Player Matchup

Hera
Hera
Eczuras
Hera
Level 144
God Stats
5W - 7L
1,458 SR
Queue Stats
273W - 255L
1,506 Elo+
Party 3
Susano
Susano
GeorgeDROID3000
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,764 Elo+
Party 1
Kukulkan
Kukulkan
LTthaGoaT
Kukulkan
Level 125
God Stats
86W - 65L
1,576 SR
Queue Stats
125W - 123L
1,571 Elo+
Party 1
Skadi
Skadi
Snorloch
Skadi
Level 122
God Stats
58W - 58L
1,520 SR
Queue Stats
234W - 228L
1,488 Elo+
Party 3
Chernobog
Chernobog
aParagon
Chernobog
Level 128
God Stats
4W - 2L
1,439 SR
Queue Stats
123W - 78L
1,693 Elo+
Solo
Team Averages
Level 104
1,499 SR
1,605 Elo+

VS

Team Averages
Level 110
1,514 SR
1,506 Elo+
Mulan
Mulan
CDC7
Mulan
Level 125
God Stats
27W - 13L
1,729 SR
Queue Stats
155W - 140L
1,583 Elo+
Solo
Maui
Maui
Kiratons
Maui
Level 63
God Stats
17W - 16L
1,295 SR
Queue Stats
196W - 198L
1,428 Elo+
Party 2
Thanatos
Thanatos
Queburs2
Thanatos
Level 147
God Stats
20W - 21L
1,489 SR
Queue Stats
401W - 369L
1,509 Elo+
Solo
Nu Wa
Nu Wa
WigWam Duck
Nu Wa
Level 158
God Stats
126W - 96L
1,593 SR
Queue Stats
381W - 330L
1,553 Elo+
Solo
Nut
Nut
lautii051104
Nut
Level 56
God Stats
10W - 13L
1,461 SR
Queue Stats
81W - 94L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Eczuras
Hera
6
1 / 1 / 2
4,461
446
2,475
2,396
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 1 / 3
6,322
632
6,267
6,942
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
LTthaGoaT
Kukulkan
11
0 / 3 / 1
5,765
577
1,700
4,239
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Snorloch
Skadi
11
1 / 2 / 1
5,666
567
3,452
3,952
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
aParagon
Chernobog
13
5 / 0 / 0
7,030
703
5,120
4,467
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CDC7
Mulan
9
0 / 3 / 0
5,347
535
1,754
7,767
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
8
0 / 2 / 4
5,166
517
1,578
7,024
3,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Queburs2
Thanatos
10
1 / 3 / 1
5,354
535
2,815
7,721
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 1
6,408
641
4,671
5,342
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 2 / 0
6,094
609
2,483
4,820
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
13
Kills
7
7
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
CDC7
Mulan
0
3
0
0
W
Hera
Eczuras
Hera
1
1
2
2
W
6
1
3
7.5
L
Maui
0
2
4
1
W
Kukulkan
LTthaGoaT
Kukulkan
0
3
1
0.17
L
Thanatos
Queburs2
Thanatos
1
3
1
0.5
W
Skadi
Snorloch
Skadi
1
2
1
0.75
L
3
3
1
1.17
W
Chernobog
aParagon
Chernobog
5
0
0
5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
13,301
21,996
Taken
32,674
5,474
Mitigated
12,311
4,791
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CDC7
Mulan
1,754
0
0
1,871
7,767
2,858
0
0
7,767
0
33,660
W
Hera
Eczuras
Hera
2,475
693
0
136
2,396
449
0
806
1,590
11,076
0
W
6,267
1,628
0
2,900
6,942
1,982
0
941
6,001
0
33,406
L
Maui
1,578
630
0
1,180
7,024
3,655
0
1,141
5,683
12,228
0
W
Kukulkan
LTthaGoaT
Kukulkan
1,700
0
0
375
4,239
791
0
2,821
1,418
43,485
0
L
Thanatos
Queburs2
Thanatos
2,815
502
0
4,116
7,721
2,785
0
360
7,361
0
39,969
W
Skadi
Snorloch
Skadi
3,452
1,875
0
380
3,952
1,011
0
1,220
2,732
0
36,164
L
4,671
1,055
0
629
5,342
1,558
0
1,340
4,002
43,632
1,606
W
Chernobog
aParagon
Chernobog
5,120
2,491
0
1,000
4,467
1,241
0
426
4,041
0
49,720
L
2,483
1,063
0
1,645
4,820
1,455
0
1,020
3,686
0
40,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
28,369
343
Minions Killed
309
0
Camps Cleared
0
923,581
Distance Traveled
1,013,154
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,347
535
71
7
0
173,192
2
W
Hera
4,461
446
32
3
0
99,721
2
W
Susano
6,322
632
56
6
0
251,665
1
L
Maui
5,166
517
10
1
0
221,260
5
W
Kukulkan
5,765
577
83
8
0
162,303
0
L
Thanatos
5,354
535
69
7
0
222,368
1
W
Skadi
5,666
567
75
8
0
187,861
0
L
Nu Wa
6,408
641
81
8
0
196,619
0
W
Chernobog
7,030
703
97
10
0
222,031
0
L
Nut
6,094
609
78
8
0
199,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role