Player Matchup

Sun Wukong
Sun Wukong
Pakhero
Sun Wukong
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,560 Elo+
Solo
Horus
Horus
Slitrr
Horus
Level 153
God Stats
0W - 1L
1,527 SR
Queue Stats
20W - 28L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
Succxbi
Erlang Shen
Level 89
God Stats
1W - 1L
1,730 SR
Queue Stats
60W - 58L
1,493 Elo+
Party 1
Bastet
Bastet
kryzchun
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 59L
1,136 Elo+
Solo
Tiamat
Tiamat
phrtsbxv
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 82
1,551 SR
1,413 Elo+

VS

Team Averages
Level 143
1,589 SR
1,489 Elo+
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Minasuske
Chang'e
Level 152
God Stats
7W - 0L
1,869 SR
Queue Stats
514W - 87L
1,828 Elo+
Party 2
Zhong Kui
Zhong Kui
Nerak44
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 87L
1,335 Elo+
Solo
Ymir
Ymir
ProfessorxPig
Ymir
Level 156
God Stats
7W - 3L
1,574 SR
Queue Stats
320W - 333L
1,473 Elo+
Solo
Scylla
Scylla
SrWirro
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pakhero
Sun Wukong
15
1 / 4 / 3
7,896
607
5,835
13,359
9,485
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
Slitrr
Horus
14
2 / 6 / 4
8,055
620
11,477
17,902
13,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Erlang Shen
Succxbi
Erlang Shen
14
2 / 8 / 4
8,077
621
6,173
17,439
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
kryzchun
Bastet
12
0 / 7 / 3
7,078
544
5,684
11,391
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
phrtsbxv
Tiamat
17
1 / 1 / 3
8,616
663
10,281
7,460
2,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
4 / 3 / 20
9,926
764
14,940
19,419
22,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Minasuske
Chang'e
17
5 / 1 / 20
10,750
827
14,030
13,420
7,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Nerak44
Zhong Kui
17
8 / 0 / 12
10,572
813
10,896
6,467
6,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
3 / 1 / 18
10,793
830
10,536
22,600
25,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
SrWirro
Scylla
16
6 / 3 / 15
10,399
800
13,511
7,047
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
6
Kills
26
26
Deaths
8
17
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
3
20
4.67
W
Chang'e
Minasuske
Chang'e
5
1
20
15
W
Zhong Kui
Nerak44
Zhong Kui
8
0
12
14
L
Sun Wukong
Pakhero
Sun Wukong
1
4
3
0.63
W
3
1
18
12
L
Horus
Slitrr
Horus
2
6
4
0.67
W
Scylla
SrWirro
Scylla
6
3
15
4.5
L
Erlang Shen
Succxbi
Erlang Shen
2
8
4
0.5
L
Bastet
kryzchun
Bastet
0
7
3
0.21
L
Tiamat
phrtsbxv
Tiamat
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,450
Damage
63,913
67,551
Taken
68,953
42,475
Mitigated
64,642
19,517
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
14,940
1,707
1,767
4,142
19,419
22,963
366
2,623
16,431
0
27,804
W
Chang'e
Minasuske
Chang'e
14,030
1,269
7,203
4,823
13,420
7,191
2,730
1,904
11,350
37,626
789
W
Zhong Kui
Nerak44
Zhong Kui
10,896
1,010
1,552
2,871
6,467
6,184
1,703
894
5,504
30,184
479
L
Sun Wukong
Pakhero
Sun Wukong
5,835
339
585
2,419
13,359
9,485
0
11,144
2,049
0
16,878
W
10,536
1,979
257
6,955
22,600
25,795
362
4,105
18,216
18,000
0
L
Horus
Slitrr
Horus
11,477
3,533
2,304
4,668
17,902
13,758
0
12,885
4,861
702
18,145
W
Scylla
SrWirro
Scylla
13,511
867
581
476
7,047
2,509
2,378
1,457
5,556
28,731
0
L
Erlang Shen
Succxbi
Erlang Shen
6,173
955
520
3,242
17,439
13,101
0
13,184
3,978
0
10,664
L
Bastet
kryzchun
Bastet
5,684
1,146
219
1,215
11,391
3,247
0
7,635
3,548
0
11,138
L
Tiamat
phrtsbxv
Tiamat
10,281
341
960
3,385
7,460
2,884
0
3,581
3,587
32,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,722
Gold Earned
52,440
90
Minions Killed
176
0
Camps Cleared
0
1,161,821
Distance Traveled
1,191,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,926
764
35
3
0
230,385
0
W
Chang'e
10,750
827
45
3
0
236,732
0
W
Zhong Kui
10,572
813
49
4
0
266,282
0
L
Sun Wukong
7,896
607
16
1
0
237,360
0
W
Ymir
10,793
830
13
1
0
243,580
0
L
Horus
8,055
620
11
1
0
212,406
0
W
Scylla
10,399
800
34
3
0
214,079
0
L
Erlang Shen
8,077
621
5
0
0
216,231
0
L
Bastet
7,078
544
11
1
0
220,620
0
L
Tiamat
8,616
663
47
4
0
275,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role