Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AutumnPrinceXP
Ishtar
Level 144
God Stats
1W - 1L
1,677 SR
Queue Stats
75W - 70L
1,531 Elo+
Party 2
Mulan
Mulan
FallingTracer
Mulan
Level 154
God Stats
0W - 1L
1,734 SR
Queue Stats
89W - 77L
1,559 Elo+
Solo
Artio
Artio
arachnid_209
Artio
Level 89
God Stats
56W - 41L
1,656 SR
Queue Stats
65W - 51L
1,558 Elo+
Solo
Team Averages
Level 128
1,614 SR
1,530 Elo+

VS

Team Averages
Level 90
1,640 SR
1,532 Elo+
Ix Chel
Ix Chel
BatchF
Ix Chel
Level 65
God Stats
31W - 26L
1,900 SR
Queue Stats
245W - 244L
1,566 Elo+
Solo
Anubis
Anubis
Dspairs20
Anubis
Level 69
God Stats
3W - 6L
1,494 SR
Queue Stats
275W - 258L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
THEGAMER91902
Danzaburou
Level 138
God Stats
18W - 8L
1,633 SR
Queue Stats
278W - 274L
1,540 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 140
God Stats
865W - 811L
1,578 SR
Queue Stats
865W - 812L
1,536 Elo+
Solo
Ymir
Ymir
whybespotato
Ymir
Level 37
God Stats
38W - 24L
1,592 SR
Queue Stats
79W - 85L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 1
5,952
595
5,310
6,233
2,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
 
Awilix
8
0 / 2 / 1
4,767
477
2,580
7,155
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 1
4,778
478
3,873
6,477
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
3 / 4 / 0
6,061
606
5,053
7,354
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
1 / 1 / 0
5,231
523
3,324
7,625
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BatchF
Ix Chel
10
1 / 2 / 0
5,261
526
2,252
4,483
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Dspairs20
Anubis
12
5 / 3 / 1
6,961
696
6,348
8,753
3,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
THEGAMER91902
Danzaburou
10
5 / 0 / 1
6,276
628
6,579
4,299
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
nehcrs
Thor
12
1 / 0 / 1
5,893
589
1,939
7,686
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 5
5,913
591
4,670
9,144
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
13
13
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
2
1
1.25
L
Awilix
 
Awilix
0
2
1
0.25
L
0
4
1
0.13
W
Ix Chel
BatchF
Ix Chel
1
2
0
0.5
W
Anubis
Dspairs20
Anubis
5
3
1
1.83
L
3
4
0
0.75
W
Danzaburou
THEGAMER91902
Danzaburou
5
0
1
5.5
L
1
1
0
1
W
Thor
nehcrs
Thor
1
0
1
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
21,788
34,844
Taken
34,365
14,392
Mitigated
13,186
13,029
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,310
435
0
2,639
6,233
2,385
138
3,246
2,987
37,938
1,690
L
Awilix
 
Awilix
2,580
1,280
0
2,662
7,155
1,877
0
1,751
5,404
0
23,843
L
3,873
2,443
0
1,750
6,477
1,714
0
2,102
4,375
0
25,624
W
Ix Chel
BatchF
Ix Chel
2,252
112
150
1,125
4,483
839
0
3,502
981
21,530
0
W
Anubis
Dspairs20
Anubis
6,348
700
0
4,352
8,753
3,092
0
827
7,579
37,393
194
L
5,053
791
0
1,966
7,354
3,827
0
4,690
2,664
0
26,842
W
Danzaburou
THEGAMER91902
Danzaburou
6,579
3,059
0
1,465
4,299
1,273
690
1,259
3,040
0
31,394
L
3,324
375
668
3,344
7,625
4,589
0
1,532
6,093
14,146
0
W
Thor
nehcrs
Thor
1,939
295
0
4,968
7,686
2,326
0
469
7,181
0
50,401
W
4,670
1,246
0
1,624
9,144
5,656
208
2,530
6,614
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
30,304
236
Minions Killed
284
0
Camps Cleared
0
984,005
Distance Traveled
1,028,876
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,952
595
71
7
0
186,509
0
L
Awilix
4,767
477
46
5
0
242,237
2
L
Ishtar
4,778
478
46
5
0
176,013
0
W
Ix Chel
5,261
526
27
3
0
206,205
0
W
Anubis
6,961
696
69
7
0
170,234
0
L
Mulan
6,061
606
52
5
0
168,100
0
W
Danzaburou
6,276
628
61
6
0
203,575
5
L
Artio
5,231
523
21
2
0
211,146
0
W
Thor
5,893
589
91
9
0
239,706
0
W
Ymir
5,913
591
36
4
0
209,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role