Player Matchup

Cthulhu
Cthulhu
Tony95320
Cthulhu
Level 49
God Stats
64W - 112L
1,420 SR
Queue Stats
64W - 112L
1,374 Elo+
Solo
Fenrir
Fenrir
ZerketGT
Fenrir
Level 66
God Stats
4W - 1L
1,971 SR
Queue Stats
150W - 138L
1,552 Elo+
Solo
Charybdis
Charybdis
Zynsiyme05
Charybdis
Level 104
God Stats
0W - 3L
1,173 SR
Queue Stats
26W - 36L
1,418 Elo+
Party 1
Chaac
Chaac
darkminilord
Chaac
Level 122
God Stats
1W - 6L
1,436 SR
Queue Stats
224W - 216L
1,483 Elo+
Solo
Aphrodite
Aphrodite
emcdaniel
Aphrodite
Level 126
God Stats
0W - 2L
1,334 SR
Queue Stats
57W - 70L
1,452 Elo+
Party 1
Team Averages
Level 93
1,467 SR
1,456 Elo+

VS

Team Averages
Level 86
1,469 SR
1,463 Elo+
Medusa
Medusa
Chu_4B11
Medusa
Level 123
God Stats
6W - 1L
1,730 SR
Queue Stats
10W - 8L
1,503 Elo+
Party 2
Nemesis
Nemesis
DolcheTejada506
Nemesis
Level 68
God Stats
1W - 2L
1,109 SR
Queue Stats
66W - 71L
1,442 Elo+
Solo
Athena
Athena
Jdawg20047497
Athena
Level 87
God Stats
3W - 8L
1,490 SR
Queue Stats
230W - 252L
1,442 Elo+
Solo
Hades
Hades
ThorPR69
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,503 Elo+
Party 2
Janus
Janus
wicho369
Janus
Level 102
God Stats
82W - 85L
1,516 SR
Queue Stats
559W - 558L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tony95320
Cthulhu
4
0 / 1 / 0
3,697
370
764
862
238
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fenrir
ZerketGT
Fenrir
1
0 / 0 / 0
3,436
344
0
307
83
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Zynsiyme05
Charybdis
7
3 / 5 / 1
5,054
505
5,058
9,083
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 0
5,279
528
1,871
9,079
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
emcdaniel
Aphrodite
6
1 / 4 / 3
4,435
444
3,097
7,107
4,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chu_4B11
Medusa
10
4 / 1 / 3
5,895
590
5,227
3,879
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
6,097
610
2,200
6,598
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 5
6,226
623
4,559
9,805
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
ThorPR69
Hades
10
2 / 0 / 2
6,076
608
1,399
3,424
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
wicho369
Janus
12
4 / 0 / 0
7,451
745
4,163
2,362
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chu_4B11
Medusa
4
1
3
5.5
W
2
1
2
3
W
2
2
5
2.25
W
Hades
ThorPR69
Hades
2
0
2
3
L
Cthulhu
Tony95320
Cthulhu
0
1
0
0
L
Fenrir
ZerketGT
Fenrir
0
0
0
0
L
Charybdis
Zynsiyme05
Charybdis
3
5
1
0.7
L
0
4
0
0
L
Aphrodite
emcdaniel
Aphrodite
1
4
3
0.63
W
Janus
wicho369
Janus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,790
Damage
17,548
26,438
Taken
26,068
11,018
Mitigated
11,371
8,940
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chu_4B11
Medusa
5,227
2,522
0
710
3,879
1,178
639
852
3,027
0
31,820
W
2,200
1,015
0
860
6,598
2,199
0
313
6,285
0
55,488
W
4,559
1,396
0
2,472
9,805
6,160
123
2,000
7,805
21,842
1,448
W
Hades
ThorPR69
Hades
1,399
87
65
1,524
3,424
1,192
904
696
2,728
24,133
1,141
L
Cthulhu
Tony95320
Cthulhu
764
0
0
0
862
238
87
453
409
6,349
0
L
Fenrir
ZerketGT
Fenrir
0
0
0
0
307
83
0
0
307
0
1,106
L
Charybdis
Zynsiyme05
Charybdis
5,058
1,781
178
2,266
9,083
2,616
407
3,040
6,043
0
33,650
L
1,871
100
0
2,589
9,079
3,572
0
3,665
4,994
0
33,752
L
Aphrodite
emcdaniel
Aphrodite
3,097
858
1,551
2,356
7,107
4,509
92
2,362
4,745
10,066
0
W
Janus
wicho369
Janus
4,163
325
0
928
2,362
642
0
0
2,362
46,433
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,901
Gold Earned
31,745
153
Minions Killed
306
0
Camps Cleared
0
621,795
Distance Traveled
927,067
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,895
590
44
4
0
173,619
1
W
Nemesis
6,097
610
90
9
0
223,761
0
W
Athena
6,226
623
28
3
0
176,435
0
W
Hades
6,076
608
52
5
0
180,519
3
L
Cthulhu
3,697
370
6
1
0
130,635
0
L
Fenrir
3,436
344
3
0
0
7,638
0
L
Charybdis
5,054
505
61
6
0
158,003
0
L
Chaac
5,279
528
73
7
0
181,716
0
L
Aphrodite
4,435
444
10
1
0
143,803
0
W
Janus
7,451
745
92
9
0
172,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role