Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alpha_zero-Dx
Ah Muzen Cab
Level 169
God Stats
2W - 4L
1,580 SR
Queue Stats
283W - 293L
1,510 Elo+
Solo
Agni
Agni
Craigdude
Agni
Level 137
God Stats
4W - 2L
1,664 SR
Queue Stats
225W - 201L
1,584 Elo+
Solo
Shiva
Shiva
Headiot
Shiva
Level 142
God Stats
0W - 2L
1,253 SR
Queue Stats
26W - 57L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
STUDBOLT
Kukulkan
Level 124
God Stats
0W - 1L
1,493 SR
Queue Stats
20W - 40L
1,410 Elo+
Party 1
Anhur
Anhur
rockdaparty14
Anhur
Level 92
God Stats
1W - 1L
1,683 SR
Queue Stats
156W - 173L
1,491 Elo+
Party 1
Team Averages
Level 133
1,535 SR
1,478 Elo+

VS

Team Averages
Level 138
1,507 SR
1,528 Elo+
Fafnir
Fafnir
KrehaBepo
Fafnir
Level 65
God Stats
4W - 1L
1,833 SR
Queue Stats
169W - 178L
1,518 Elo+
Solo
Skadi
Skadi
MJOJOJO
Skadi
Level 156
God Stats
4W - 2L
1,499 SR
Queue Stats
199W - 215L
1,507 Elo+
Party 2
Vulcan
Vulcan
Nìghtbringer
Vulcan
Level 157
God Stats
1W - 1L
1,491 SR
Queue Stats
97W - 82L
1,632 Elo+
Solo
Hou Yi
Hou Yi
SS E Rock
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,423 Elo+
Party 2
Atlas
Atlas
surferdude814
Atlas
Level 158
God Stats
1W - 2L
1,210 SR
Queue Stats
240W - 238L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alpha_zero-Dx
Ah Muzen Cab
15
1 / 4 / 7
9,076
648
14,227
11,789
4,195
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
1 / 3 / 7
8,765
626
9,377
9,539
3,554
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Headiot
Shiva
15
3 / 4 / 4
8,741
624
12,106
15,441
15,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
STUDBOLT
Kukulkan
17
3 / 3 / 2
9,713
694
13,922
9,017
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 5
8,754
625
8,688
13,110
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KrehaBepo
Fafnir
16
1 / 4 / 14
10,792
771
6,262
24,646
31,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
MJOJOJO
Skadi
15
3 / 4 / 8
9,916
708
7,151
10,245
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
11 / 0 / 8
12,943
925
20,769
11,435
7,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hou Yi
SS E Rock
Hou Yi
18
4 / 1 / 11
11,164
797
6,744
7,206
3,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 1 / 17
10,927
781
13,182
19,733
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
10
Kills
20
20
Deaths
10
25
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Alpha_zero-Dx
Ah Muzen Cab
1
4
7
1.13
L
Agni
1
3
7
1.5
L
Shiva
Headiot
Shiva
3
4
4
1.25
W
Fafnir
KrehaBepo
Fafnir
1
4
14
2
W
Skadi
MJOJOJO
Skadi
3
4
8
1.75
W
11
0
8
15
W
Hou Yi
SS E Rock
Hou Yi
4
1
11
9.5
L
Kukulkan
STUDBOLT
Kukulkan
3
3
2
1.33
L
2
6
5
0.75
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,320
Damage
54,108
58,896
Taken
73,265
31,826
Mitigated
65,470
14,801
Healing
26,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Alpha_zero-Dx
Ah Muzen Cab
14,227
1,969
1,269
1,181
11,789
4,195
0
8,782
3,007
0
30,211
L
Agni
9,377
480
992
519
9,539
3,554
0
6,248
3,291
19,907
0
L
Shiva
Headiot
Shiva
12,106
502
2,638
3,169
15,441
15,443
0
9,763
5,678
1,209
24,004
W
Fafnir
KrehaBepo
Fafnir
6,262
1,800
5,273
7,445
24,646
31,476
216
8,811
15,835
8,763
1,339
W
Skadi
MJOJOJO
Skadi
7,151
1,140
1,092
480
10,245
4,037
2,465
3,326
6,919
0
24,235
W
20,769
514
0
903
11,435
7,453
434
4,274
7,161
54,614
0
W
Hou Yi
SS E Rock
Hou Yi
6,744
1,616
1,128
1,439
7,206
3,407
3,347
3,010
4,196
0
22,814
L
Kukulkan
STUDBOLT
Kukulkan
13,922
252
1,500
1,420
9,017
3,634
0
6,303
2,714
42,507
0
L
8,688
2,950
854
1,259
13,110
5,000
0
8,436
4,674
0
17,737
W
13,182
2,096
2,012
6,416
19,733
19,097
280
5,087
14,646
23,591
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
55,742
164
Minions Killed
178
0
Camps Cleared
0
1,313,138
Distance Traveled
1,351,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,076
648
30
2
0
251,739
0
L
Agni
8,765
626
29
2
0
279,100
0
L
Shiva
8,741
624
19
1
0
277,323
0
W
Fafnir
10,792
771
6
0
0
255,337
0
W
Skadi
9,916
708
33
2
0
231,771
0
W
Vulcan
12,943
925
73
5
0
323,534
0
W
Hou Yi
11,164
797
43
3
0
253,311
0
L
Kukulkan
9,713
694
70
5
0
272,303
0
L
Anhur
8,754
625
16
1
0
232,673
0
W
Atlas
10,927
781
23
2
0
287,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role