Player Matchup

Janus
Janus
CrackAddicted
Janus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
KasaiFox
Nu Wa
Level 120
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Tsunamyi
Amaterasu
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,633 Elo+
Party 2
Artio
Artio
XxMoMoney 079xX
Artio
Level 181
God Stats
1W - 0L
1,563 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 2
Charon
Charon
demonkingdabi5
Charon
Level 126
God Stats
1W - 0L
1,333 SR
Queue Stats
21W - 13L
1,560 Elo+
Party 2
Team Averages
Level 144
1,521 SR
1,577 Elo+

VS

Team Averages
Level 104
1,482 SR
1,505 Elo+
Ullr
Ullr
 
Ullr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Looshe
Medusa
Level 62
God Stats
9W - 7L
1,646 SR
Queue Stats
217W - 194L
1,519 Elo+
Party 1
Skadi
Skadi
Nirobilº
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,531 Elo+
Solo
Cupid
Cupid
Wh1tBoiQ3nc
Cupid
Level 101
God Stats
0W - 3L
1,209 SR
Queue Stats
62W - 85L
1,442 Elo+
Solo
Charon
Charon
e78vv
Charon
Level 131
God Stats
34W - 29L
1,556 SR
Queue Stats
1,190W - 1,166L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 11
7,712
1,102
9,719
4,571
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
KasaiFox
Nu Wa
14
4 / 1 / 16
8,126
1,161
10,879
4,166
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Tsunamyi
Amaterasu
12
7 / 1 / 6
7,688
1,098
7,002
8,082
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 0 / 16
8,830
1,261
7,421
14,110
8,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

12
2 / 2 / 15
7,271
1,039
3,912
5,261
5,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 3 / 2
6,561
937
4,807
7,967
2,722
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Looshe
Medusa
11
0 / 7 / 4
5,736
819
6,653
8,366
2,617
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Nirobilº
Skadi
11
0 / 6 / 2
5,747
821
3,742
8,635
3,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 4
5,352
765
1,895
5,117
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
e78vv
Charon
11
3 / 5 / 2
6,665
952
6,072
11,368
10,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
24
Kills
5
6
Deaths
24
64
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
2
1
W
6
2
11
5.75
W
Nu Wa
KasaiFox
Nu Wa
4
1
16
12
L
Medusa
Looshe
Medusa
0
7
4
0.29
L
Skadi
Nirobilº
Skadi
0
6
2
0.17
W
Amaterasu
Tsunamyi
Amaterasu
7
1
6
10
L
0
3
4
0.67
W
5
0
16
13
W
2
2
15
4.75
L
Charon
e78vv
Charon
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
23,169
36,190
Taken
41,453
26,050
Mitigated
20,395
18,758
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,807
1,304
152
1,065
7,967
2,722
0
6,156
1,733
0
8,600
W
9,719
972
1,475
1,189
4,571
1,555
323
1,358
3,213
16,530
253
W
Nu Wa
KasaiFox
Nu Wa
10,879
2,673
153
230
4,166
1,254
1,060
446
3,720
25,013
0
L
Medusa
Looshe
Medusa
6,653
982
0
620
8,366
2,617
0
6,610
1,680
0
12,507
L
Skadi
Nirobilº
Skadi
3,742
800
65
1,126
8,635
3,134
0
7,384
1,172
0
14,261
W
Amaterasu
Tsunamyi
Amaterasu
7,002
2,062
0
2,340
8,082
9,702
794
952
7,130
0
9,585
L
1,895
1,044
1,295
1,255
5,117
1,713
0
3,265
1,782
0
4,643
W
7,421
519
4,605
8,579
14,110
8,198
193
2,193
11,917
10,727
1,867
W
3,912
890
0
187
5,261
5,341
490
1,027
4,234
8,669
390
L
Charon
e78vv
Charon
6,072
1,037
331
475
11,368
10,209
0
7,875
3,332
10,961
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
30,061
76
Minions Killed
61
0
Camps Cleared
0
691,001
Distance Traveled
537,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,561
937
18
3
0
106,393
0
W
Janus
7,712
1,102
13
2
0
145,281
0
W
Nu Wa
8,126
1,161
35
5
0
125,404
0
L
Medusa
5,736
819
16
2
0
114,992
0
L
Skadi
5,747
821
19
3
0
126,807
0
W
Amaterasu
7,688
1,098
4
1
0
131,203
0
L
Cupid
5,352
765
2
0
0
67,788
0
W
Artio
8,830
1,261
16
2
0
163,667
0
W
Charon
7,271
1,039
8
1
0
125,446
0
L
Charon
6,665
952
6
1
0
121,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role