Player Matchup

Cupid
Cupid
CLASSICxBBE
Cupid
Level 115
God Stats
25W - 21L
1,576 SR
Queue Stats
209W - 215L
1,477 Elo+
Party 3
Nu Wa
Nu Wa
Lavisalt
Nu Wa
Level 105
God Stats
18W - 21L
1,493 SR
Queue Stats
219W - 219L
1,486 Elo+
Party 3
Nike
Nike
Periodqxx
Nike
Level 48
God Stats
5W - 6L
1,561 SR
Queue Stats
83W - 90L
1,428 Elo+
Solo
Cliodhna
Cliodhna
Shanita_Dee
Cliodhna
Level 53
God Stats
46W - 47L
1,438 SR
Queue Stats
107W - 104L
1,435 Elo+
Party 1
Yemoja
Yemoja
c0nterXc0nter
Yemoja
Level 34
God Stats
26W - 25L
1,535 SR
Queue Stats
67W - 67L
1,425 Elo+
Party 1
Team Averages
Level 71
1,521 SR
1,450 Elo+

VS

Team Averages
Level 137
1,550 SR
1,460 Elo+
Neith
Neith
 
Neith
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SkinnySlay
Arachne
Level 122
God Stats
2W - 1L
1,501 SR
Queue Stats
41W - 36L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
SshyresS
Xbalanque
Level 145
God Stats
10W - 8L
1,568 SR
Queue Stats
84W - 86L
1,420 Elo+
Solo
Terra
Terra
merrp33
Terra
Level 124
God Stats
10W - 3L
1,701 SR
Queue Stats
32W - 31L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
toyo2000
Kukulkan
Level 100
God Stats
3W - 4L
1,479 SR
Queue Stats
172W - 147L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,329
396
4,814
16,130
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Lavisalt
Nu Wa
12
1 / 3 / 0
6,966
435
6,242
7,141
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
1 / 5 / 0
7,355
460
7,795
16,383
11,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Shanita_Dee
Cliodhna
12
0 / 4 / 2
6,811
426
6,377
14,369
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 4 / 0
7,303
456
7,003
15,269
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 6
10,174
636
13,766
7,769
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
SkinnySlay
Arachne
14
2 / 1 / 7
8,788
549
2,590
13,913
5,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
SshyresS
Xbalanque
14
7 / 1 / 7
8,922
558
18,499
12,903
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
merrp33
Terra
13
0 / 1 / 10
8,624
539
3,559
16,059
9,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
toyo2000
Kukulkan
16
8 / 0 / 3
10,199
637
15,351
6,107
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
22
22
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
6
8
L
1
6
0
0.17
L
Nu Wa
Lavisalt
Nu Wa
1
3
0
0.33
L
Nike
1
5
0
0.2
L
Cliodhna
Shanita_Dee
Cliodhna
0
4
2
0.25
W
Arachne
SkinnySlay
Arachne
2
1
7
5.5
W
Xbalanque
SshyresS
Xbalanque
7
1
7
10.5
L
1
4
0
0.25
W
Terra
merrp33
Terra
0
1
10
5
W
Kukulkan
toyo2000
Kukulkan
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,231
Damage
53,765
69,292
Taken
56,751
31,565
Mitigated
25,075
16,172
Healing
24,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,766
4,505
489
3,371
7,769
2,749
3,113
592
7,101
0
82,966
L
4,814
2,290
1,018
3,132
16,130
4,748
354
1,588
14,542
0
30,717
L
Nu Wa
Lavisalt
Nu Wa
6,242
1,479
0
803
7,141
1,379
0
5,518
1,623
39,637
0
L
Nike
7,795
343
0
3,365
16,383
11,576
0
2,024
14,359
0
51,901
L
Cliodhna
Shanita_Dee
Cliodhna
6,377
964
0
4,158
14,369
4,190
0
5,070
9,299
0
55,550
W
Arachne
SkinnySlay
Arachne
2,590
1,766
423
3,147
13,913
5,783
1,232
2,536
11,185
0
47,877
W
Xbalanque
SshyresS
Xbalanque
18,499
5,987
0
2,081
12,903
4,663
1,608
3,527
9,220
0
68,948
L
7,003
702
2,096
1,600
15,269
9,672
104
4,540
10,729
30,081
0
W
Terra
merrp33
Terra
3,559
369
6,119
7,169
16,059
9,191
1,186
3,863
11,650
18,431
1,796
W
Kukulkan
toyo2000
Kukulkan
15,351
347
0
1,833
6,107
2,689
306
1,830
4,058
78,625
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,764
Gold Earned
46,707
338
Minions Killed
465
0
Camps Cleared
0
1,467,400
Distance Traveled
1,540,648
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,174
636
133
8
0
291,128
0
L
Cupid
6,329
396
40
3
0
319,849
4
L
Nu Wa
6,966
435
87
5
0
272,938
0
L
Nike
7,355
460
83
5
0
294,230
2
L
Cliodhna
6,811
426
91
6
0
321,808
1
W
Arachne
8,788
549
88
6
0
332,852
0
W
Xbalanque
8,922
558
77
5
0
289,677
0
L
Yemoja
7,303
456
37
2
0
258,575
0
W
Terra
8,624
539
35
2
0
311,131
0
W
Kukulkan
10,199
637
132
8
0
315,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role