Player Matchup

Anhur
Anhur
 
Anhur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dr_MuuhKuh
Skadi
Level 80
God Stats
1W - 1L
1,678 SR
Queue Stats
41W - 70L
1,278 Elo+
Party 2
Sobek
Sobek
Vicotoru
Sobek
Level 86
God Stats
1W - 3L
1,390 SR
Queue Stats
112W - 121L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
chasirasy
Nu Wa
Level 49
God Stats
3W - 2L
1,722 SR
Queue Stats
95W - 104L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
xXSoulless
Kukulkan
Level 28
God Stats
17W - 17L
1,557 SR
Queue Stats
41W - 67L
1,308 Elo+
Party 2
Team Averages
Level 60
1,569 SR
1,373 Elo+

VS

Team Averages
Level 85
1,563 SR
1,429 Elo+
Anubis
Anubis
Bratfrosch69
Anubis
Level 134
God Stats
3W - 2L
1,853 SR
Queue Stats
128W - 157L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Eladios
Jing Wei
Level 69
God Stats
4W - 1L
1,648 SR
Queue Stats
31W - 40L
1,368 Elo+
Party 3
Guan Yu
Guan Yu
Tingo152
Guan Yu
Level 103
God Stats
2W - 0L
1,337 SR
Queue Stats
43W - 32L
1,539 Elo+
Solo
Cerberus
Cerberus
final_boss_nata
Cerberus
Level 48
God Stats
40W - 31L
1,478 SR
Queue Stats
171W - 195L
1,428 Elo+
Solo
Maui
Maui
warion999
Maui
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 0 / 0
5,251
1,050
0
0
0
Skadi
11
0 / 5 / 0
5,874
1,175
2,453
6,718
1,078
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Vicotoru
Sobek
10
0 / 5 / 0
5,669
1,134
3,001
9,010
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
chasirasy
Nu Wa
10
0 / 1 / 0
5,619
1,124
2,815
2,305
213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
xXSoulless
Kukulkan
11
0 / 3 / 0
5,934
1,187
7,776
3,884
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

313

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 0 / 7
7,146
1,429
4,770
2,677
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
Eladios
Jing Wei
13
6 / 0 / 8
7,550
1,510
4,017
4,200
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Tingo152
Guan Yu
12
1 / 0 / 12
6,675
1,335
5,941
4,521
4,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
11
4 / 0 / 7
7,407
1,481
4,190
3,989
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Maui
11
0 / 0 / 5
5,873
1,175
1,312
3,221
1,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
14
14
Deaths
0
0
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Anubis
3
0
7
6.5
L
Skadi
0
5
0
0
W
Jing Wei
Eladios
Jing Wei
6
0
8
10
W
Guan Yu
Tingo152
Guan Yu
1
0
12
7
L
Sobek
Vicotoru
Sobek
0
5
0
0
L
Nu Wa
chasirasy
Nu Wa
0
1
0
0
W
Cerberus
4
0
7
7.5
W
Maui
0
0
5
2.5
L
Kukulkan
xXSoulless
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,045
Damage
20,230
21,917
Taken
18,608
4,402
Mitigated
11,242
591
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
4,770
90
0
925
2,677
1,151
0
1,951
726
27,323
537
L
Skadi
2,453
702
33
173
6,718
1,078
0
2,899
3,819
0
13,885
W
Jing Wei
Eladios
Jing Wei
4,017
2,930
0
381
4,200
1,427
0
3,071
1,129
0
14,530
W
Guan Yu
Tingo152
Guan Yu
5,941
878
1,317
1,607
4,521
4,168
0
3,479
1,042
0
12,552
L
Sobek
Vicotoru
Sobek
3,001
129
0
385
9,010
2,373
0
5,230
3,780
7,580
0
L
Nu Wa
chasirasy
Nu Wa
2,815
883
0
0
2,305
213
0
573
1,732
6,622
0
W
Cerberus
4,190
0
0
800
3,989
3,311
0
2,507
1,482
16,961
0
W
Maui
1,312
166
0
70
3,221
1,185
0
2,584
637
7,311
743
L
Kukulkan
xXSoulless
Kukulkan
7,776
549
0
0
3,884
738
0
1,475
2,409
27,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
34,651
109
Minions Killed
162
2
Camps Cleared
6
381,983
Distance Traveled
517,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,251
1,050
0
0
0
0
0
W
Anubis
7,146
1,429
52
10
2
99,375
0
L
Skadi
5,874
1,175
34
7
2
79,133
0
W
Jing Wei
7,550
1,510
29
6
3
114,698
0
W
Guan Yu
6,675
1,335
20
4
1
117,854
0
L
Sobek
5,669
1,134
14
3
0
105,350
0
L
Nu Wa
5,619
1,124
13
3
0
92,283
0
W
Cerberus
7,407
1,481
44
9
0
107,615
0
W
Maui
5,873
1,175
17
3
0
77,952
0
L
Kukulkan
5,934
1,187
48
10
0
105,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role