Player Matchup

Zeus
Zeus
BluntJoints
Zeus
Level 158
God Stats
2W - 4L
1,422 SR
Queue Stats
142W - 148L
1,481 Elo+
Solo
Surtr
Surtr
Copensmile1822
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,618 Elo+
Party 2
Cabrakan
Cabrakan
FrosT-o3o
Cabrakan
Level 127
God Stats
0W - 2L
1,351 SR
Queue Stats
18W - 21L
1,388 Elo+
Solo
Hel
Hel
chocobpa
Hel
Level 155
God Stats
3W - 5L
1,376 SR
Queue Stats
401W - 438L
1,455 Elo+
Solo
Team Averages
Level 116
1,430 SR
1,488 Elo+

VS

Team Averages
Level 131
1,513 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MonstersRebirth
Cabrakan
Level 125
God Stats
2W - 1L
1,529 SR
Queue Stats
79W - 92L
1,523 Elo+
Solo
He Bo
He Bo
MurloxPlays
He Bo
Level 126
God Stats
3W - 2L
1,518 SR
Queue Stats
182W - 145L
1,603 Elo+
Party 1
Yemoja
Yemoja
lucas-covi
Yemoja
Level 133
God Stats
2W - 2L
1,355 SR
Queue Stats
159W - 158L
1,510 Elo+
Solo
Bastet
Bastet
thyelite
Bastet
Level 149
God Stats
4W - 2L
1,664 SR
Queue Stats
253W - 260L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
7,932
793
14,032
7,793
2,451
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
6,725
673
3,284
12,082
10,786
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
14
2 / 4 / 4
8,085
809
10,200
9,555
4,351
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
FrosT-o3o
Cabrakan
14
1 / 6 / 2
8,338
834
3,367
13,796
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 8 / 6
7,232
723
6,628
11,922
4,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
9 / 1 / 20
10,270
1,027
18,617
9,396
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
13
1 / 5 / 25
8,868
887
5,093
14,554
18,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

16
13 / 2 / 15
10,776
1,078
17,457
11,974
4,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
lucas-covi
Yemoja
15
2 / 0 / 24
9,827
983
3,872
6,369
3,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
thyelite
Bastet
16
7 / 0 / 20
9,520
952
6,440
8,601
3,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
7
Kills
32
32
Deaths
8
16
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
20
19
L
3
6
2
0.67
L
0
8
2
0.13
L
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
2
4
4
1
L
Cabrakan
FrosT-o3o
Cabrakan
1
6
2
0.33
W
Cabrakan
1
5
25
2.7
W
13
2
15
10.25
L
1
8
6
0.5
W
Yemoja
lucas-covi
Yemoja
2
0
24
14
W
Bastet
thyelite
Bastet
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
51,479
55,148
Taken
50,894
41,135
Mitigated
34,257
8,536
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,617
7,685
2,122
963
9,396
3,954
3,000
3,212
6,184
0
44,570
L
14,032
608
111
507
7,793
2,451
0
4,188
3,605
28,451
529
L
3,284
868
0
269
12,082
10,786
0
6,695
5,387
113
9,726
L
Ah Muzen Cab
Defensiveman397
Ah Muzen Cab
10,200
2,675
0
898
9,555
4,351
0
3,671
5,884
0
28,049
L
Cabrakan
FrosT-o3o
Cabrakan
3,367
321
381
1,152
13,796
18,879
0
5,371
8,425
7,368
0
W
Cabrakan
5,093
543
607
1,177
14,554
18,609
344
6,212
8,342
7,130
0
W
17,457
1,127
1,804
2,050
11,974
4,610
1,516
6,256
5,718
33,353
483
L
6,628
121
2,617
2,601
11,922
4,668
0
6,132
5,790
8,379
760
W
Yemoja
lucas-covi
Yemoja
3,872
505
12,641
2,732
6,369
3,860
827
3,157
3,212
11,369
563
W
Bastet
thyelite
Bastet
6,440
1,154
450
1,718
8,601
3,224
881
4,545
4,056
0
12,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
49,261
110
Minions Killed
159
0
Camps Cleared
0
883,847
Distance Traveled
1,043,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,270
1,027
75
8
0
207,757
0
L
Zeus
7,932
793
35
4
0
179,416
0
L
Surtr
6,725
673
9
1
0
166,440
0
L
Ah Muzen Cab
8,085
809
45
5
0
197,173
0
L
Cabrakan
8,338
834
14
1
0
172,094
0
W
Cabrakan
8,868
887
4
0
0
184,452
0
W
He Bo
10,776
1,078
46
5
0
205,863
0
L
Hel
7,232
723
7
1
0
168,724
0
W
Yemoja
9,827
983
21
2
0
191,449
0
W
Bastet
9,520
952
13
1
0
253,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role