Player Matchup

Freya
Freya
Boy-D-Tail
Freya
Level 145
God Stats
2W - 1L
1,444 SR
Queue Stats
141W - 161L
1,433 Elo+
Party 2
Hou Yi
Hou Yi
CrazyBlazinAzn
Hou Yi
Level 158
God Stats
7W - 7L
1,485 SR
Queue Stats
381W - 417L
1,524 Elo+
Party 2
Neith
Neith
KillaBlueBerries
Neith
Level 144
God Stats
4W - 4L
1,389 SR
Queue Stats
245W - 247L
1,490 Elo+
Party 2
Terra
Terra
Melatonin5860
Terra
Level 122
God Stats
1W - 2L
1,359 SR
Queue Stats
148W - 115L
1,545 Elo+
Solo
Kukulkan
Kukulkan
speirs_2nd_lt
Kukulkan
Level 146
God Stats
10W - 3L
1,585 SR
Queue Stats
242W - 226L
1,513 Elo+
Party 2
Team Averages
Level 143
1,453 SR
1,501 Elo+

VS

Team Averages
Level 145
1,510 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DAMMITDALE
Sylvanus
Level 155
God Stats
8W - 11L
1,487 SR
Queue Stats
345W - 359L
1,437 Elo+
Solo
Tiamat
Tiamat
OuterSpace20
Tiamat
Level 149
God Stats
1W - 1L
1,708 SR
Queue Stats
90W - 84L
1,539 Elo+
Solo
Anubis
Anubis
Weisheit
Anubis
Level 165
God Stats
6W - 8L
1,353 SR
Queue Stats
446W - 448L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
11
2 / 3 / 7
8,050
732
4,929
6,070
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 0 / 10
9,038
822
6,858
10,815
4,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 1 / 10
10,068
915
13,483
11,892
8,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 12
8,974
816
9,600
11,749
9,660
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
speirs_2nd_lt
Kukulkan
18
6 / 0 / 13
10,442
949
16,120
8,395
3,836
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 6 / 2
7,503
682
8,860
12,759
11,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
 
Charybdis
11
1 / 7 / 1
7,199
654
4,801
10,622
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
DAMMITDALE
Sylvanus
14
2 / 4 / 3
8,568
779
7,106
16,214
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
15
1 / 1 / 3
8,061
733
9,333
8,351
5,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Weisheit
Anubis
13
0 / 5 / 2
7,308
664
8,225
9,576
4,873
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
23
Kills
5
5
Deaths
23
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
2
0.33
L
Charybdis
 
Charybdis
1
7
1
0.21
W
Freya
2
3
7
1.83
W
4
0
10
9
L
Sylvanus
DAMMITDALE
Sylvanus
2
4
3
0.88
W
8
1
10
13
W
3
1
12
9
L
Tiamat
1
1
3
2.5
L
Anubis
Weisheit
Anubis
0
5
2
0.2
W
Kukulkan
speirs_2nd_lt
Kukulkan
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,990
Damage
38,325
48,921
Taken
57,522
28,256
Mitigated
43,105
28,389
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
8,860
2,437
74
322
12,759
11,009
0
4,966
7,793
18,683
287
L
Charybdis
 
Charybdis
4,801
3,586
40
646
10,622
4,737
928
5,643
4,979
0
14,468
W
Freya
4,929
1,831
380
708
6,070
2,548
1,426
4,459
1,611
6,760
258
W
6,858
1,420
1,912
4,603
10,815
4,041
1,169
8,263
2,552
0
18,063
L
Sylvanus
DAMMITDALE
Sylvanus
7,106
2,062
4,879
6,482
16,214
17,111
37
9,794
6,420
13,496
0
W
13,483
4,744
409
3,044
11,892
8,171
2,429
8,283
3,609
0
22,454
W
9,600
483
8,318
6,413
11,749
9,660
669
7,039
4,710
12,256
1,186
L
Tiamat
9,333
1,319
742
1,791
8,351
5,375
0
4,631
3,720
24,169
0
L
Anubis
Weisheit
Anubis
8,225
113
766
2,248
9,576
4,873
174
4,924
4,652
16,720
0
W
Kukulkan
speirs_2nd_lt
Kukulkan
16,120
500
634
1,968
8,395
3,836
1,217
5,282
3,113
47,554
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
38,639
147
Minions Killed
105
0
Camps Cleared
0
992,321
Distance Traveled
842,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,503
682
10
1
0
159,355
0
L
Charybdis
7,199
654
28
3
0
138,406
0
W
Freya
8,050
732
9
1
0
126,578
0
W
Hou Yi
9,038
822
17
2
0
184,726
0
L
Sylvanus
8,568
779
19
2
0
165,865
0
W
Neith
10,068
915
34
3
0
201,634
0
W
Terra
8,974
816
10
1
0
236,489
0
L
Tiamat
8,061
733
26
2
0
197,608
0
L
Anubis
7,308
664
22
2
0
181,048
0
W
Kukulkan
10,442
949
77
7
0
242,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role