Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Gerard_Peinard
Hel
Level 123
God Stats
0W - 2L
1,283 SR
Queue Stats
231W - 230L
1,436 Elo+
Party 1
Osiris
Osiris
GhostDMB
Osiris
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoDLik3_D3mon
Kumbhakarna
Level 135
God Stats
1W - 2L
1,486 SR
Queue Stats
182W - 176L
1,413 Elo+
Party 1
Izanami
Izanami
Ragnarlork
Izanami
Level 73
God Stats
3W - 3L
1,676 SR
Queue Stats
275W - 260L
1,454 Elo+
Solo
Team Averages
Level 107
1,489 SR
1,467 Elo+

VS

Team Averages
Level 142
1,514 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kormik
Ah Muzen Cab
Level 145
God Stats
5W - 1L
1,646 SR
Queue Stats
247W - 263L
1,485 Elo+
Solo
Cerberus
Cerberus
Veneno2K
Cerberus
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 52L
1,525 Elo+
Solo
Medusa
Medusa
Zak-b2510
Medusa
Level 143
God Stats
2W - 3L
1,488 SR
Queue Stats
97W - 105L
1,473 Elo+
Solo
Anhur
Anhur
ninine
Anhur
Level 147
God Stats
5W - 4L
1,504 SR
Queue Stats
275W - 289L
1,468 Elo+
Solo
Hel
Hel
placcs
Hel
Level 154
God Stats
1W - 0L
1,431 SR
Queue Stats
167W - 176L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 8 / 8
9,620
687
13,128
14,277
4,989
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 4 / 6
11,481
820
10,311
15,134
5,881
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Osiris
GhostDMB
Osiris
14
1 / 9 / 10
8,662
619
14,078
26,938
19,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
GoDLik3_D3mon
Kumbhakarna
16
2 / 4 / 11
9,926
709
9,817
25,573
18,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ragnarlork
Izanami
16
3 / 10 / 9
10,121
723
14,099
17,970
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kormik
Ah Muzen Cab
19
11 / 3 / 20
12,221
873
27,014
12,299
5,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Veneno2K
Cerberus
17
7 / 4 / 23
11,013
787
16,584
21,936
21,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Zak-b2510
Medusa
20
11 / 2 / 16
12,935
924
28,308
21,424
11,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ninine
Anhur
18
3 / 4 / 21
10,754
768
12,992
11,257
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
placcs
Hel
17
3 / 3 / 23
10,494
750
8,022
13,727
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
138
14
Kills
35
35
Deaths
16
44
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
8
8
0.75
L
6
4
6
2.25
L
Osiris
GhostDMB
Osiris
1
9
10
0.67
L
Kumbhakarna
GoDLik3_D3mon
Kumbhakarna
2
4
11
1.88
W
Ah Muzen Cab
Kormik
Ah Muzen Cab
11
3
20
7
L
Izanami
Ragnarlork
Izanami
3
10
9
0.75
W
Cerberus
Veneno2K
Cerberus
7
4
23
4.63
W
Medusa
Zak-b2510
Medusa
11
2
16
9.5
W
Anhur
ninine
Anhur
3
4
21
3.38
W
Hel
placcs
Hel
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
92,920
99,892
Taken
80,643
55,051
Mitigated
50,656
33,317
Healing
36,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,128
10,548
966
496
14,277
4,989
0
4,010
10,267
0
24,875
L
10,311
255
7,803
8,626
15,134
5,881
0
2,562
12,572
27,735
0
L
Osiris
GhostDMB
Osiris
14,078
3,147
704
4,997
26,938
19,316
0
7,808
19,130
2,636
21,359
L
Kumbhakarna
GoDLik3_D3mon
Kumbhakarna
9,817
33
0
7,440
25,573
18,974
0
5,927
19,646
15,726
0
W
Ah Muzen Cab
Kormik
Ah Muzen Cab
27,014
6,148
1,681
2,308
12,299
5,897
3,270
4,295
8,004
0
53,231
L
Izanami
Ragnarlork
Izanami
14,099
10,229
166
2,119
17,970
5,891
760
3,938
14,032
0
30,356
W
Cerberus
Veneno2K
Cerberus
16,584
118
1,506
5,039
21,936
21,710
232
4,365
17,571
24,778
845
W
Medusa
Zak-b2510
Medusa
28,308
9,525
573
3,787
21,424
11,114
1,018
6,056
15,368
0
54,308
W
Anhur
ninine
Anhur
12,992
6,808
1,208
821
11,257
5,193
2,406
3,331
7,926
0
31,608
W
Hel
placcs
Hel
8,022
242
12,445
7,000
13,727
6,742
1,197
4,376
9,351
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
57,417
164
Minions Killed
187
0
Camps Cleared
0
1,187,989
Distance Traveled
1,340,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,620
687
39
3
0
211,561
0
L
Hel
11,481
820
41
3
0
315,589
0
L
Osiris
8,662
619
22
2
0
219,373
0
L
Kumbhakarna
9,926
709
8
1
0
248,971
0
W
Ah Muzen Cab
12,221
873
48
3
0
265,242
0
L
Izanami
10,121
723
54
4
0
192,495
0
W
Cerberus
11,013
787
29
2
0
284,834
0
W
Medusa
12,935
924
51
4
0
263,100
0
W
Anhur
10,754
768
42
3
0
226,853
0
W
Hel
10,494
750
17
1
0
300,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role