Player Matchup

Artio
Artio
 
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Fatsacdropper
Loki
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 72L
1,422 Elo+
Party 2
Merlin
Merlin
GerJham
Merlin
Level 78
God Stats
8W - 5L
1,586 SR
Queue Stats
117W - 124L
1,441 Elo+
Solo
Chiron
Chiron
RagingGator
Chiron
Level 89
God Stats
3W - 3L
1,496 SR
Queue Stats
84W - 89L
1,399 Elo+
Party 2
Arachne
Arachne
Seraph_Overkill
Arachne
Level 109
God Stats
2W - 3L
1,524 SR
Queue Stats
657W - 662L
1,574 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,467 Elo+

VS

Team Averages
Level 114
1,440 SR
1,449 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Dhoombah
Chernobog
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,391 Elo+
Solo
Odin
Odin
GrumpyAstartes
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 194L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
MIRBK201
Nu Wa
Level 148
God Stats
1W - 1L
1,204 SR
Queue Stats
54W - 68L
1,420 Elo+
Party 3
Hera
Hera
yuwucornio
Hera
Level 124
God Stats
2W - 1L
1,498 SR
Queue Stats
63W - 74L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 3 / 2
4,881
976
641
6,221
4,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 0 / 2
5,723
1,145
2,591
2,827
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
GerJham
Merlin
12
2 / 2 / 2
5,935
1,187
4,000
3,616
1,230
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
12
2 / 1 / 3
5,569
1,114
4,307
3,361
1,213
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 0 / 0
1,260
252
0
175
68

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 4
5,796
1,159
3,606
3,299
1,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Dhoombah
Chernobog
11
0 / 2 / 4
5,663
1,133
2,529
3,479
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 1 / 2
5,701
1,140
3,505
3,475
2,430
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
MIRBK201
Nu Wa
9
2 / 2 / 3
5,727
1,145
3,709
2,961
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 2 / 3
5,673
1,135
1,699
2,698
676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
6
6
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
W
Olorun
 
Olorun
1
1
4
3
W
Chernobog
Dhoombah
Chernobog
0
2
4
1
L
4
0
2
5
L
Merlin
GerJham
Merlin
2
2
2
1.5
W
2
1
2
3
W
Nu Wa
MIRBK201
Nu Wa
2
2
3
1.75
L
Chiron
2
1
3
3.5
L
0
0
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,539
Damage
15,048
16,200
Taken
15,912
7,470
Mitigated
6,208
4,667
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
641
31
942
1,137
6,221
4,019
0
4,220
2,001
1,754
0
W
Olorun
 
Olorun
3,606
1,215
1,004
983
3,299
1,123
0
1,920
1,379
9,067
395
W
Chernobog
Dhoombah
Chernobog
2,529
1,091
409
474
3,479
1,283
0
498
2,981
0
13,187
L
2,591
542
161
90
2,827
940
0
1,022
1,805
0
5,929
L
Merlin
GerJham
Merlin
4,000
47
480
867
3,616
1,230
0
1,574
2,042
14,993
283
W
3,505
567
437
144
3,475
2,430
0
482
2,993
0
6,488
W
Nu Wa
MIRBK201
Nu Wa
3,709
879
136
284
2,961
696
0
1,033
1,928
5,464
0
L
Chiron
4,307
878
177
813
3,361
1,213
0
1,925
1,436
0
9,252
L
0
0
0
0
175
68
0
175
0
0
0
W
1,699
279
182
0
2,698
676
0
622
2,076
6,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
28,560
39
Minions Killed
60
0
Camps Cleared
0
393,169
Distance Traveled
479,718
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,881
976
2
0
0
86,732
0
W
Olorun
5,796
1,159
22
4
0
91,630
0
W
Chernobog
5,663
1,133
19
4
0
97,095
0
L
Loki
5,723
1,145
6
1
0
102,168
0
L
Merlin
5,935
1,187
22
4
0
106,736
0
W
Odin
5,701
1,140
6
1
0
106,274
0
W
Nu Wa
5,727
1,145
1
0
0
85,416
0
L
Chiron
5,569
1,114
9
2
0
97,533
0
L
Arachne
1,260
252
0
0
0
0
0
W
Hera
5,673
1,135
12
2
0
99,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role