Player Matchup

Odin
Odin
Platinum V
AspireCharisma
Odin
Platinum V
Level 145
God Stats
183W - 148L
1,677 SR
Queue Stats
196W - 183L
1,767 MMR
Solo
Cabrakan
Cabrakan
Gold I
Jorjito2007
Cabrakan
Gold I
Level 106
God Stats
0W - 3L
1,656 SR
Queue Stats
121W - 112L
1,768 MMR
Solo
Cernunnos
Cernunnos
Gold III
discreet365brick
Cernunnos
Gold III
Level 113
God Stats
6W - 4L
1,816 SR
Queue Stats
24W - 30L
1,772 MMR
Solo
Lancelot
Lancelot
Platinum IV
iiSamurai
Lancelot
Platinum IV
Level 157
God Stats
12W - 20L
1,583 SR
Queue Stats
145W - 161L
1,811 MMR
Party 1
Hades
Hades
Gold I
thotianna
Hades
Gold I
Level 109
God Stats
23W - 18L
1,650 SR
Queue Stats
53W - 46L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,676 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,545 SR
1,701 MMR
Eset
Eset
Platinum V
 
Eset
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
IDuvan
Jing Wei
Gold IV
Level 145
God Stats
1W - 1L
1,746 SR
Queue Stats
17W - 12L
1,726 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
VloneKhi8455
Kuzenbo
Platinum V
Level 147
God Stats
29W - 26L
1,478 SR
Queue Stats
133W - 129L
1,782 MMR
Solo
Hercules
Hercules
Platinum II
XArsenicShadowX
Hercules
Platinum II
Level 175
God Stats
3W - 4L
1,504 SR
Queue Stats
195W - 179L
1,763 MMR
Solo
Ne Zha
Ne Zha
Platinum V
lEsponja
Ne Zha
Platinum V
Level 176
God Stats
2W - 2L
1,495 SR
Queue Stats
58W - 48L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,846
490
5,096
11,083
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Jorjito2007
Cabrakan
12
1 / 6 / 3
8,185
512
5,064
14,181
15,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
15
2 / 6 / 4
9,378
586
9,467
13,547
4,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
iiSamurai
Lancelot
13
2 / 8 / 4
8,001
500
8,626
16,602
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
thotianna
Hades
15
2 / 5 / 0
8,441
528
8,544
14,940
6,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtemisKumbhakarnaAthena

VS

Bans
AgniChang'eHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 1 / 12
9,902
619
14,355
7,611
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IDuvan
Jing Wei
17
8 / 3 / 5
10,376
649
9,786
12,432
4,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
VloneKhi8455
Kuzenbo
14
3 / 1 / 13
9,273
580
6,885
13,805
14,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
17
2 / 1 / 7
9,983
624
9,175
14,293
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
lEsponja
Ne Zha
16
9 / 2 / 11
9,642
603
11,981
12,647
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
26
26
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
12
10
L
1
1
0
1
W
Jing Wei
IDuvan
Jing Wei
8
3
5
3.5
L
Cabrakan
Jorjito2007
Cabrakan
1
6
3
0.42
W
Kuzenbo
VloneKhi8455
Kuzenbo
3
1
13
9.5
W
Hercules
2
1
7
5.5
L
Cernunnos
2
6
4
0.67
L
Lancelot
iiSamurai
Lancelot
2
8
4
0.5
W
Ne Zha
lEsponja
Ne Zha
9
2
11
7.25
L
Hades
thotianna
Hades
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,797
Damage
52,182
70,353
Taken
60,788
42,742
Mitigated
45,146
20,148
Healing
21,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
14,355
986
640
2,349
7,611
3,381
428
4,081
3,530
72,003
3,590
L
5,096
1,130
0
3,379
11,083
10,302
0
856
9,780
0
48,548
W
Jing Wei
IDuvan
Jing Wei
9,786
7,724
0
4,554
12,432
4,813
5,013
1,435
10,997
0
75,403
L
Cabrakan
Jorjito2007
Cabrakan
5,064
837
0
1,051
14,181
15,668
0
4,728
9,294
20,974
494
W
Kuzenbo
VloneKhi8455
Kuzenbo
6,885
2,418
0
3,555
13,805
14,465
450
3,501
10,304
26,119
0
W
Hercules
9,175
3,566
0
7,813
14,293
15,941
676
1,577
12,716
0
70,685
L
Cernunnos
9,467
4,289
0
4,267
13,547
4,545
3,300
1,876
11,606
0
80,193
L
Lancelot
iiSamurai
Lancelot
8,626
1,494
0
4,885
16,602
5,894
0
5,224
10,915
0
53,467
W
Ne Zha
lEsponja
Ne Zha
11,981
3,670
0
2,094
12,647
6,546
671
3,192
9,455
0
62,421
L
Hades
thotianna
Hades
8,544
732
789
5,777
14,940
6,333
228
6,971
7,403
70,560
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
49,176
455
Minions Killed
515
0
Camps Cleared
0
1,596,815
Distance Traveled
1,656,186
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,902
619
135
8
0
314,412
2
L
Odin
7,846
490
78
5
0
342,496
2
W
Jing Wei
10,376
649
134
8
0
317,770
0
L
Cabrakan
8,185
512
19
1
0
310,443
0
W
Kuzenbo
9,273
580
27
2
0
333,934
6
W
Hercules
9,983
624
133
8
0
321,668
3
L
Cernunnos
9,378
586
146
9
0
276,954
2
L
Lancelot
8,001
500
73
5
0
366,385
4
W
Ne Zha
9,642
603
86
5
0
368,402
4
L
Hades
8,441
528
139
9
0
300,537
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role