Player Matchup

Sol
Sol
Big-luiggy709
Sol
Level 90
God Stats
0W - 1L
1,755 SR
Queue Stats
44W - 57L
1,452 Elo+
Party 1
Surtr
Surtr
MiZka_xD
Surtr
Level 85
God Stats
2W - 5L
1,419 SR
Queue Stats
80W - 85L
1,477 Elo+
Party 1
Chaac
Chaac
Yisusloves-
Chaac
Level 149
God Stats
1W - 2L
1,258 SR
Queue Stats
88W - 120L
1,435 Elo+
Party 1
Cerberus
Cerberus
leax_524
Cerberus
Level 151
God Stats
3W - 7L
1,427 SR
Queue Stats
130W - 151L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
xXLethaXx
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,128 Elo+
Party 1
Team Averages
Level 96
1,472 SR
1,391 Elo+

VS

Team Averages
Level 110
1,537 SR
1,391 Elo+
Artemis
Artemis
BlindEyes317
Artemis
Level 51
God Stats
5W - 3L
1,582 SR
Queue Stats
145W - 152L
1,500 Elo+
Solo
Vulcan
Vulcan
DreamingNebula
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 59L
1,379 Elo+
Party 2
Awilix
Awilix
I Exterior I
Awilix
Level 146
God Stats
4W - 3L
1,522 SR
Queue Stats
53W - 65L
1,396 Elo+
Party 2
Artio
Artio
JehovahsBanned
Artio
Level 115
God Stats
5W - 4L
1,558 SR
Queue Stats
125W - 137L
1,430 Elo+
Solo
Charon
Charon
thelostone3
Charon
Level 132
God Stats
2W - 7L
1,525 SR
Queue Stats
14W - 26L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,569
504
4,106
11,449
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
MiZka_xD
Surtr
14
6 / 4 / 1
9,623
566
10,721
16,423
11,395
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
4 / 3 / 2
8,596
506
6,716
15,169
6,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
leax_524
Cerberus
11
1 / 7 / 0
6,981
411
6,817
16,402
11,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
xXLethaXx
Danzaburou
11
0 / 7 / 0
6,909
406
1,687
9,624
2,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlindEyes317
Artemis
15
7 / 3 / 5
9,336
549
12,938
10,793
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 1 / 5
9,831
578
11,210
5,368
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
17
10 / 1 / 5
10,206
600
11,514
10,102
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 9
8,458
498
6,166
14,033
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
14
1 / 0 / 12
9,432
555
7,836
9,982
7,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
11
Kills
25
25
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Artemis
BlindEyes317
Artemis
7
3
5
3.17
W
6
1
5
8.5
W
Awilix
10
1
5
12.5
W
1
6
9
0.92
L
Surtr
MiZka_xD
Surtr
6
4
1
1.63
L
4
3
2
1.67
L
Cerberus
leax_524
Cerberus
1
7
0
0.14
W
Charon
1
0
12
7
L
Danzaburou
xXLethaXx
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,047
Damage
49,664
69,067
Taken
50,278
35,513
Mitigated
31,196
19,211
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,106
1,756
0
4,862
11,449
3,317
0
5,377
6,027
58,253
0
W
Artemis
BlindEyes317
Artemis
12,938
7,250
0
3,861
10,793
3,941
3,237
3,823
6,694
0
68,711
W
11,210
618
0
250
5,368
2,006
1,237
1,238
4,084
74,922
905
W
Awilix
11,514
4,411
0
851
10,102
4,135
1,422
1,784
8,044
0
77,223
W
6,166
22
581
4,321
14,033
13,285
0
1,420
11,848
40,279
2,761
L
Surtr
MiZka_xD
Surtr
10,721
3,491
0
4,978
16,423
11,395
14
6,344
9,491
1,959
60,625
L
6,716
468
0
6,036
15,169
6,496
0
5,367
9,725
0
60,428
L
Cerberus
leax_524
Cerberus
6,817
348
0
2,841
16,402
11,979
0
4,214
12,148
38,353
1,817
W
Charon
7,836
1,337
469
2,727
9,982
7,829
618
1,777
7,796
35,446
5,956
L
Danzaburou
xXLethaXx
Danzaburou
1,687
226
0
494
9,624
2,326
552
1,713
7,911
0
27,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,678
Gold Earned
47,263
484
Minions Killed
480
0
Camps Cleared
0
1,569,034
Distance Traveled
1,757,414
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,569
504
120
7
0
313,967
0
W
Artemis
9,336
549
125
7
0
306,327
0
W
Vulcan
9,831
578
119
7
0
346,413
0
W
Awilix
10,206
600
117
7
0
418,928
0
W
Artio
8,458
498
79
5
0
340,095
4
L
Surtr
9,623
566
118
7
0
293,213
0
L
Chaac
8,596
506
105
6
0
368,854
0
L
Cerberus
6,981
411
82
5
0
323,071
0
W
Charon
9,432
555
40
2
0
345,651
6
L
Danzaburou
6,909
406
59
3
0
269,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role