Player Matchup

Ne Zha
Ne Zha
Aurorakissa
Ne Zha
Level 78
God Stats
2W - 2L
1,391 SR
Queue Stats
233W - 248L
1,459 Elo+
Solo
Chaac
Chaac
Nikolaik0
Chaac
Level 141
God Stats
1W - 1L
1,711 SR
Queue Stats
78W - 83L
1,486 Elo+
Solo
Ra
Ra
Thats Zaddy
Ra
Level 162
God Stats
2W - 4L
1,342 SR
Queue Stats
292W - 268L
1,501 Elo+
Solo
Chiron
Chiron
Tru3Kakku
Chiron
Level 158
God Stats
14W - 11L
1,631 SR
Queue Stats
259W - 244L
1,567 Elo+
Party 1
Geb
Geb
VicioBamBam
Geb
Level 206
God Stats
7W - 6L
1,547 SR
Queue Stats
115W - 133L
1,487 Elo+
Party 1
Team Averages
Level 149
1,524 SR
1,500 Elo+

VS

Team Averages
Level 128
1,565 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BIGGY 0 BOY
King Arthur
Level 269
God Stats
7W - 14L
1,466 SR
Queue Stats
831W - 764L
1,550 Elo+
Solo
Mercury
Mercury
Boopyrie
Mercury
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Qruimp
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,431 Elo+
Party 2
Rama
Rama
Tacticsmatt
Rama
Level 101
God Stats
1W - 2L
1,857 SR
Queue Stats
225W - 220L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 5 / 5
8,399
560
7,253
11,193
8,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Nikolaik0
Chaac
16
4 / 0 / 4
9,069
605
5,132
8,748
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 8
9,613
641
6,057
4,366
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Tru3Kakku
Chiron
14
7 / 2 / 2
8,688
579
8,051
8,329
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 11
7,401
493
6,432
12,290
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 4 / 1
7,045
470
4,517
13,485
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
BIGGY 0 BOY
King Arthur
14
5 / 2 / 0
8,488
566
5,086
11,092
9,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Boopyrie
Mercury
9
0 / 6 / 1
5,818
388
1,373
9,491
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Qruimp
Kukulkan
11
0 / 3 / 0
6,517
434
1,934
5,848
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 4 / 2
6,173
412
5,040
8,089
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
19
Kills
8
8
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
1
0.63
W
Ne Zha
5
5
5
1.5
L
King Arthur
BIGGY 0 BOY
King Arthur
5
2
0
2.5
L
Mercury
Boopyrie
Mercury
0
6
1
0.08
W
Chaac
Nikolaik0
Chaac
4
0
4
6
L
Kukulkan
Qruimp
Kukulkan
0
3
0
0
L
1
4
2
0.5
W
2
0
8
6
W
Chiron
Tru3Kakku
Chiron
7
2
2
4
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,925
Damage
17,950
44,926
Taken
48,005
25,448
Mitigated
27,406
11,975
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,517
1,414
0
2,013
13,485
11,595
0
3,208
9,802
20,314
1,910
W
Ne Zha
7,253
1,805
0
2,318
11,193
8,049
1,193
1,460
9,733
0
47,905
L
King Arthur
BIGGY 0 BOY
King Arthur
5,086
1,324
0
2,810
11,092
9,276
0
1,643
9,397
0
56,738
L
Mercury
Boopyrie
Mercury
1,373
654
0
1,363
9,491
2,741
0
1,772
7,577
0
24,870
W
Chaac
Nikolaik0
Chaac
5,132
225
0
3,382
8,748
5,926
0
117
8,631
0
81,291
L
Kukulkan
Qruimp
Kukulkan
1,934
313
0
325
5,848
1,643
0
3,247
2,556
38,712
0
L
5,040
3,856
0
1,843
8,089
2,151
0
1,452
6,295
0
29,264
W
6,057
678
1,276
2,023
4,366
1,613
1,421
1,572
2,794
84,944
940
W
Chiron
Tru3Kakku
Chiron
8,051
2,909
870
1,982
8,329
2,802
14
1,645
6,684
0
66,718
W
6,432
314
0
124
12,290
7,058
117
2,292
9,998
26,308
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,170
Gold Earned
34,041
484
Minions Killed
310
0
Camps Cleared
0
1,561,791
Distance Traveled
1,269,569
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,045
470
34
2
0
288,469
3
W
Ne Zha
8,399
560
73
5
0
299,691
1
L
King Arthur
8,488
566
88
6
0
272,222
0
L
Mercury
5,818
388
52
3
0
286,451
0
W
Chaac
9,069
605
130
9
0
326,640
0
L
Kukulkan
6,517
434
88
6
0
231,925
0
L
Rama
6,173
412
48
3
0
190,502
0
W
Ra
9,613
641
141
9
0
342,664
2
W
Chiron
8,688
579
96
6
0
281,920
2
W
Geb
7,401
493
44
3
0
310,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role