
Hades
komanderxtw2
Hades
Level 124
God Stats
2W - 0L
1,651 SR
Queue Stats
88W - 94L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BelerenZ
Cerberus
14
0 / 3 / 5
8,883
468
6,045
15,308
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
FelipeSeldry
Hachiman
13
4 / 4 / 0
8,381
441
12,476
11,839
4,181
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
14
2 / 3 / 1
8,455
445
2,761
10,259
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 10 / 2
9,150
482
7,906
17,183
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
MrMarawana
Anubis
14
0 / 8 / 0
8,706
458
5,358
14,138
4,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gleb0212
Hou Yi
16
0 / 1 / 2
9,141
481
9,645
14,134
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
18
10 / 2 / 5
12,147
639
12,002
10,898
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
XxKitty69xXTTV
Aphrodite
15
1 / 2 / 1
9,153
482
4,195
13,216
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
isle_ikepie
Tsukuyomi
15
7 / 5 / 2
10,230
538
9,530
15,135
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

20
10 / 0 / 2
13,167
693
12,283
15,159
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
28
28
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BelerenZ
Cerberus
0
3
5
0.83
L
Hachiman
FelipeSeldry
Hachiman
4
4
0
1
W
Hou Yi
Gleb0212
Hou Yi
0
1
2
1
L
Serqet
2
3
1
0.83
W
Poseidon
10
2
5
6.25
L
3
10
2
0.4
L
Anubis
MrMarawana
Anubis
0
8
0
0
W
Aphrodite
XxKitty69xXTTV
Aphrodite
1
2
1
0.75
W
Tsukuyomi
isle_ikepie
Tsukuyomi
7
5
2
1.6
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,546
Damage
47,655
68,727
Taken
68,542
33,841
Mitigated
31,314
25,517
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BelerenZ
Cerberus
6,045
556
143
6,915
15,308
15,009
0
4,049
11,259
48,006
0
L
Hachiman
FelipeSeldry
Hachiman
12,476
7,897
0
4,081
11,839
4,181
0
2,910
8,929
0
55,770
W
Hou Yi
Gleb0212
Hou Yi
9,645
4,880
0
4,406
14,134
6,543
175
3,615
10,519
0
97,973
L
Serqet
2,761
326
0
5,005
10,259
3,186
0
2,189
7,978
0
44,049
W
Poseidon
12,002
2,284
0
2,241
10,898
3,465
1,403
4,518
6,380
95,594
0
L
7,906
131
280
3,823
17,183
6,827
21
8,838
7,903
61,205
496
L
Anubis
MrMarawana
Anubis
5,358
449
0
5,270
14,138
4,638
0
9,150
4,750
59,164
394
W
Aphrodite
XxKitty69xXTTV
Aphrodite
4,195
1,026
4,976
6,532
13,216
9,872
55
2,824
10,392
30,757
1,002
W
Tsukuyomi
isle_ikepie
Tsukuyomi
9,530
2,290
0
1,380
15,135
5,135
1,213
5,008
9,712
0
59,785
W
12,283
2,095
0
11,968
15,159
6,299
1,103
4,832
10,171
95,613
12,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
53,838
476
Minions Killed
585
0
Camps Cleared
0
1,775,863
Distance Traveled
1,832,337
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,883
468
98
5
0
324,432
0
L
Hachiman
8,381
441
81
4
0
331,409
0
W
Hou Yi
9,141
481
136
7
0
350,541
0
L
Serqet
8,455
445
77
4
0
435,994
3
W
Poseidon
12,147
639
148
8
0
400,461
0
L
Hades
9,150
482
118
6
0
354,249
0
L
Anubis
8,706
458
102
5
0
329,779
0
W
Aphrodite
9,153
482
39
2
0
351,544
1
W
Tsukuyomi
10,230
538
74
4
0
372,422
1
W
Hades
13,167
693
188
10
0
357,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role