Player Matchup

Ao Kuang
Ao Kuang
Baetulo
Ao Kuang
Level 64
God Stats
12W - 12L
1,500 SR
Queue Stats
201W - 202L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
DanielaCrew
Kuzenbo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
Sem__251
Cthulhu
Level 47
God Stats
9W - 10L
1,456 SR
Queue Stats
65W - 82L
1,478 Elo+
Solo
Cupid
Cupid
csr10
Cupid
Level 127
God Stats
6W - 2L
1,815 SR
Queue Stats
329W - 299L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
serone08
Baron Samedi
Level 97
God Stats
3W - 5L
1,432 SR
Queue Stats
272W - 273L
1,416 Elo+
Party 2
Team Averages
Level 68
1,541 SR
1,416 Elo+

VS

Team Averages
Level 117
1,379 SR
1,479 Elo+
Chronos
Chronos
Blizard214
Chronos
Level 135
God Stats
11W - 16L
1,479 SR
Queue Stats
152W - 138L
1,510 Elo+
Party 1
Pele
Pele
Haschpapi89
Pele
Level 107
God Stats
2W - 6L
1,259 SR
Queue Stats
221W - 183L
1,459 Elo+
Solo
Mulan
Mulan
LightSoF
Mulan
Level 109
God Stats
26W - 18L
1,638 SR
Queue Stats
55W - 52L
1,481 Elo+
Party 1
Athena
Athena
SincereGergi
Athena
Level 108
God Stats
1W - 3L
1,220 SR
Queue Stats
102W - 89L
1,527 Elo+
Party 1
Ullr
Ullr
omarpum98
Ullr
Level 126
God Stats
5W - 8L
1,302 SR
Queue Stats
136W - 138L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Baetulo
Ao Kuang
6
2 / 0 / 1
5,505
393
1,096
3,616
1,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
DanielaCrew
Kuzenbo
10
1 / 2 / 3
6,696
478
3,532
13,342
12,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Sem__251
Cthulhu
14
4 / 4 / 1
8,406
600
11,404
16,192
8,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
csr10
Cupid
12
2 / 2 / 3
6,937
496
9,865
11,410
4,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
serone08
Baron Samedi
13
1 / 5 / 0
7,292
521
4,948
9,949
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blizard214
Chronos
16
5 / 0 / 3
9,566
683
8,191
9,585
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 3 / 2
7,937
567
5,126
9,931
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
LightSoF
Mulan
15
3 / 3 / 3
9,137
653
10,280
13,704
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
12
1 / 2 / 8
7,795
557
7,636
11,267
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
14
2 / 2 / 3
8,025
573
7,190
7,006
2,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
13
13
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Baetulo
Ao Kuang
2
0
1
2.5
W
Chronos
Blizard214
Chronos
5
0
3
6.5
L
Kuzenbo
DanielaCrew
Kuzenbo
1
2
3
1.25
W
2
3
2
1
W
Mulan
LightSoF
Mulan
3
3
3
1.5
L
Cthulhu
Sem__251
Cthulhu
4
4
1
1.13
W
Athena
1
2
8
2.5
L
Cupid
csr10
Cupid
2
2
3
1.75
W
Ullr
2
2
3
1.75
L
Baron Samedi
serone08
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
38,423
54,509
Taken
51,493
30,338
Mitigated
31,835
15,036
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Baetulo
Ao Kuang
1,096
548
0
554
3,616
1,091
0
544
3,072
13,204
470
W
Chronos
Blizard214
Chronos
8,191
2,847
0
3,020
9,585
3,704
1,436
4,019
5,566
85,324
4,075
L
Kuzenbo
DanielaCrew
Kuzenbo
3,532
1,778
0
3,395
13,342
12,573
108
4,987
8,355
11,663
1,168
W
5,126
1,528
0
2,076
9,931
3,763
0
3,208
6,565
0
66,794
W
Mulan
LightSoF
Mulan
10,280
2,163
0
4,884
13,704
11,740
0
7,811
4,867
0
49,130
L
Cthulhu
Sem__251
Cthulhu
11,404
1,498
0
3,482
16,192
8,131
0
502
15,022
52,885
1,394
W
Athena
7,636
1,992
0
2,227
11,267
10,256
0
3,327
7,930
18,981
0
L
Cupid
csr10
Cupid
9,865
5,188
1,302
5,065
11,410
4,406
914
4,519
6,891
0
58,816
W
Ullr
7,190
2,351
0
1,190
7,006
2,372
599
1,655
5,351
0
61,354
L
Baron Samedi
serone08
Baron Samedi
4,948
168
223
1,015
9,949
4,137
29
5,216
4,733
53,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
42,460
330
Minions Killed
464
0
Camps Cleared
0
1,253,236
Distance Traveled
1,328,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,505
393
27
2
0
150,095
0
W
Chronos
9,566
683
142
10
0
301,411
0
L
Kuzenbo
6,696
478
14
1
0
324,698
0
W
Pele
7,937
567
107
8
0
254,963
0
W
Mulan
9,137
653
88
6
0
243,670
0
L
Cthulhu
8,406
600
111
8
0
265,282
0
W
Athena
7,795
557
17
1
0
281,765
0
L
Cupid
6,937
496
86
6
0
257,955
0
W
Ullr
8,025
573
110
8
0
247,182
0
L
Baron Samedi
7,292
521
92
7
0
255,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role