Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Dany Boy DPR
Cernunnos
Level 194
God Stats
9W - 17L
1,373 SR
Queue Stats
670W - 707L
1,494 Elo+
Solo
Kukulkan
Kukulkan
Dragnette
Kukulkan
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 20L
1,442 Elo+
Party 1
Chaac
Chaac
LENIE1
Chaac
Level 126
God Stats
10W - 11L
1,575 SR
Queue Stats
107W - 144L
1,451 Elo+
Party 1
Loki
Loki
zukervlg
Loki
Level 60
God Stats
9W - 5L
1,592 SR
Queue Stats
67W - 68L
1,444 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,466 Elo+

VS

Team Averages
Level 42
1,575 SR
1,396 Elo+
Ares
Ares
BigBakedBean
Ares
Level 22
God Stats
0W - 4L
1,172 SR
Queue Stats
11W - 18L
1,379 Elo+
Party 2
Bellona
Bellona
JARUSELEM
Bellona
Level 97
God Stats
2W - 3L
1,647 SR
Queue Stats
44W - 56L
1,465 Elo+
Party 3
Cupid
Cupid
Trumps Orders
Cupid
Level 29
God Stats
1W - 1L
1,802 SR
Queue Stats
6W - 15L
1,343 Elo+
Party 3
Da Ji
Da Ji
odawick
Da Ji
Level 35
God Stats
1W - 1L
1,755 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 2
Zhong Kui
Zhong Kui
ytrybuddy
Zhong Kui
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 1 / 11
8,253
1,376
10,264
2,055
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Dany Boy DPR
Cernunnos
13
4 / 2 / 10
7,538
1,256
8,223
5,746
1,917
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
Dragnette
Kukulkan
12
6 / 1 / 9
7,624
1,271
4,980
3,170
769
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
LENIE1
Chaac
12
2 / 1 / 12
7,369
1,228
4,402
3,773
1,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Loki
12
0 / 1 / 8
6,315
1,053
1,511
3,110
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

372

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,694
1,116
3,048
11,267
9,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
JARUSELEM
Bellona
11
0 / 3 / 5
6,303
1,051
1,778
5,068
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 1
6,774
1,129
529
2,107
738
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
odawick
Da Ji
12
3 / 1 / 3
7,627
1,271
5,005
6,358
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
ytrybuddy
Zhong Kui
11
1 / 6 / 2
6,593
1,099
4,548
9,559
6,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
17
Kills
6
6
Deaths
17
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
11
10.5
L
1
7
3
0.36
W
Cernunnos
Dany Boy DPR
Cernunnos
4
2
10
4.5
W
Kukulkan
Dragnette
Kukulkan
6
1
9
10.5
L
Bellona
JARUSELEM
Bellona
0
3
5
0.83
W
Chaac
LENIE1
Chaac
2
1
12
8
L
1
0
1
1.5
L
Da Ji
odawick
Da Ji
3
1
3
4.5
L
Zhong Kui
ytrybuddy
Zhong Kui
1
6
2
0.33
W
Loki
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
14,908
17,854
Taken
34,359
5,931
Mitigated
21,694
863
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,264
1,167
0
0
2,055
686
0
716
1,339
21,969
0
L
3,048
154
0
270
11,267
9,015
0
5,012
6,255
7,565
0
W
Cernunnos
Dany Boy DPR
Cernunnos
8,223
4,428
0
457
5,746
1,917
0
3,136
2,545
0
17,232
W
Kukulkan
Dragnette
Kukulkan
4,980
978
0
0
3,170
769
0
749
1,571
12,839
0
L
Bellona
JARUSELEM
Bellona
1,778
382
0
1,059
5,068
2,906
0
2,287
2,781
0
5,845
W
Chaac
LENIE1
Chaac
4,402
224
0
406
3,773
1,803
0
2,141
1,531
905
10,909
L
529
66
533
385
2,107
738
0
769
1,338
0
10,054
L
Da Ji
odawick
Da Ji
5,005
419
0
0
6,358
2,736
0
2,695
3,663
0
10,573
L
Zhong Kui
ytrybuddy
Zhong Kui
4,548
210
0
489
9,559
6,299
0
4,914
4,645
19,882
0
W
Loki
1,511
0
0
0
3,110
756
0
854
1,680
0
10,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,099
Gold Earned
33,991
110
Minions Killed
88
7
Camps Cleared
3
564,084
Distance Traveled
440,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,253
1,376
33
6
1
131,221
0
L
Ares
6,694
1,116
6
1
1
90,066
0
W
Cernunnos
7,538
1,256
20
3
3
105,941
0
W
Kukulkan
7,624
1,271
26
4
1
98,088
0
L
Bellona
6,303
1,051
7
1
0
68,345
0
W
Chaac
7,369
1,228
17
3
2
112,698
0
L
Cupid
6,774
1,129
24
4
0
72,812
0
L
Da Ji
7,627
1,271
11
2
2
113,360
0
L
Zhong Kui
6,593
1,099
40
7
0
95,545
0
W
Loki
6,315
1,053
14
2
0
116,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role