Player Matchup

Set
Set
JolynesGString
Set
Level 116
God Stats
3W - 2L
1,691 SR
Queue Stats
214W - 226L
1,456 Elo+
Solo
Janus
Janus
KvotheTheFlame
Janus
Level 107
God Stats
13W - 13L
1,579 SR
Queue Stats
87W - 89L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NixTWD
Cu Chulainn
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
XxLiL_LiL_98xX
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
mbents
Artemis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 46L
1,448 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,450 Elo+

VS

Team Averages
Level 90
1,489 SR
1,470 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ASAP_GOODINO
Osiris
Level 89
God Stats
5W - 5L
1,363 SR
Queue Stats
54W - 64L
1,443 Elo+
Party 3
Thanatos
Thanatos
Wowhetuff
Thanatos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
XxnooblettxX
Nu Wa
Level 40
God Stats
3W - 7L
1,504 SR
Queue Stats
38W - 45L
1,356 Elo+
Solo
Danzaburou
Danzaburou
YaBoiLettuce
Danzaburou
Level 62
God Stats
25W - 17L
1,576 SR
Queue Stats
236W - 228L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,127
509
3,845
12,042
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 1
6,313
451
4,529
7,549
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
NixTWD
Cu Chulainn
11
0 / 3 / 0
6,289
449
5,258
11,416
7,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 0
6,240
446
4,168
10,460
2,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
mbents
Artemis
10
1 / 5 / 0
6,042
432
6,523
10,870
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 2 / 5
6,915
494
6,075
13,881
13,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
15
2 / 0 / 2
8,754
625
7,797
10,414
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Wowhetuff
Thanatos
14
9 / 1 / 2
8,290
592
7,202
9,631
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
2 / 0 / 6
8,010
572
7,941
4,322
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YaBoiLettuce
Danzaburou
13
6 / 0 / 3
8,256
590
9,743
6,265
2,144
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
20
20
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
2
5
1.75
W
Osiris
2
0
2
3
L
2
2
0
1
L
0
4
1
0.13
L
Cu Chulainn
NixTWD
Cu Chulainn
0
3
0
0
W
Thanatos
Wowhetuff
Thanatos
9
1
2
10
L
0
6
0
0
W
2
0
6
5
W
Danzaburou
YaBoiLettuce
Danzaburou
6
0
3
7.5
L
Artemis
mbents
Artemis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
38,758
52,337
Taken
44,513
20,783
Mitigated
32,611
8,615
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,075
643
346
3,760
13,881
13,912
0
4,107
9,451
18,909
321
W
Osiris
7,797
2,069
0
2,918
10,414
10,916
0
124
10,290
0
58,995
L
3,845
1,821
0
1,818
12,042
5,340
0
2,744
9,225
0
45,945
L
4,529
165
0
1,260
7,549
2,157
0
4,865
2,684
38,857
0
L
Cu Chulainn
NixTWD
Cu Chulainn
5,258
1,640
0
770
11,416
7,492
0
393
10,240
0
31,656
W
Thanatos
Wowhetuff
Thanatos
7,202
2,107
0
7,059
9,631
4,317
0
308
9,323
0
59,695
L
4,168
1,289
1,077
1,086
10,460
2,811
27
4,113
6,347
20,733
1,230
W
7,941
1,846
0
701
4,322
1,322
165
2,325
1,829
53,431
992
W
Danzaburou
YaBoiLettuce
Danzaburou
9,743
5,003
0
3,659
6,265
2,144
505
1,089
5,176
0
55,238
L
Artemis
mbents
Artemis
6,523
2,518
0
2,604
10,870
2,983
80
1,859
9,011
0
37,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,011
Gold Earned
40,225
303
Minions Killed
392
0
Camps Cleared
0
1,286,918
Distance Traveled
1,337,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,915
494
27
2
0
235,289
0
W
Osiris
8,754
625
103
7
0
267,963
1
L
Set
7,127
509
78
6
0
309,589
1
L
Janus
6,313
451
76
5
0
270,405
3
L
Cu Chulainn
6,289
449
61
4
0
247,580
1
W
Thanatos
8,290
592
79
6
0
326,173
4
L
Nu Wa
6,240
446
31
2
0
236,369
0
W
Nu Wa
8,010
572
102
7
0
251,513
0
W
Danzaburou
8,256
590
81
6
0
257,046
0
L
Artemis
6,042
432
57
4
0
222,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role