Player Matchup

Eset
Eset
BHAIRAV1
Eset
Level 145
God Stats
1W - 1L
1,615 SR
Queue Stats
4W - 9L
1,314 Elo+
Solo
Danzaburou
Danzaburou
Drewbydooby8013
Danzaburou
Level 41
God Stats
11W - 21L
1,411 SR
Queue Stats
28W - 39L
1,383 Elo+
Solo
Tyr
Tyr
Fpeanutbutter
Tyr
Level 129
God Stats
9W - 5L
1,687 SR
Queue Stats
689W - 694L
1,433 Elo+
Solo
Mulan
Mulan
OneGirlTwoPenta
Mulan
Level 158
God Stats
4W - 5L
1,509 SR
Queue Stats
132W - 128L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
javel4life
Aphrodite
Level 154
God Stats
4W - 11L
1,357 SR
Queue Stats
244W - 226L
1,536 Elo+
Party 1
Team Averages
Level 125
1,516 SR
1,426 Elo+

VS

Team Averages
Level 120
1,471 SR
1,473 Elo+
Baron Samedi
Baron Samedi
AyoooDre_
Baron Samedi
Level 95
God Stats
2W - 2L
1,518 SR
Queue Stats
233W - 213L
1,489 Elo+
Solo
Susano
Susano
GroaningGiant95
Susano
Level 120
God Stats
22W - 15L
1,689 SR
Queue Stats
100W - 98L
1,499 Elo+
Solo
Hera
Hera
KausBorealis
Hera
Level 197
God Stats
24W - 24L
1,539 SR
Queue Stats
704W - 701L
1,504 Elo+
Solo
Achilles
Achilles
drakonia7274
Achilles
Level 63
God Stats
2W - 3L
1,195 SR
Queue Stats
90W - 106L
1,430 Elo+
Solo
Medusa
Medusa
goat297
Medusa
Level 123
God Stats
8W - 3L
1,415 SR
Queue Stats
229W - 219L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 6 / 5
7,610
448
3,089
9,917
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Drewbydooby8013
Danzaburou
14
0 / 5 / 1
7,508
442
1,762
10,636
3,272
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
1 / 2 / 3
7,498
441
5,402
12,556
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
8 / 2 / 4
9,243
544
12,952
17,297
8,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
javel4life
Aphrodite
13
3 / 3 / 6
8,168
480
4,478
7,774
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AyoooDre_
Baron Samedi
14
5 / 4 / 6
8,985
529
6,286
8,359
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 1
9,429
555
9,082
15,102
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 7
9,583
564
7,268
8,184
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
drakonia7274
Achilles
14
2 / 4 / 2
9,645
567
8,372
13,736
13,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
goat297
Medusa
16
4 / 1 / 5
10,021
589
8,924
6,692
2,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
13
Kills
18
18
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AyoooDre_
Baron Samedi
5
4
6
2
L
Eset
1
6
5
0.58
L
Danzaburou
Drewbydooby8013
Danzaburou
0
5
1
0.1
L
1
2
3
1.25
W
6
2
1
3.25
W
1
2
7
2.25
L
8
2
4
5
W
Achilles
drakonia7274
Achilles
2
4
2
0.75
W
Medusa
goat297
Medusa
4
1
5
6.5
L
Aphrodite
javel4life
Aphrodite
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
39,932
58,180
Taken
52,073
26,054
Mitigated
25,732
19,306
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AyoooDre_
Baron Samedi
6,286
47
517
1,070
8,359
2,794
1,170
2,191
6,131
43,247
0
L
Eset
3,089
0
307
1,219
9,917
2,676
0
2,953
6,921
32,652
0
L
Danzaburou
Drewbydooby8013
Danzaburou
1,762
441
0
2,776
10,636
3,272
0
660
9,910
0
60,745
L
5,402
148
0
2,745
12,556
7,985
0
2,840
9,220
0
33,618
W
9,082
2,094
0
5,159
15,102
4,998
215
1,160
13,942
0
54,614
W
7,268
2,022
482
5,004
8,184
2,582
334
1,380
6,795
83,564
1,042
L
12,952
2,564
0
4,237
17,297
8,895
873
4,878
12,254
0
64,799
W
Achilles
drakonia7274
Achilles
8,372
1,443
0
2,980
13,736
13,110
405
1,850
11,878
0
56,832
W
Medusa
goat297
Medusa
8,924
3,345
0
2,995
6,692
2,248
4,868
1,542
5,113
0
75,442
L
Aphrodite
javel4life
Aphrodite
4,478
235
4,432
3,590
7,774
3,226
123
2,198
5,490
31,924
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,027
Gold Earned
47,663
384
Minions Killed
518
0
Camps Cleared
0
1,671,810
Distance Traveled
1,656,701
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,985
529
74
4
0
293,013
4
L
Eset
7,610
448
57
3
0
321,290
0
L
Danzaburou
7,508
442
103
6
0
298,281
0
L
Tyr
7,498
441
58
3
0
300,546
3
W
Susano
9,429
555
70
4
0
348,477
2
W
Hera
9,583
564
148
9
0
341,812
0
L
Mulan
9,243
544
107
6
0
416,456
0
W
Achilles
9,645
567
106
6
0
331,178
0
W
Medusa
10,021
589
120
7
0
342,221
1
L
Aphrodite
8,168
480
59
3
0
335,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role