Player Matchup

Baron Samedi
Baron Samedi
ASassyMuffin276
Baron Samedi
Level 68
God Stats
2W - 1L
1,540 SR
Queue Stats
108W - 104L
1,494 Elo+
Party 2
Odin
Odin
BF4 Hunts
Odin
Level 149
God Stats
7W - 5L
1,410 SR
Queue Stats
385W - 355L
1,534 Elo+
Party 2
Hades
Hades
SoulfulDragon
Hades
Level 208
God Stats
11W - 8L
1,573 SR
Queue Stats
754W - 796L
1,399 Elo+
Solo
Cabrakan
Cabrakan
TrunkFullaFunk7
Cabrakan
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 98L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
saintandsin
Ah Muzen Cab
Level 169
God Stats
9W - 10L
1,478 SR
Queue Stats
410W - 382L
1,545 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,478 Elo+

VS

Team Averages
Level 130
1,496 SR
1,513 Elo+
Mulan
Mulan
Damdash1111
Mulan
Level 104
God Stats
1W - 3L
1,524 SR
Queue Stats
97W - 96L
1,512 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Duke
Cu Chulainn
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
164W - 167L
1,455 Elo+
Solo
Jormungandr
Jormungandr
ShizuoHewajima98
Jormungandr
Level 109
God Stats
2W - 2L
1,565 SR
Queue Stats
242W - 231L
1,533 Elo+
Party 1
Thor
Thor
TatsuyaSenkou
Thor
Level 151
God Stats
12W - 12L
1,434 SR
Queue Stats
557W - 517L
1,532 Elo+
Solo
Eset
Eset
lucasgiano
Eset
Level 127
God Stats
0W - 3L
1,188 SR
Queue Stats
213W - 212L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASassyMuffin276
Baron Samedi
16
5 / 0 / 20
9,688
969
9,863
6,247
3,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
14
5 / 2 / 19
8,815
882
13,684
11,336
12,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 1 / 18
9,485
949
9,298
9,885
8,988
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
14
4 / 3 / 18
9,234
923
7,827
15,610
19,294
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ah Muzen Cab
saintandsin
Ah Muzen Cab
16
6 / 1 / 18
9,246
925
20,327
13,211
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
7,558
756
8,257
12,427
7,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Duke
Cu Chulainn
12
1 / 5 / 5
6,946
695
6,546
13,890
4,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
ShizuoHewajima98
Jormungandr
14
3 / 4 / 2
7,460
746
8,968
18,649
12,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 4 / 3
7,008
701
8,497
12,741
8,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
6,929
693
10,173
7,271
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
26
Kills
7
7
Deaths
26
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ASassyMuffin276
Baron Samedi
5
0
20
15
W
Odin
5
2
19
7.25
L
1
7
5
0.5
L
Cu Chulainn
Duke
Cu Chulainn
1
5
5
0.7
L
Jormungandr
ShizuoHewajima98
Jormungandr
3
4
2
1
W
6
1
18
15
L
1
4
3
0.63
W
Cabrakan
4
3
18
4.33
L
1
6
2
0.33
W
Ah Muzen Cab
saintandsin
Ah Muzen Cab
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
42,441
56,289
Taken
64,978
50,548
Mitigated
35,173
27,142
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ASassyMuffin276
Baron Samedi
9,863
256
4,071
1,337
6,247
3,826
723
1,612
4,454
23,425
0
W
Odin
13,684
1,235
1,460
2,060
11,336
12,201
448
2,667
8,516
0
19,254
L
8,257
596
462
1,712
12,427
7,041
0
5,044
7,383
0
12,428
L
Cu Chulainn
Duke
Cu Chulainn
6,546
1,006
692
1,889
13,890
4,971
0
6,482
7,408
0
9,433
L
Jormungandr
ShizuoHewajima98
Jormungandr
8,968
2,471
150
7,243
18,649
12,204
0
6,826
11,823
24,896
0
W
9,298
1,706
2,900
4,179
9,885
8,988
723
3,482
6,195
15,765
1,428
L
8,497
1,120
458
3,441
12,741
8,403
0
3,854
8,887
0
17,085
W
Cabrakan
7,827
71
2,957
3,550
15,610
19,294
187
7,267
8,025
14,305
0
L
10,173
704
886
89
7,271
2,554
0
3,917
3,354
16,773
0
W
Ah Muzen Cab
saintandsin
Ah Muzen Cab
20,327
8,815
1,440
3,188
13,211
6,239
1,271
3,071
9,958
0
38,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
35,901
118
Minions Killed
109
0
Camps Cleared
0
895,139
Distance Traveled
734,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,688
969
29
3
0
197,701
0
W
Odin
8,815
882
17
2
0
155,148
0
L
Mulan
7,558
756
13
1
0
154,383
0
L
Cu Chulainn
6,946
695
7
1
0
125,176
0
L
Jormungandr
7,460
746
46
5
0
160,819
0
W
Hades
9,485
949
27
3
0
175,680
0
L
Thor
7,008
701
26
3
0
146,140
0
W
Cabrakan
9,234
923
8
1
0
167,533
0
L
Eset
6,929
693
17
2
0
147,585
0
W
Ah Muzen Cab
9,246
925
37
4
0
199,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role