Player Matchup

Bacchus
Bacchus
Loyal Dercky
Bacchus
Level 66
God Stats
25W - 27L
1,749 SR
Queue Stats
129W - 133L
1,408 Elo+
Solo
Nu Wa
Nu Wa
MaTtY_ice21500
Nu Wa
Level 48
God Stats
2W - 1L
1,520 SR
Queue Stats
87W - 104L
1,437 Elo+
Party 1
Artemis
Artemis
chicharo186
Artemis
Level 123
God Stats
180W - 164L
1,517 SR
Queue Stats
215W - 222L
1,441 Elo+
Solo
Zeus
Zeus
glorpyblorpin
Zeus
Level 127
God Stats
1W - 3L
1,327 SR
Queue Stats
140W - 139L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
midwestreprezent
Danzaburou
Level 45
God Stats
45W - 67L
1,389 SR
Queue Stats
47W - 70L
1,347 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,419 Elo+

VS

Team Averages
Level 79
1,505 SR
1,439 Elo+
Thanatos
Thanatos
CyberTheNerd
Thanatos
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Freya
Freya
Diarmund719
Freya
Level 126
God Stats
2W - 2L
1,444 SR
Queue Stats
53W - 56L
1,435 Elo+
Solo
Zeus
Zeus
FuegoMamaguevo
Zeus
Level 49
God Stats
3W - 10L
1,375 SR
Queue Stats
143W - 171L
1,452 Elo+
Solo
Neith
Neith
RuB3R
Neith
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
smokeydoug
King Arthur
Level 41
God Stats
6W - 7L
1,709 SR
Queue Stats
68W - 90L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Loyal Dercky
Bacchus
13
2 / 2 / 3
7,170
1,195
3,021
4,305
2,212
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 0 / 2
7,241
1,207
5,985
1,878
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
chicharo186
Artemis
12
0 / 2 / 2
6,877
1,146
4,722
4,904
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 2
8,052
1,342
8,049
2,533
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
midwestreprezent
Danzaburou
12
1 / 1 / 2
7,449
1,242
4,287
5,431
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

336

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CyberTheNerd
Thanatos
12
3 / 1 / 1
7,468
1,245
3,122
5,490
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 3
7,504
1,251
4,543
9,150
2,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 2 / 3
6,942
1,157
5,562
7,054
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
RuB3R
Neith
12
1 / 2 / 2
7,346
1,224
4,279
6,617
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
smokeydoug
King Arthur
10
0 / 0 / 0
4,544
757
0
79
27

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CyberTheNerd
Thanatos
3
1
1
3.5
L
1
2
3
1.25
L
0
2
3
0.75
W
Bacchus
Loyal Dercky
Bacchus
2
2
3
1.75
W
1
0
2
2
L
Neith
RuB3R
Neith
1
2
2
1
W
Artemis
chicharo186
Artemis
0
2
2
0.5
W
3
0
2
4
W
Danzaburou
midwestreprezent
Danzaburou
1
1
2
2
L
King Arthur
smokeydoug
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
17,506
19,051
Taken
28,390
7,108
Mitigated
8,222
3,827
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CyberTheNerd
Thanatos
3,122
330
0
2,092
5,490
1,739
0
2,896
2,442
0
9,105
L
4,543
1,301
0
2,728
9,150
2,657
0
4,743
4,105
30,815
0
L
5,562
400
0
250
7,054
1,859
0
5,149
1,649
18,413
0
W
Bacchus
Loyal Dercky
Bacchus
3,021
548
138
947
4,305
2,212
0
1,987
2,318
3,661
0
W
5,985
2,362
0
660
1,878
564
0
1,147
731
20,876
185
L
Neith
RuB3R
Neith
4,279
832
0
482
6,617
1,940
0
3,294
3,153
0
32,488
W
Artemis
chicharo186
Artemis
4,722
1,171
0
584
4,904
1,642
0
3,734
1,170
0
10,024
W
8,049
124
0
0
2,533
777
0
946
1,587
22,919
0
W
Danzaburou
midwestreprezent
Danzaburou
4,287
918
0
1,498
5,431
1,913
0
2,291
3,140
0
20,997
L
King Arthur
smokeydoug
King Arthur
0
0
0
0
79
27
0
79
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
33,804
139
Minions Killed
170
6
Camps Cleared
6
561,287
Distance Traveled
464,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,468
1,245
13
2
1
121,356
0
L
Freya
7,504
1,251
48
8
4
124,466
0
L
Zeus
6,942
1,157
41
7
1
100,979
0
W
Bacchus
7,170
1,195
2
0
0
70,592
0
W
Nu Wa
7,241
1,207
25
4
1
106,566
0
L
Neith
7,346
1,224
68
11
0
118,018
0
W
Artemis
6,877
1,146
18
3
3
131,293
0
W
Zeus
8,052
1,342
55
9
0
125,732
0
W
Danzaburou
7,449
1,242
39
7
2
127,104
0
L
King Arthur
4,544
757
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role