Player Matchup

Neith
Neith
Degen100
Neith
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Dewinshy
Kuzenbo
Level 109
God Stats
19W - 16L
1,505 SR
Queue Stats
350W - 346L
1,472 Elo+
Solo
Bellona
Bellona
HajimeLight
Bellona
Level 78
God Stats
6W - 3L
1,437 SR
Queue Stats
13W - 13L
1,378 Elo+
Solo
Anubis
Anubis
RedRabbitGuy
Anubis
Level 120
God Stats
0W - 4L
1,212 SR
Queue Stats
114W - 105L
1,587 Elo+
Solo
Awilix
Awilix
novchovek
Awilix
Level 187
God Stats
6W - 9L
1,426 SR
Queue Stats
775W - 771L
1,548 Elo+
Solo
Team Averages
Level 122
1,416 SR
1,490 Elo+

VS

Team Averages
Level 129
1,550 SR
1,479 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BIG-DON-EUAN420
Rama
Level 124
God Stats
9W - 13L
1,500 SR
Queue Stats
391W - 398L
1,483 Elo+
Solo
Cthulhu
Cthulhu
king3po3
Cthulhu
Level 57
God Stats
78W - 71L
1,540 SR
Queue Stats
85W - 83L
1,462 Elo+
Solo
Ymir
Ymir
shakaponk19
Ymir
Level 157
God Stats
23W - 23L
1,585 SR
Queue Stats
126W - 144L
1,452 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ugsland
Morgan Le Fay
Level 204
God Stats
3W - 0L
1,624 SR
Queue Stats
156W - 168L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Degen100
Neith
3
0 / 0 / 0
2,684
537
1,306
1,889
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Dewinshy
Kuzenbo
5
0 / 0 / 0
3,276
655
1,421
4,270
2,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
HajimeLight
Bellona
3
1 / 1 / 0
3,001
600
391
1,437
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
6
1 / 4 / 0
3,896
779
2,599
3,984
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
novchovek
Awilix
7
0 / 0 / 0
3,440
688
238
2,562
707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
0 / 0 / 1
3,516
703
346
3,329
752
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,265
653
2,386
2,722
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
king3po3
Cthulhu
7
1 / 1 / 0
4,300
860
1,156
1,808
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

6
0 / 0 / 0
3,695
739
1,989
3,167
1,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ugsland
Morgan Le Fay
7
4 / 1 / 0
4,411
882
2,731
3,279
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
5
5
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
0
0
1
0.5
W
0
0
0
0
L
Neith
Degen100
Neith
0
0
0
0
L
Kuzenbo
Dewinshy
Kuzenbo
0
0
0
0
L
Bellona
HajimeLight
Bellona
1
1
0
1
L
Anubis
1
4
0
0.25
W
Cthulhu
king3po3
Cthulhu
1
1
0
1
L
Awilix
novchovek
Awilix
0
0
0
0
W
0
0
0
0
W
Morgan Le Fay
ugsland
Morgan Le Fay
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,955
Damage
8,608
14,142
Taken
14,305
5,645
Mitigated
3,784
4,026
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
346
0
0
710
3,329
752
0
51
3,276
0
18,321
W
2,386
1,839
0
1,482
2,722
620
256
645
2,077
0
19,749
L
Neith
Degen100
Neith
1,306
362
0
1,052
1,889
366
0
208
1,681
0
6,884
L
Kuzenbo
Dewinshy
Kuzenbo
1,421
553
0
1,466
4,270
2,586
0
1,670
2,600
7,562
0
L
Bellona
HajimeLight
Bellona
391
157
0
422
1,437
520
0
470
833
0
4,659
L
Anubis
2,599
224
0
476
3,984
1,466
0
2,703
1,281
14,769
458
W
Cthulhu
king3po3
Cthulhu
1,156
170
0
0
1,808
592
0
0
1,808
16,980
933
L
Awilix
novchovek
Awilix
238
0
0
610
2,562
707
0
509
1,911
0
17,467
W
1,989
423
92
1,173
3,167
1,353
0
776
2,391
11,099
0
W
Morgan Le Fay
ugsland
Morgan Le Fay
2,731
119
0
1,323
3,279
467
0
2,216
739
17,452
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,297
Gold Earned
19,187
106
Minions Killed
165
0
Camps Cleared
0
429,145
Distance Traveled
501,962
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
3,516
703
41
8
0
112,571
0
W
Rama
3,265
653
31
6
0
79,943
0
L
Neith
2,684
537
10
2
0
64,983
0
L
Kuzenbo
3,276
655
14
3
0
100,181
0
L
Bellona
3,001
600
10
2
0
48,320
0
L
Anubis
3,896
779
37
7
0
98,953
0
W
Cthulhu
4,300
860
39
8
0
99,441
0
L
Awilix
3,440
688
35
7
0
116,708
0
W
Ymir
3,695
739
19
4
0
99,354
2
W
Morgan Le Fay
4,411
882
35
7
0
110,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role