Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BigOlBussy
Ne Zha
Level 8
God Stats
2W - 0L
1,571 SR
Queue Stats
7W - 1L
1,787 Elo+
Party 1
Baron Samedi
Baron Samedi
Metafiz
Baron Samedi
Level 239
God Stats
11W - 3L
1,799 SR
Queue Stats
144W - 116L
1,601 Elo+
Party 1
Team Averages
Level 135
1,624 SR
1,629 Elo+

VS

Team Averages
Level 64
1,377 SR
1,391 Elo+
Cabrakan
Cabrakan
King_Of_Skillz
Cabrakan
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
122W - 139L
1,452 Elo+
Party 2
Zeus
Zeus
LionzThaG
Zeus
Level 22
God Stats
44W - 51L
1,493 SR
Queue Stats
51W - 68L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
WesterSteve420
Danzaburou
Level 63
God Stats
5W - 8L
1,366 SR
Queue Stats
34W - 53L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
10 / 0 / 9
9,715
972
9,082
9,152
7,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ne Zha
BigOlBussy
Ne Zha
14
7 / 3 / 12
9,597
960
9,199
11,058
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Metafiz
Baron Samedi
15
5 / 0 / 13
9,347
935
10,244
7,801
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 7 / 2
6,595
660
3,943
12,248
11,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
2 / 6 / 1
7,455
746
6,495
8,647
2,610
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WesterSteve420
Danzaburou
11
0 / 9 / 3
6,822
682
3,687
10,491
3,631
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
2
3
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
0
9
14.5
W
Ne Zha
BigOlBussy
Ne Zha
7
3
12
4.33
L
Cabrakan
0
7
2
0.14
L
Zeus
2
6
1
0.42
W
Baron Samedi
Metafiz
Baron Samedi
5
0
13
11.5
L
Danzaburou
WesterSteve420
Danzaburou
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
14,125
28,011
Taken
31,386
14,822
Mitigated
17,281
9,974
Healing
764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,082
956
0
1,646
9,152
7,004
0
2,032
7,105
0
28,413
W
Ne Zha
BigOlBussy
Ne Zha
9,199
2,339
0
3,475
11,058
4,021
0
4,753
6,305
0
26,958
L
Cabrakan
3,943
341
0
0
12,248
11,040
0
5,643
6,497
6,321
437
L
Zeus
6,495
177
0
360
8,647
2,610
0
2,184
6,410
28,392
0
W
Baron Samedi
Metafiz
Baron Samedi
10,244
538
1,633
3,220
7,801
3,797
556
3,477
4,307
29,163
599
L
Danzaburou
WesterSteve420
Danzaburou
3,687
808
0
404
10,491
3,631
0
2,106
8,298
0
14,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
20,872
128
Minions Killed
86
0
Camps Cleared
0
563,226
Distance Traveled
390,083
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,715
972
30
3
0
205,199
0
W
Ne Zha
9,597
960
42
4
0
178,230
0
L
Cabrakan
6,595
660
10
1
0
139,589
0
L
Zeus
7,455
746
47
5
0
128,882
4
W
Baron Samedi
9,347
935
56
6
0
179,797
0
L
Danzaburou
6,822
682
29
3
0
121,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role