Player Matchup

Danzaburou
Danzaburou
CaptnAether
Danzaburou
Level 99
God Stats
1W - 2L
1,277 SR
Queue Stats
84W - 101L
1,402 Elo+
Solo
Merlin
Merlin
EXTR4_5ALT_xX
Merlin
Level 85
God Stats
0W - 2L
1,636 SR
Queue Stats
133W - 92L
1,492 Elo+
Solo
Cliodhna
Cliodhna
NeroPromise
Cliodhna
Level 85
God Stats
1W - 2L
1,478 SR
Queue Stats
201W - 215L
1,457 Elo+
Party 1
Hel
Hel
likko_gaming
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,163 Elo+
Solo
Xbalanque
Xbalanque
mikbaela
Xbalanque
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,466 Elo+
Party 1
Team Averages
Level 82
1,478 SR
1,396 Elo+

VS

Team Averages
Level 124
1,514 SR
1,478 Elo+
Danzaburou
Danzaburou
BloodeyFarts
Danzaburou
Level 156
God Stats
7W - 6L
1,528 SR
Queue Stats
508W - 539L
1,503 Elo+
Solo
Yemoja
Yemoja
En0ko
Yemoja
Level 119
God Stats
4W - 2L
1,534 SR
Queue Stats
162W - 158L
1,494 Elo+
Solo
Cthulhu
Cthulhu
Fêmbôy
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
The Edgy Muffin
Gilgamesh
Level 149
God Stats
4W - 3L
1,602 SR
Queue Stats
245W - 264L
1,445 Elo+
Solo
Vulcan
Vulcan
dragonredeemer
Vulcan
Level 172
God Stats
8W - 11L
1,403 SR
Queue Stats
474W - 479L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptnAether
Danzaburou
14
2 / 6 / 4
8,670
788
8,806
11,837
4,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 2
8,693
790
15,223
7,812
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
NeroPromise
Cliodhna
15
2 / 3 / 2
7,947
722
6,384
8,080
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 2
6,851
623
3,581
10,300
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
mikbaela
Xbalanque
9
0 / 6 / 1
6,453
587
3,148
6,824
1,937
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodeyFarts
Danzaburou
15
4 / 2 / 10
9,807
892
8,347
9,782
3,810
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
En0ko
Yemoja
17
2 / 0 / 10
10,382
944
2,042
6,537
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
Fêmbôy
Cthulhu
15
7 / 2 / 10
9,907
901
11,055
16,291
15,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gilgamesh
The Edgy Muffin
Gilgamesh
15
3 / 2 / 13
9,365
851
7,897
13,764
9,827
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
9 / 2 / 8
10,319
938
12,405
9,642
3,426
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
25
25
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BloodeyFarts
Danzaburou
4
2
10
4.5
L
Danzaburou
CaptnAether
Danzaburou
2
6
4
0.67
L
2
3
2
1
W
Yemoja
En0ko
Yemoja
2
0
10
7
W
Cthulhu
Fêmbôy
Cthulhu
7
2
10
6
L
Cliodhna
NeroPromise
Cliodhna
2
3
2
1
W
Gilgamesh
The Edgy Muffin
Gilgamesh
3
2
13
4.75
W
9
2
8
6.5
L
0
7
2
0.14
L
Xbalanque
mikbaela
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,142
Damage
41,746
44,853
Taken
56,016
15,652
Mitigated
36,326
10,614
Healing
28,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BloodeyFarts
Danzaburou
8,347
3,790
1,189
3,438
9,782
3,810
4,916
2,607
6,844
0
23,362
L
Danzaburou
CaptnAether
Danzaburou
8,806
3,311
89
2,254
11,837
4,453
0
6,448
5,389
0
26,100
L
15,223
658
368
2,053
7,812
2,694
0
5,605
2,207
30,832
699
W
Yemoja
En0ko
Yemoja
2,042
387
13,471
2,416
6,537
4,142
489
775
5,664
5,725
0
W
Cthulhu
Fêmbôy
Cthulhu
11,055
656
1,770
2,774
16,291
15,121
232
6,029
9,668
22,655
869
L
Cliodhna
NeroPromise
Cliodhna
6,384
147
26
749
8,080
3,149
0
4,294
3,786
0
15,347
W
Gilgamesh
The Edgy Muffin
Gilgamesh
7,897
1,114
280
687
13,764
9,827
566
4,522
8,808
0
15,144
W
12,405
88
1,420
1,016
9,642
3,426
617
2,771
6,589
27,424
459
L
3,581
697
2,179
2,562
10,300
3,419
0
5,838
4,462
7,114
0
L
Xbalanque
mikbaela
Xbalanque
3,148
1,046
279
55
6,824
1,937
0
3,001
3,823
0
5,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
49,780
125
Minions Killed
128
0
Camps Cleared
0
835,357
Distance Traveled
911,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,807
892
46
4
0
185,019
0
L
Danzaburou
8,670
788
39
4
0
144,404
0
L
Merlin
8,693
790
42
4
0
219,164
0
W
Yemoja
10,382
944
17
2
0
171,498
0
W
Cthulhu
9,907
901
30
3
0
168,557
0
L
Cliodhna
7,947
722
28
3
0
187,316
0
W
Gilgamesh
9,365
851
14
1
0
182,889
0
W
Vulcan
10,319
938
21
2
0
203,429
0
L
Hel
6,851
623
9
1
0
160,893
0
L
Xbalanque
6,453
587
7
1
0
123,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role