Player Matchup

Bacchus
Bacchus
JoonnyRED
Bacchus
Level 167
God Stats
2W - 3L
1,520 SR
Queue Stats
201W - 219L
1,525 Elo+
Party 3
Serqet
Serqet
MhyriamCanaria
Serqet
Level 154
God Stats
15W - 11L
1,692 SR
Queue Stats
213W - 222L
1,483 Elo+
Solo
Scylla
Scylla
RedRabbitGuy
Scylla
Level 120
God Stats
0W - 1L
1,480 SR
Queue Stats
114W - 105L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
Level 127
God Stats
29W - 43L
1,436 SR
Queue Stats
639W - 690L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
webe_David
Sun Wukong
Level 158
God Stats
3W - 6L
1,485 SR
Queue Stats
596W - 639L
1,422 Elo+
Party 3
Team Averages
Level 145
1,522 SR
1,504 Elo+

VS

Team Averages
Level 98
1,487 SR
1,495 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AucunArguments
Apollo
Level 142
God Stats
1W - 0L
1,483 SR
Queue Stats
56W - 49L
1,507 Elo+
Party 2
Anubis
Anubis
Fertid
Anubis
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
98W - 84L
1,467 Elo+
Party 1
Janus
Janus
NSAKekwin
Janus
Level 49
God Stats
4W - 3L
1,413 SR
Queue Stats
109W - 98L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Nitshia
Sylvanus
Level 145
God Stats
12W - 8L
1,539 SR
Queue Stats
62W - 52L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoonnyRED
Bacchus
14
2 / 0 / 2
9,244
514
9,773
12,891
14,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 7 / 1
8,177
454
2,428
15,948
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
11
1 / 10 / 1
7,621
423
5,184
11,331
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
16
1 / 4 / 1
8,784
488
9,115
11,199
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sun Wukong
webe_David
Sun Wukong
15
0 / 1 / 1
8,732
485
8,814
17,023
16,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
9 / 0 / 7
10,340
574
12,049
13,228
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 0
9,118
507
5,286
10,181
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Fertid
Anubis
16
0 / 1 / 2
9,503
528
6,710
9,958
4,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
NSAKekwin
Janus
19
9 / 2 / 7
11,913
662
14,169
9,603
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Nitshia
Sylvanus
15
1 / 2 / 5
8,539
474
7,199
16,884
15,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
22
22
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
7
12.5
W
3
1
0
3
W
Anubis
Fertid
Anubis
0
1
2
1
L
Bacchus
JoonnyRED
Bacchus
2
0
2
3
L
2
7
1
0.36
W
Janus
NSAKekwin
Janus
9
2
7
6.25
W
Sylvanus
Nitshia
Sylvanus
1
2
5
1.75
L
Scylla
1
10
1
0.15
L
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
1
4
1
0.38
L
Sun Wukong
webe_David
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
45,413
68,392
Taken
59,854
43,726
Mitigated
34,912
12,652
Healing
27,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,049
4,037
0
4,648
13,228
6,455
130
3,065
10,163
0
98,628
W
5,286
3,258
0
3,217
10,181
3,834
720
1,347
8,516
0
73,856
W
Anubis
Fertid
Anubis
6,710
520
0
6,622
9,958
4,655
124
0
9,798
66,170
938
L
Bacchus
JoonnyRED
Bacchus
9,773
1,034
0
2,801
12,891
14,912
0
4,870
7,872
33,505
1,437
L
2,428
478
0
2,165
15,948
5,769
0
5,323
10,366
0
65,651
W
Janus
NSAKekwin
Janus
14,169
741
112
1,692
9,603
4,648
186
5,000
4,603
95,626
1,053
W
Sylvanus
Nitshia
Sylvanus
7,199
1,579
4,609
6,284
16,884
15,320
410
4,466
12,236
29,257
0
L
Scylla
5,184
707
0
1,160
11,331
3,017
0
3,602
7,445
32,394
2,198
L
Ah Muzen Cab
XxDaniS592xX
Ah Muzen Cab
9,115
2,842
0
1,260
11,199
3,583
0
3,113
8,044
0
87,890
L
Sun Wukong
webe_David
Sun Wukong
8,814
1,179
0
5,266
17,023
16,445
0
9,739
7,122
0
67,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,558
Gold Earned
49,413
451
Minions Killed
643
0
Camps Cleared
0
1,691,676
Distance Traveled
1,841,283
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,340
574
114
6
0
425,950
0
W
Apollo
9,118
507
146
8
0
357,896
0
W
Anubis
9,503
528
123
7
0
312,910
0
L
Bacchus
9,244
514
53
3
0
396,283
4
L
Serqet
8,177
454
104
6
0
371,665
0
W
Janus
11,913
662
210
12
0
408,412
0
W
Sylvanus
8,539
474
50
3
0
336,115
1
L
Scylla
7,621
423
55
3
0
269,268
0
L
Ah Muzen Cab
8,784
488
138
8
0
349,730
0
L
Sun Wukong
8,732
485
101
6
0
304,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role