Player Matchup

Scylla
Scylla
NoodyBoody
Scylla
Level 82
God Stats
4W - 6L
1,176 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Set
Set
Pebna
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ares
Ares
Tapatio225
Ares
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Tyr
Tyr
maccuhvelli
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Artemis
Artemis
vSalim
Artemis
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Team Averages
Level 30
1,435 SR
1,500 Elo+

VS

Team Averages
Level 81
1,468 SR
1,389 Elo+
Janus
Janus
Alan0000YT
Janus
Level 107
God Stats
12W - 8L
1,342 SR
Queue Stats
150W - 154L
1,432 Elo+
Party 1
Osiris
Osiris
BiggyDs091
Osiris
Level 105
God Stats
15W - 14L
1,761 SR
Queue Stats
256W - 229L
1,546 Elo+
Solo
Lancelot
Lancelot
Ricardplay50
Lancelot
Level 83
God Stats
3W - 5L
1,291 SR
Queue Stats
46W - 41L
1,290 Elo+
Party 3
Chronos
Chronos
benjic16
Chronos
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,290 Elo+
Party 3
Neith
Neith
pink_bonsai_
Neith
Level 53
God Stats
103W - 108L
1,444 SR
Queue Stats
140W - 167L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NoodyBoody
Scylla
11
2 / 3 / 2
6,392
426
4,449
5,219
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Set
Pebna
Set
13
3 / 4 / 1
6,923
462
8,606
15,615
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 3 / 3
6,373
425
1,532
12,204
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 0
5,559
371
2,209
14,604
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Artemis
vSalim
Artemis
9
3 / 1 / 0
6,182
412
3,566
7,014
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 1 / 7
7,637
509
10,445
5,937
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
BiggyDs091
Osiris
14
4 / 0 / 5
9,015
601
6,968
8,057
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
Ricardplay50
Lancelot
13
6 / 1 / 2
7,965
531
5,898
9,159
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
benjic16
Chronos
12
2 / 2 / 5
7,508
501
7,743
9,171
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 5 / 8
7,119
475
5,947
10,192
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
17
18
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
3
1
7
6.5
W
Osiris
BiggyDs091
Osiris
4
0
5
6.5
L
Scylla
NoodyBoody
Scylla
2
3
2
1
L
Set
Pebna
Set
3
4
1
0.88
W
Lancelot
Ricardplay50
Lancelot
6
1
2
7
L
1
3
3
0.83
W
Chronos
benjic16
Chronos
2
2
5
2.25
L
0
7
0
0
W
2
5
8
1.2
L
Artemis
vSalim
Artemis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
37,001
54,656
Taken
42,516
26,282
Mitigated
18,273
4,935
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
10,445
326
0
750
5,937
1,724
731
556
5,381
48,262
935
W
Osiris
BiggyDs091
Osiris
6,968
2,531
0
2,166
8,057
7,208
67
577
7,480
0
57,184
L
Scylla
NoodyBoody
Scylla
4,449
263
0
770
5,219
1,396
152
2,596
2,549
35,128
872
L
Set
Pebna
Set
8,606
3,387
0
1,150
15,615
6,465
132
4,383
10,981
0
54,202
W
Lancelot
Ricardplay50
Lancelot
5,898
1,611
0
3,810
9,159
3,613
0
977
8,182
0
44,771
L
1,532
221
0
1,300
12,204
9,258
0
4,938
6,747
17,002
0
W
Chronos
benjic16
Chronos
7,743
1,229
0
2,291
9,171
2,914
1,120
1,992
7,179
48,241
1,698
L
2,209
531
0
560
14,604
7,185
0
2,260
11,733
0
19,014
W
5,947
1,032
0
1,960
10,192
2,814
903
1,653
8,539
0
30,921
L
Artemis
vSalim
Artemis
3,566
1,408
0
1,155
7,014
1,978
0
2,510
4,261
0
23,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
39,244
260
Minions Killed
375
0
Camps Cleared
0
1,401,181
Distance Traveled
1,540,475
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,637
509
73
5
0
311,757
0
W
Osiris
9,015
601
96
6
0
298,534
0
L
Scylla
6,392
426
62
4
0
273,257
4
L
Set
6,923
462
87
6
0
324,908
1
W
Lancelot
7,965
531
70
5
0
346,551
0
L
Ares
6,373
425
38
3
0
254,518
0
W
Chronos
7,508
501
86
6
0
304,082
3
L
Tyr
5,559
371
29
2
0
283,537
0
W
Neith
7,119
475
50
3
0
279,551
0
L
Artemis
6,182
412
44
3
0
264,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role