Player Matchup

Surtr
Surtr
 
Surtr
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sjango
Ymir
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 83L
1,520 Elo+
Solo
Merlin
Merlin
azsbak
Merlin
Level 125
God Stats
1W - 1L
1,549 SR
Queue Stats
90W - 133L
1,333 Elo+
Solo
Heimdallr
Heimdallr
devil_fish23
Heimdallr
Level 130
God Stats
6W - 3L
1,632 SR
Queue Stats
682W - 711L
1,413 Elo+
Solo
Team Averages
Level 128
1,536 SR
1,453 Elo+

VS

Team Averages
Level 132
1,500 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Carehorse
Ganesha
Level 100
God Stats
4W - 1L
1,899 SR
Queue Stats
39W - 36L
1,484 Elo+
Solo
Hel
Hel
RR Sado1836
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,437 Elo+
Solo
Geb
Geb
WiniL
Geb
Level 122
God Stats
0W - 5L
1,102 SR
Queue Stats
180W - 205L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 1 / 8
8,957
896
8,963
12,781
12,033
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
 
Yemoja
14
1 / 1 / 6
8,664
866
2,997
6,082
3,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
Sjango
Ymir
13
2 / 1 / 8
8,862
886
7,974
15,056
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
azsbak
Merlin
15
3 / 0 / 6
8,796
880
4,133
3,548
1,259
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
devil_fish23
Heimdallr
16
4 / 2 / 8
9,390
939
14,252
11,876
4,808
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 4 / 0
7,159
716
11,353
9,584
5,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
 
Hou Yi
11
0 / 0 / 3
6,579
658
5,953
5,420
2,250
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ganesha
Carehorse
Ganesha
13
0 / 3 / 1
6,616
662
3,715
11,084
12,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 3
7,337
734
10,454
10,528
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Geb
WiniL
Geb
12
2 / 4 / 1
7,555
756
4,711
7,951
6,646
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
14
Kills
4
5
Deaths
14
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
8
8
W
Yemoja
 
Yemoja
1
1
6
4
L
Hera
 
Hera
1
4
0
0.25
L
Hou Yi
 
Hou Yi
0
0
3
1.5
L
Ganesha
Carehorse
Ganesha
0
3
1
0.17
L
1
3
3
0.83
W
Ymir
Sjango
Ymir
2
1
8
6
L
Geb
WiniL
Geb
2
4
1
0.63
W
Merlin
azsbak
Merlin
3
0
6
6
W
Heimdallr
devil_fish23
Heimdallr
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
36,186
49,343
Taken
44,567
35,513
Mitigated
32,223
27,590
Healing
19,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,963
2,712
215
3,173
12,781
12,033
935
6,446
6,335
2,538
18,826
W
Yemoja
 
Yemoja
2,997
544
13,907
1,687
6,082
3,228
489
4,330
1,752
9,968
0
L
Hera
 
Hera
11,353
2,864
541
1,415
9,584
5,595
0
4,241
5,343
20,006
607
L
Hou Yi
 
Hou Yi
5,953
2,236
431
763
5,420
2,250
92
1,587
3,833
0
13,534
L
Ganesha
Carehorse
Ganesha
3,715
238
885
1,162
11,084
12,937
0
4,539
6,545
9,860
0
L
10,454
501
7,886
5,508
10,528
4,795
66
2,717
7,810
22,550
0
W
Ymir
Sjango
Ymir
7,974
290
2,242
3,078
15,056
14,185
766
9,806
5,250
13,553
1,400
L
Geb
WiniL
Geb
4,711
252
198
597
7,951
6,646
45
2,274
5,677
9,757
0
W
Merlin
azsbak
Merlin
4,133
716
0
0
3,548
1,259
1,196
2,676
872
21,327
0
W
Heimdallr
devil_fish23
Heimdallr
14,252
5,596
807
2,481
11,876
4,808
2,723
6,638
5,238
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,669
Gold Earned
35,246
120
Minions Killed
97
0
Camps Cleared
0
883,619
Distance Traveled
819,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,957
896
17
2
0
207,664
0
W
Yemoja
8,664
866
11
1
0
166,506
0
L
Hera
7,159
716
22
2
0
164,975
0
L
Hou Yi
6,579
658
30
3
0
160,054
0
L
Ganesha
6,616
662
0
0
0
154,004
0
L
Hel
7,337
734
41
4
0
202,004
0
W
Ymir
8,862
886
14
1
0
173,395
0
L
Geb
7,555
756
4
0
0
138,010
0
W
Merlin
8,796
880
25
3
0
174,828
0
W
Heimdallr
9,390
939
53
5
0
161,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role